Player Matchup

Cabrakan
Cabrakan
BULINEADEGORFE
Cabrakan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,297 Elo+
Party 2
Anubis
Anubis
ReX5462
Anubis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,256 Elo+
Party 2
Fenrir
Fenrir
SL1CKER
Fenrir
Level 28
God Stats
2W - 0L
1,736 SR
Queue Stats
7W - 15L
1,279 Elo+
Party 2
Team Averages
Level 25
1,579 SR
1,277 Elo+

VS

Team Averages
Level 67
1,487 SR
1,403 Elo+
Ne Zha
Ne Zha
PlainClout
Ne Zha
Level 48
God Stats
11W - 16L
1,425 SR
Queue Stats
39W - 61L
1,300 Elo+
Party 1
Sol
Sol
ToeJam510
Sol
Level 87
God Stats
13W - 10L
1,513 SR
Queue Stats
38W - 59L
1,378 Elo+
Party 1
Hercules
Hercules
oongaboonga0922
Hercules
Level 66
God Stats
15W - 12L
1,522 SR
Queue Stats
166W - 179L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
3 / 6 / 12
11,525
720
6,742
17,256
21,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
ReX5462
Anubis
17
8 / 3 / 10
11,911
744
15,558
9,694
5,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
SL1CKER
Fenrir
15
9 / 3 / 10
11,901
744
19,757
14,367
11,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PlainClout
Ne Zha
14
4 / 9 / 4
10,488
656
5,126
12,489
3,492
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
5 / 8 / 3
10,501
656
11,964
13,062
3,075
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
14
2 / 3 / 9
10,207
638
11,153
23,538
26,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
20
Kills
11
12
Deaths
20
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
6
12
1.5
L
Ne Zha
PlainClout
Ne Zha
4
9
4
0.67
W
Anubis
ReX5462
Anubis
8
3
10
4.33
W
Fenrir
SL1CKER
Fenrir
9
3
10
4.67
L
5
8
3
0.81
L
Hercules
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,057
Damage
28,243
41,317
Taken
49,089
38,260
Mitigated
32,801
8,004
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
6,742
503
0
1,483
17,256
21,303
0
5,417
11,839
18,054
0
L
Ne Zha
PlainClout
Ne Zha
5,126
2,529
0
49
12,489
3,492
123
5,901
6,588
0
24,747
W
Anubis
ReX5462
Anubis
15,558
803
0
2,981
9,694
5,650
66
4,392
5,302
53,949
0
W
Fenrir
SL1CKER
Fenrir
19,757
8,110
0
3,540
14,367
11,307
0
2,724
11,643
0
31,941
L
11,964
4,264
0
2,132
13,062
3,075
857
6,323
6,739
38,584
0
L
Hercules
11,153
4,210
201
11,633
23,538
26,234
0
10,462
13,076
0
23,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,337
Gold Earned
31,196
157
Minions Killed
128
7
Camps Cleared
6
754,583
Distance Traveled
753,826
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,525
720
18
1
1
222,185
0
L
Ne Zha
10,488
656
31
2
2
248,604
2
W
Anubis
11,911
744
109
7
4
256,317
1
W
Fenrir
11,901
744
30
2
2
276,081
3
L
Sol
10,501
656
65
4
4
234,778
1
L
Hercules
10,207
638
32
2
0
270,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role