Player Matchup

Skadi
Skadi
C16Panda
Skadi
Level 88
God Stats
7W - 2L
1,776 SR
Queue Stats
19W - 35L
1,418 Elo+
Party 1
Ra
Ra
Catchup01
Ra
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 182L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
Q Shadowwolf
Gilgamesh
Level 58
God Stats
2W - 2L
1,422 SR
Queue Stats
16W - 10L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
TheBaldAggie
Kuzenbo
Level 90
God Stats
30W - 30L
1,565 SR
Queue Stats
195W - 192L
1,588 Elo+
Party 1
Zeus
Zeus
matrixcorn
Zeus
Level 123
God Stats
10W - 4L
1,568 SR
Queue Stats
50W - 39L
1,541 Elo+
Solo
Team Averages
Level 96
1,566 SR
1,552 Elo+

VS

Team Averages
Level 101
1,470 SR
1,505 Elo+
Heimdallr
Heimdallr
Drunk_Yeezus
Heimdallr
Level 60
God Stats
2W - 4L
1,451 SR
Queue Stats
23W - 28L
1,467 Elo+
Solo
Fenrir
Fenrir
Ghost82323
Fenrir
Level 68
God Stats
1W - 5L
1,400 SR
Queue Stats
388W - 281L
1,553 Elo+
Solo
Atlas
Atlas
Godstar
Atlas
Level 128
God Stats
17W - 24L
1,466 SR
Queue Stats
480W - 505L
1,484 Elo+
Solo
Merlin
Merlin
Raychiller
Merlin
Level 140
God Stats
2W - 1L
1,824 SR
Queue Stats
142W - 133L
1,514 Elo+
Solo
Guan Yu
Guan Yu
SlimeyZim
Guan Yu
Level 111
God Stats
0W - 4L
1,209 SR
Queue Stats
90W - 92L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
C16Panda
Skadi
12
2 / 1 / 13
6,824
1,365
5,702
3,837
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
11 / 1 / 5
8,777
1,755
6,398
2,473
930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Q Shadowwolf
Gilgamesh
12
1 / 1 / 12
6,235
1,247
4,530
5,108
2,900
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
TheBaldAggie
Kuzenbo
12
0 / 2 / 10
5,954
1,191
3,812
5,593
4,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 0 / 11
7,398
1,480
11,197
2,219
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

375

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drunk_Yeezus
Heimdallr
10
0 / 2 / 2
5,317
1,063
1,103
3,171
1,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Fenrir
Ghost82323
Fenrir
11
2 / 5 / 1
6,310
1,262
2,718
7,097
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
Godstar
Atlas
12
1 / 2 / 4
6,954
1,391
2,838
8,382
6,755
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Raychiller
Merlin
12
1 / 4 / 3
6,233
1,247
3,195
5,572
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SlimeyZim
Guan Yu
11
1 / 6 / 2
5,759
1,152
2,478
11,106
8,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
19
Kills
5
5
Deaths
19
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
C16Panda
Skadi
2
1
13
8.5
W
11
1
5
13.5
L
Heimdallr
Drunk_Yeezus
Heimdallr
0
2
2
0.5
L
Fenrir
Ghost82323
Fenrir
2
5
1
0.5
L
Atlas
Godstar
Atlas
1
2
4
1.5
W
Gilgamesh
Q Shadowwolf
Gilgamesh
1
1
12
7
L
Merlin
Raychiller
Merlin
1
4
3
0.63
L
Guan Yu
SlimeyZim
Guan Yu
1
6
2
0.33
W
Kuzenbo
TheBaldAggie
Kuzenbo
0
2
10
2.5
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,639
Damage
12,332
19,230
Taken
35,328
9,969
Mitigated
22,682
1,665
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
C16Panda
Skadi
5,702
3,255
0
0
3,837
1,319
0
2,137
1,700
0
16,303
W
6,398
595
854
534
2,473
930
0
842
1,592
17,723
0
L
Heimdallr
Drunk_Yeezus
Heimdallr
1,103
295
0
83
3,171
1,063
0
2,396
685
0
8,955
L
Fenrir
Ghost82323
Fenrir
2,718
332
0
316
7,097
3,942
0
5,321
1,596
0
5,891
L
Atlas
Godstar
Atlas
2,838
1,129
0
634
8,382
6,755
0
4,354
3,860
10,860
0
W
Gilgamesh
Q Shadowwolf
Gilgamesh
4,530
626
0
31
5,108
2,900
0
1,438
3,592
1,987
4,735
L
Merlin
Raychiller
Merlin
3,195
266
0
70
5,572
2,040
0
3,061
2,367
21,052
0
L
Guan Yu
SlimeyZim
Guan Yu
2,478
323
772
802
11,106
8,882
0
5,992
4,870
0
8,536
W
Kuzenbo
TheBaldAggie
Kuzenbo
3,812
1,273
0
9
5,593
4,154
0
1,175
3,047
8,573
0
W
11,197
2,322
0
237
2,219
666
0
441
1,713
17,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
30,573
72
Minions Killed
89
8
Camps Cleared
3
546,799
Distance Traveled
407,037
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,824
1,365
26
5
3
109,205
0
W
Ra
8,777
1,755
16
3
3
119,953
0
L
Heimdallr
5,317
1,063
24
5
0
36,832
0
L
Fenrir
6,310
1,262
10
2
1
97,985
1
L
Atlas
6,954
1,391
10
2
1
98,745
0
W
Gilgamesh
6,235
1,247
5
1
0
119,174
0
L
Merlin
6,233
1,247
40
8
1
83,815
0
L
Guan Yu
5,759
1,152
5
1
0
89,660
0
W
Kuzenbo
5,954
1,191
4
1
1
97,581
0
W
Zeus
7,398
1,480
21
4
1
100,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role