Player Matchup

Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KnGFlyingMonkey
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,478 Elo+
Party 3
Neith
Neith
pepefrois
Neith
Level 108
God Stats
12W - 10L
1,571 SR
Queue Stats
370W - 304L
1,537 Elo+
Party 1
Sol
Sol
redpanda504
Sol
Level 128
God Stats
80W - 86L
1,558 SR
Queue Stats
153W - 146L
1,580 Elo+
Party 3
Team Averages
Level 99
1,526 SR
1,519 Elo+

VS

Team Averages
Level 78
1,581 SR
1,499 Elo+
Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Edgy_Sketti_xX
Thor
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 80L
1,420 Elo+
Solo
Bastet
Bastet
I got no one576
Bastet
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,501 Elo+
Party 2
Tiamat
Tiamat
IGotChipotle
Tiamat
Level 142
God Stats
21W - 28L
1,655 SR
Queue Stats
385W - 382L
1,520 Elo+
Party 2
Arachne
Arachne
KillerJ2001
Arachne
Level 157
God Stats
63W - 34L
1,748 SR
Queue Stats
247W - 259L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
6 / 4 / 2
7,619
544
7,089
10,366
3,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
 
King Arthur
11
0 / 7 / 1
6,672
477
1,980
12,876
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
KnGFlyingMonkey
Aphrodite
11
1 / 5 / 2
6,549
468
2,621
8,843
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
pepefrois
Neith
12
1 / 3 / 3
7,336
524
6,492
9,198
3,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 4 / 1
6,423
459
7,573
10,515
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
6 / 3 / 5
7,860
561
11,104
9,787
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 3 / 1
5,968
426
1,062
8,340
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 2 / 4
7,677
548
11,564
9,609
2,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
1 / 0 / 9
7,578
541
6,972
6,981
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
KillerJ2001
Arachne
13
9 / 1 / 6
8,954
640
9,053
14,255
6,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
23
23
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
4
2
1.75
L
King Arthur
 
King Arthur
0
7
1
0.07
W
Artemis
 
Artemis
6
3
5
2.83
W
1
3
1
0.5
W
6
2
4
4
W
Tiamat
1
0
9
5.5
W
Arachne
KillerJ2001
Arachne
9
1
6
12
L
Aphrodite
KnGFlyingMonkey
Aphrodite
1
5
2
0.4
L
Neith
pepefrois
Neith
1
3
3
0.83
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
39,755
51,798
Taken
48,972
17,850
Mitigated
18,267
15,028
Healing
21,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,089
1,570
0
846
10,366
3,440
0
1,097
9,185
0
43,014
L
King Arthur
 
King Arthur
1,980
426
0
3,114
12,876
7,626
0
451
12,415
1,599
28,808
W
Artemis
 
Artemis
11,104
4,064
0
2,164
9,787
3,323
0
3,223
6,564
0
48,561
W
1,062
120
0
3,056
8,340
2,210
0
312
7,992
0
22,328
W
11,564
1,868
0
4,101
9,609
2,927
580
738
8,581
0
39,050
W
Tiamat
6,972
812
0
3,887
6,981
3,298
0
1,012
5,969
48,215
0
W
Arachne
KillerJ2001
Arachne
9,053
5,750
1,527
6,477
14,255
6,509
32
5,227
9,028
0
32,312
L
Aphrodite
KnGFlyingMonkey
Aphrodite
2,621
581
1,849
3,582
8,843
1,937
315
929
7,878
28,333
0
L
Neith
pepefrois
Neith
6,492
2,711
0
1,768
9,198
3,139
0
3,107
5,857
0
51,925
L
7,573
2,382
0
3,869
10,515
1,708
311
928
9,491
42,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
38,037
421
Minions Killed
341
0
Camps Cleared
0
1,279,852
Distance Traveled
1,381,952
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,619
544
72
5
0
280,543
3
L
King Arthur
6,672
477
91
7
0
252,207
1
W
Artemis
7,860
561
75
5
0
236,662
5
W
Thor
5,968
426
49
4
0
273,155
1
W
Bastet
7,677
548
65
5
0
294,176
3
W
Tiamat
7,578
541
112
8
0
288,336
4
W
Arachne
8,954
640
40
3
0
289,623
0
L
Aphrodite
6,549
468
60
4
0
250,043
3
L
Neith
7,336
524
124
9
0
242,263
3
L
Sol
6,423
459
74
5
0
254,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role