Player Matchup

Nemesis
Nemesis
El0S0Killer
Nemesis
Level 127
God Stats
0W - 2L
1,249 SR
Queue Stats
11W - 20L
1,360 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FantasyDrop
Ah Muzen Cab
Level 100
God Stats
1W - 3L
1,722 SR
Queue Stats
45W - 57L
1,420 Elo+
Party 1
Fenrir
Fenrir
Kalizo1
Fenrir
Level 139
God Stats
1W - 2L
1,655 SR
Queue Stats
56W - 71L
1,410 Elo+
Party 1
Janus
Janus
LordDaryon
Janus
Level 26
God Stats
0W - 2L
1,279 SR
Queue Stats
6W - 9L
1,421 Elo+
Party 2
Skadi
Skadi
PEPEUI
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 82
1,481 SR
1,422 Elo+

VS

Team Averages
Level 85
1,511 SR
1,488 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ExPaniicat
Rama
Level 25
God Stats
2W - 0L
1,726 SR
Queue Stats
71W - 64L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
IIIIVULGOIIII
Kumbhakarna
Level 60
God Stats
7W - 3L
1,591 SR
Queue Stats
361W - 395L
1,461 Elo+
Solo
Achilles
Achilles
Loan022
Achilles
Level 105
God Stats
4W - 5L
1,441 SR
Queue Stats
217W - 202L
1,417 Elo+
Solo
Nox
Nox
SK4RED
Nox
Level 109
God Stats
4W - 9L
1,298 SR
Queue Stats
332W - 356L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
El0S0Killer
Nemesis
17
3 / 5 / 5
9,467
676
8,488
21,802
17,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
FantasyDrop
Ah Muzen Cab
18
3 / 7 / 9
11,084
792
20,764
12,988
4,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Kalizo1
Fenrir
17
2 / 6 / 9
9,956
711
7,631
13,124
16,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
18
5 / 7 / 6
10,819
773
13,375
9,851
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
PEPEUI
Skadi
17
2 / 8 / 9
10,211
729
11,181
13,725
5,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
10 / 6 / 13
11,474
820
12,926
18,078
13,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 2 / 18
12,411
887
22,030
10,578
6,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
IIIIVULGOIIII
Kumbhakarna
17
2 / 2 / 25
10,499
750
3,614
16,650
19,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Loan022
Achilles
18
5 / 2 / 20
11,242
803
12,623
18,916
26,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
SK4RED
Nox
19
5 / 3 / 21
11,737
838
14,755
11,246
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
130
15
Kills
33
33
Deaths
15
38
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
6
13
2.75
L
Nemesis
El0S0Killer
Nemesis
3
5
5
1.1
W
11
2
18
10
L
Ah Muzen Cab
FantasyDrop
Ah Muzen Cab
3
7
9
1.07
W
Kumbhakarna
IIIIVULGOIIII
Kumbhakarna
2
2
25
7.25
L
Fenrir
Kalizo1
Fenrir
2
6
9
1.08
W
Achilles
Loan022
Achilles
5
2
20
7.5
L
Janus
5
7
6
1.14
L
Skadi
PEPEUI
Skadi
2
8
9
0.81
W
Nox
SK4RED
Nox
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,439
Damage
65,948
71,490
Taken
75,468
47,888
Mitigated
71,696
17,232
Healing
23,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,926
7,885
1,983
5,399
18,078
13,218
23
2,673
15,405
0
18,323
L
Nemesis
El0S0Killer
Nemesis
8,488
1,895
1,097
7,110
21,802
17,330
0
3,274
18,040
0
15,417
W
22,030
15,772
75
3,299
10,578
6,177
2,560
2,724
7,854
0
42,472
L
Ah Muzen Cab
FantasyDrop
Ah Muzen Cab
20,764
3,744
1,091
2,659
12,988
4,942
923
4,715
8,056
0
50,182
W
Kumbhakarna
IIIIVULGOIIII
Kumbhakarna
3,614
280
651
1,364
16,650
19,953
155
3,551
13,099
4,544
0
L
Fenrir
Kalizo1
Fenrir
7,631
1,433
1,266
1,570
13,124
16,660
243
3,303
9,290
3,613
9,230
W
Achilles
Loan022
Achilles
12,623
2,425
1,646
5,898
18,916
26,370
844
2,727
16,189
3,674
22,189
L
Janus
13,375
451
1,407
518
9,851
3,473
49
4,065
5,606
34,262
0
L
Skadi
PEPEUI
Skadi
11,181
3,926
0
514
13,725
5,483
546
3,230
10,249
0
22,596
W
Nox
SK4RED
Nox
14,755
426
1,609
1,836
11,246
5,978
1,571
3,244
8,002
43,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,537
Gold Earned
57,363
183
Minions Killed
204
0
Camps Cleared
0
1,273,002
Distance Traveled
1,344,900
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,474
820
18
1
0
259,178
0
L
Nemesis
9,467
676
26
2
0
272,412
1
W
Rama
12,411
887
61
4
0
243,480
4
L
Ah Muzen Cab
11,084
792
51
4
0
257,563
4
W
Kumbhakarna
10,499
750
1
0
0
307,572
0
L
Fenrir
9,956
711
14
1
0
283,120
0
W
Achilles
11,242
803
30
2
0
287,896
0
L
Janus
10,819
773
63
5
0
247,675
1
L
Skadi
10,211
729
29
2
0
212,232
3
W
Nox
11,737
838
94
7
0
246,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role