Player Matchup

Sol
Sol
DerpWagon97
Sol
Level 109
God Stats
9W - 3L
1,580 SR
Queue Stats
127W - 90L
1,637 Elo+
Party 2
Bacchus
Bacchus
DivergentHades
Bacchus
Level 127
God Stats
6W - 1L
1,620 SR
Queue Stats
136W - 106L
1,622 Elo+
Party 2
Bastet
Bastet
Staynr
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,520 Elo+
Party 2
Team Averages
Level 108
1,567 SR
1,593 Elo+

VS

Team Averages
Level 59
1,761 SR
1,629 Elo+
Da Ji
Da Ji
CaptainHector
Da Ji
Level 65
God Stats
6W - 3L
1,918 SR
Queue Stats
42W - 24L
1,641 Elo+
Party 1
King Arthur
King Arthur
KingRhiot
King Arthur
Level 61
God Stats
5W - 2L
1,866 SR
Queue Stats
36W - 20L
1,600 Elo+
Party 1
Chronos
Chronos
RagingKarkat
Chronos
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 18L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 8
10,030
772
13,445
11,848
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 3 / 14
9,972
767
11,254
14,280
15,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Staynr
Bastet
12
8 / 5 / 7
9,591
738
10,195
12,377
4,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 4
10,410
801
9,235
11,838
4,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
KingRhiot
King Arthur
12
0 / 7 / 8
8,315
640
8,170
18,479
11,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
RagingKarkat
Chronos
14
6 / 6 / 4
10,089
776
10,358
11,511
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
20
Kills
12
12
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
W
8
4
8
3
W
4
3
14
3.67
L
King Arthur
KingRhiot
King Arthur
0
7
8
0.57
L
Chronos
RagingKarkat
Chronos
6
6
4
1.33
W
Bastet
Staynr
Bastet
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,894
Damage
27,763
38,505
Taken
41,828
25,899
Mitigated
19,835
8,010
Healing
4,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,235
2,578
0
0
11,838
4,078
0
6,510
5,167
0
24,220
W
13,445
3,678
0
3,830
11,848
5,351
2,009
2,240
9,322
41,813
4,221
W
11,254
1,076
0
2,416
14,280
15,954
42
4,433
9,583
28,329
0
L
King Arthur
KingRhiot
King Arthur
8,170
679
147
2,289
18,479
11,508
0
9,977
8,152
1,447
18,098
L
Chronos
RagingKarkat
Chronos
10,358
3,194
0
1,702
11,511
4,249
0
7,112
4,133
28,779
1,940
W
Bastet
Staynr
Bastet
10,195
2,662
0
1,764
12,377
4,594
63
3,962
8,104
0
15,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
28,814
116
Minions Killed
104
9
Camps Cleared
3
699,354
Distance Traveled
647,294
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,410
801
37
3
2
192,876
1
W
Sol
10,030
772
69
5
5
217,657
3
W
Bacchus
9,972
767
38
3
3
261,896
1
L
King Arthur
8,315
640
19
1
0
230,679
3
L
Chronos
10,089
776
48
4
1
223,739
1
W
Bastet
9,591
738
9
1
1
219,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role