Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BananaAnd2Kiwis
Ares
Level 158
God Stats
10W - 5L
1,686 SR
Queue Stats
1,005W - 332L
1,925 Elo+
Party 1
Skadi
Skadi
Smill wiff1386
Skadi
Level 158
God Stats
7W - 0L
1,685 SR
Queue Stats
139W - 142L
1,476 Elo+
Solo
Arachne
Arachne
Zebidezing
Arachne
Level 160
God Stats
26W - 2L
1,828 SR
Queue Stats
2,230W - 520L
1,903 Elo+
Party 1
Achilles
Achilles
kayngod
Achilles
Level 68
God Stats
11W - 15L
1,501 SR
Queue Stats
337W - 379L
1,460 Elo+
Solo
Team Averages
Level 141
1,640 SR
1,653 Elo+

VS

Team Averages
Level 89
1,495 SR
1,521 Elo+
Sun Wukong
Sun Wukong
Blossimftw
Sun Wukong
Level 145
God Stats
0W - 4L
1,634 SR
Queue Stats
143W - 132L
1,541 Elo+
Solo
Medusa
Medusa
Oo_HoOLiiGAnS_oO
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,531 Elo+
Party 2
Scylla
Scylla
Ynothna03
Scylla
Level 29
God Stats
5W - 1L
1,545 SR
Queue Stats
28W - 24L
1,488 Elo+
Party 2
Thanatos
Thanatos
fontane290
Thanatos
Level 123
God Stats
15W - 19L
1,380 SR
Queue Stats
313W - 305L
1,540 Elo+
Solo
Ra
Ra
kewin__cc
Ra
Level 67
God Stats
69W - 102L
1,415 SR
Queue Stats
219W - 250L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
8 / 0 / 8
7,507
1,501
9,955
2,387
1,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 11
5,850
1,170
5,986
3,734
2,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 10
6,920
1,384
5,348
3,668
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Zebidezing
Arachne
12
4 / 0 / 13
7,035
1,407
7,576
6,836
3,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
kayngod
Achilles
11
1 / 1 / 9
5,831
1,166
2,483
4,172
3,613
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

452

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blossimftw
Sun Wukong
10
1 / 2 / 0
5,414
1,083
4,996
7,235
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 6 / 1
4,960
992
1,700
10,290
3,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Ynothna03
Scylla
9
0 / 2 / 1
5,026
1,005
3,397
5,962
1,893
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
fontane290
Thanatos
9
0 / 2 / 0
4,773
955
514
1,610
969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 7 / 1
5,014
1,003
3,476
7,427
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
4
19
Kills
1
1
Deaths
19
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
8
12
W
2
0
11
7.5
L
Sun Wukong
Blossimftw
Sun Wukong
1
2
0
0.5
L
0
6
1
0.08
W
4
0
10
9
L
Scylla
Ynothna03
Scylla
0
2
1
0.25
W
Arachne
Zebidezing
Arachne
4
0
13
10.5
L
Thanatos
fontane290
Thanatos
0
2
0
0
W
Achilles
kayngod
Achilles
1
1
9
5.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,348
Damage
14,083
20,797
Taken
32,524
12,288
Mitigated
13,100
7,282
Healing
1,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,955
1,025
0
1,038
2,387
1,082
0
1,120
1,228
19,672
0
W
5,986
410
0
356
3,734
2,898
0
1,723
1,907
10,572
0
L
Sun Wukong
Blossimftw
Sun Wukong
4,996
1,245
0
579
7,235
4,223
0
3,237
3,615
0
8,891
L
1,700
514
133
86
10,290
3,533
0
4,316
5,686
0
6,682
W
5,348
1,960
0
1,377
3,668
1,399
0
1,456
2,068
0
24,965
L
Scylla
Ynothna03
Scylla
3,397
354
0
0
5,962
1,893
0
3,446
2,403
7,500
0
W
Arachne
Zebidezing
Arachne
7,576
5,333
807
3,197
6,836
3,296
0
1,403
5,158
0
9,445
L
Thanatos
fontane290
Thanatos
514
0
0
224
1,610
969
0
251
1,311
0
1,050
W
Achilles
kayngod
Achilles
2,483
422
0
507
4,172
3,613
0
1,171
2,507
0
5,047
L
3,476
124
128
177
7,427
2,482
0
3,533
3,568
9,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,143
Gold Earned
25,187
82
Minions Killed
48
6
Camps Cleared
3
523,647
Distance Traveled
415,388
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,507
1,501
24
5
1
101,489
2
W
Ares
5,850
1,170
7
1
0
115,913
1
L
Sun Wukong
5,414
1,083
11
2
0
104,530
1
L
Medusa
4,960
992
15
3
0
102,769
0
W
Skadi
6,920
1,384
44
9
3
93,503
0
L
Scylla
5,026
1,005
12
2
2
100,003
1
W
Arachne
7,035
1,407
2
0
1
125,214
1
L
Thanatos
4,773
955
2
0
1
24,102
0
W
Achilles
5,831
1,166
5
1
1
87,528
0
L
Ra
5,014
1,003
8
2
0
83,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role