Player Matchup

Chaac
Chaac
DermanDigitl
Chaac
Level 124
God Stats
8W - 2L
1,725 SR
Queue Stats
346W - 321L
1,523 Elo+
Solo
Janus
Janus
Fuhbzill
Janus
Level 104
God Stats
7W - 11L
1,329 SR
Queue Stats
723W - 653L
1,452 Elo+
Solo
Artemis
Artemis
RandoBuild
Artemis
Level 156
God Stats
6W - 6L
1,466 SR
Queue Stats
502W - 514L
1,543 Elo+
Solo
Nemesis
Nemesis
Tayray44
Nemesis
Level 86
God Stats
5W - 2L
1,510 SR
Queue Stats
189W - 201L
1,492 Elo+
Solo
Hera
Hera
tamperedghost309
Hera
Level 101
God Stats
5W - 1L
1,621 SR
Queue Stats
95W - 89L
1,504 Elo+
Solo
Team Averages
Level 114
1,530 SR
1,503 Elo+

VS

Team Averages
Level 102
1,535 SR
1,463 Elo+
Bacchus
Bacchus
Dennys Syrup
Bacchus
Level 102
God Stats
1W - 5L
1,219 SR
Queue Stats
153W - 145L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
TheMoistBicep
Cernunnos
Level 123
God Stats
3W - 2L
1,439 SR
Queue Stats
156W - 127L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
TheMoistMike
Kukulkan
Level 126
God Stats
1W - 1L
1,756 SR
Queue Stats
60W - 52L
1,491 Elo+
Party 1
Sol
Sol
froglad
Sol
Level 98
God Stats
2W - 3L
1,703 SR
Queue Stats
203W - 194L
1,444 Elo+
Party 1
Izanami
Izanami
xGingerNinja96x
Izanami
Level 63
God Stats
2W - 6L
1,557 SR
Queue Stats
143W - 122L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 16
15,678
713
20,621
36,156
43,822
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Fuhbzill
Janus
20
5 / 6 / 17
14,855
675
16,310
16,834
7,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RandoBuild
Artemis
20
3 / 6 / 24
14,210
646
26,237
22,692
9,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Tayray44
Nemesis
20
9 / 8 / 16
14,855
675
19,526
22,575
13,880
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 5 / 16
16,671
758
27,797
17,755
8,082
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dennys Syrup
Bacchus
20
7 / 6 / 18
15,466
703
15,040
29,197
46,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
TheMoistBicep
Cernunnos
20
7 / 10 / 15
14,249
648
24,009
24,902
10,927
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TheMoistMike
Kukulkan
20
8 / 8 / 11
15,674
712
20,501
19,374
8,987
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
20
8 / 7 / 13
14,131
642
23,255
23,739
9,589
Magic Focus

Magic Focus

+20
Magical Power

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 11 / 13
12,539
570
13,376
18,704
7,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
101
42
Kills
31
31
Deaths
42
89
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dennys Syrup
Bacchus
7
6
18
2.67
W
12
6
16
3.33
W
Janus
Fuhbzill
Janus
5
6
17
2.25
W
Artemis
RandoBuild
Artemis
3
6
24
2.5
W
Nemesis
Tayray44
Nemesis
9
8
16
2.13
L
Cernunnos
TheMoistBicep
Cernunnos
7
10
15
1.45
L
Kukulkan
TheMoistMike
Kukulkan
8
8
11
1.69
L
Sol
8
7
13
2.07
W
13
5
16
4.2
L
1
11
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,491
Damage
96,181
116,012
Taken
115,916
82,820
Mitigated
83,375
51,419
Healing
38,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dennys Syrup
Bacchus
15,040
1,172
1,633
7,598
29,197
46,690
0
12,030
17,167
24,322
0
W
20,621
2,002
2,756
13,694
36,156
43,822
1,145
15,212
20,944
0
43,672
W
Janus
Fuhbzill
Janus
16,310
472
1,457
2,248
16,834
7,366
1,207
10,887
5,947
43,343
0
W
Artemis
RandoBuild
Artemis
26,237
12,681
3,492
8,935
22,692
9,670
1,118
12,015
10,677
0
48,353
W
Nemesis
Tayray44
Nemesis
19,526
9,324
2,825
5,937
22,575
13,880
1,061
10,077
12,498
0
25,620
L
Cernunnos
TheMoistBicep
Cernunnos
24,009
10,485
3,658
4,735
24,902
10,927
0
10,833
14,069
0
47,545
L
Kukulkan
TheMoistMike
Kukulkan
20,501
960
713
2,947
19,374
8,987
480
8,089
11,285
62,969
0
L
Sol
23,255
9,900
2,305
9,126
23,739
9,589
998
7,793
15,946
52,829
0
W
27,797
6,125
3,508
6,567
17,755
8,082
1,102
10,605
7,150
67,338
0
L
13,376
6,480
3,572
2,024
18,704
7,182
571
5,362
13,342
0
34,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,269
Gold Earned
72,059
228
Minions Killed
230
0
Camps Cleared
0
1,886,994
Distance Traveled
1,721,715
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,466
703
10
0
0
404,254
0
W
Chaac
15,678
713
40
2
0
394,577
0
W
Janus
14,855
675
57
3
0
387,389
0
W
Artemis
14,210
646
44
2
0
344,324
5
W
Nemesis
14,855
675
9
0
0
386,575
0
L
Cernunnos
14,249
648
38
2
0
325,816
0
L
Kukulkan
15,674
712
87
4
0
368,331
1
L
Sol
14,131
642
46
2
0
324,182
0
W
Hera
16,671
758
78
4
0
374,129
0
L
Izanami
12,539
570
49
2
0
299,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role