Player Matchup

Neith
Neith
AceKilo503
Neith
Level 27
God Stats
1W - 2L
1,460 SR
Queue Stats
150W - 119L
1,488 Elo+
Solo
Nu Wa
Nu Wa
DroppedTheChili
Nu Wa
Level 66
God Stats
1W - 2L
1,515 SR
Queue Stats
42W - 45L
1,487 Elo+
Solo
Hades
Hades
F4KE Dangerous
Hades
Level 106
God Stats
1W - 2L
1,585 SR
Queue Stats
41W - 45L
1,322 Elo+
Solo
Cthulhu
Cthulhu
NoahsanKujo_
Cthulhu
Level 58
God Stats
0W - 1L
1,705 SR
Queue Stats
9W - 18L
1,318 Elo+
Party 1
Hera
Hera
SuppliedByKai
Hera
Level 109
God Stats
2W - 3L
1,482 SR
Queue Stats
237W - 233L
1,448 Elo+
Party 1
Team Averages
Level 73
1,549 SR
1,413 Elo+

VS

Team Averages
Level 98
1,546 SR
1,292 Elo+
Raijin
Raijin
Broger
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,292 Elo+
Party 3
King Arthur
King Arthur
JaKobe Jones21
King Arthur
Level 123
God Stats
2W - 0L
1,708 SR
Queue Stats
42W - 44L
1,398 Elo+
Party 2
Anubis
Anubis
RIMC28
Anubis
Level 127
God Stats
7W - 3L
1,445 SR
Queue Stats
306W - 329L
1,310 Elo+
Solo
Ares
Ares
RapidCentaur50
Ares
Level 85
God Stats
1W - 0L
1,576 SR
Queue Stats
23W - 31L
1,362 Elo+
Party 2
Ravana
Ravana
TaskDaddy0
Ravana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,100 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 5 / 11
10,100
842
16,486
12,433
3,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 6 / 16
9,280
773
13,890
11,461
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 7 / 9
9,280
773
6,310
14,236
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
NoahsanKujo_
Cthulhu
17
8 / 6 / 11
10,430
869
11,054
21,988
14,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
2 / 6 / 13
8,795
733
11,630
10,501
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Broger
Raijin
17
4 / 5 / 12
9,554
796
10,135
11,085
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
JaKobe Jones21
King Arthur
16
4 / 4 / 16
9,770
814
14,275
16,828
14,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
RIMC28
Anubis
20
12 / 4 / 12
12,226
1,019
20,639
14,403
7,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 24
9,614
801
7,710
16,132
18,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
TaskDaddy0
Ravana
16
7 / 7 / 10
10,206
851
9,064
14,271
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
103
23
Kills
29
30
Deaths
23
60
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Neith
6
5
11
2.3
W
Raijin
Broger
Raijin
4
5
12
2
L
2
6
16
1.67
L
5
7
9
1.36
W
King Arthur
JaKobe Jones21
King Arthur
4
4
16
3
L
Cthulhu
NoahsanKujo_
Cthulhu
8
6
11
2.25
W
Anubis
RIMC28
Anubis
12
4
12
4.5
W
2
3
24
4.67
L
2
6
13
1.42
W
Ravana
TaskDaddy0
Ravana
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,370
Damage
61,823
70,619
Taken
72,719
31,719
Mitigated
53,226
19,827
Healing
27,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
16,486
4,653
1,304
3,369
12,433
3,882
790
7,188
4,450
0
24,576
W
Raijin
Broger
Raijin
10,135
502
557
1,575
11,085
4,834
694
6,072
4,515
19,527
0
L
13,890
2,568
1,506
2,149
11,461
3,113
554
6,582
4,401
26,027
0
L
6,310
109
1,130
2,069
14,236
7,771
710
7,918
5,347
9,278
0
W
King Arthur
JaKobe Jones21
King Arthur
14,275
1,772
2,630
4,258
16,828
14,075
465
8,095
8,197
0
30,823
L
Cthulhu
NoahsanKujo_
Cthulhu
11,054
347
889
5,019
21,988
14,073
108
10,038
11,158
20,236
0
W
Anubis
RIMC28
Anubis
20,639
247
2,587
6,583
14,403
7,658
741
9,293
4,551
45,285
0
W
7,710
91
799
3,506
16,132
18,691
563
8,070
6,840
11,181
0
L
11,630
2,414
513
1,879
10,501
2,880
1,232
4,857
5,039
19,883
0
W
Ravana
TaskDaddy0
Ravana
9,064
1,524
1,008
3,872
14,271
7,968
1,865
7,783
5,732
0
22,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,885
Gold Earned
51,370
104
Minions Killed
121
0
Camps Cleared
0
943,317
Distance Traveled
1,031,057
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,100
842
21
2
0
203,360
0
W
Raijin
9,554
796
21
2
0
200,806
0
L
Nu Wa
9,280
773
29
2
0
198,505
0
L
Hades
9,280
773
8
1
0
154,164
0
W
King Arthur
9,770
814
18
2
0
233,549
0
L
Cthulhu
10,430
869
23
2
0
187,765
0
W
Anubis
12,226
1,019
59
5
0
162,606
0
W
Ares
9,614
801
4
0
0
228,786
0
L
Hera
8,795
733
23
2
0
199,523
1
W
Ravana
10,206
851
19
2
0
205,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role