Player Matchup

Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Jachri03
Hercules
Level 105
God Stats
1W - 1L
1,548 SR
Queue Stats
21W - 26L
1,398 Elo+
Party 3
Charybdis
Charybdis
VADO22
Charybdis
Level 149
God Stats
3W - 0L
1,618 SR
Queue Stats
27W - 32L
1,435 Elo+
Party 3
Nu Wa
Nu Wa
vetate21
Nu Wa
Level 104
God Stats
2W - 0L
1,697 SR
Queue Stats
439W - 435L
1,431 Elo+
Party 4
Team Averages
Level 114
1,573 SR
1,453 Elo+

VS

Team Averages
Level 77
1,519 SR
1,406 Elo+
Susano
Susano
BlueNH
Susano
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
78W - 75L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
No-v-aa
Danzaburou
Level 100
God Stats
7W - 7L
1,433 SR
Queue Stats
86W - 86L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
VitaminCTablet
Ah Puch
Level 96
God Stats
2W - 3L
1,679 SR
Queue Stats
323W - 334L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
XTwoKnives
Gilgamesh
Level 67
God Stats
3W - 8L
1,429 SR
Queue Stats
87W - 100L
1,353 Elo+
Party 2
Khepri
Khepri
tacticsmatt
Khepri
Level 105
God Stats
11W - 9L
1,555 SR
Queue Stats
334W - 398L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 0 / 2
8,836
631
12,173
9,815
6,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
 
Fenrir
15
3 / 0 / 4
8,326
595
5,014
8,404
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Jachri03
Hercules
13
5 / 3 / 5
7,280
520
7,966
12,475
6,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
VADO22
Charybdis
13
5 / 3 / 2
7,819
559
8,855
7,722
2,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
vetate21
Nu Wa
12
1 / 2 / 3
7,389
528
6,585
5,397
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BlueNH
Susano
10
0 / 5 / 0
6,133
438
1,913
10,866
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
No-v-aa
Danzaburou
12
4 / 5 / 1
7,793
557
7,750
13,469
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 0
7,045
503
5,392
7,989
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
XTwoKnives
Gilgamesh
12
0 / 3 / 0
6,624
473
6,263
13,857
8,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
9
0 / 3 / 4
5,770
412
2,479
10,139
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
6
8
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
2
6
W
Fenrir
 
Fenrir
3
0
4
5
L
Susano
BlueNH
Susano
0
5
0
0
W
Hercules
Jachri03
Hercules
5
3
5
2.5
L
Danzaburou
No-v-aa
Danzaburou
4
5
1
0.9
W
Charybdis
VADO22
Charybdis
5
3
2
2
L
2
3
0
0.67
L
Gilgamesh
XTwoKnives
Gilgamesh
0
3
0
0
L
Khepri
0
3
4
0.67
W
Nu Wa
vetate21
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,593
Damage
23,797
43,813
Taken
56,320
20,038
Mitigated
23,746
15,989
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,173
1,612
0
7,479
9,815
6,540
0
1,186
7,982
6,140
48,452
W
Fenrir
 
Fenrir
5,014
914
0
4,327
8,404
3,246
0
242
8,077
0
55,342
L
Susano
BlueNH
Susano
1,913
374
0
4,422
10,866
3,133
0
2,071
8,460
0
29,485
W
Hercules
Jachri03
Hercules
7,966
1,732
0
2,139
12,475
6,644
963
1,633
10,725
0
22,112
L
Danzaburou
No-v-aa
Danzaburou
7,750
4,195
0
4,423
13,469
4,626
358
737
12,389
0
42,426
W
Charybdis
VADO22
Charybdis
8,855
6,086
0
1,435
7,722
2,071
3,141
1,071
6,651
0
47,310
L
5,392
0
0
1,558
7,989
2,788
64
1,869
5,798
39,049
0
L
Gilgamesh
XTwoKnives
Gilgamesh
6,263
1,389
0
4,370
13,857
8,001
0
1,776
11,265
0
33,598
L
Khepri
2,479
248
330
1,051
10,139
5,198
0
447
9,221
13,292
0
W
Nu Wa
vetate21
Nu Wa
6,585
321
0
609
5,397
1,537
540
3,213
1,748
38,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,650
Gold Earned
33,365
421
Minions Killed
307
0
Camps Cleared
0
1,479,055
Distance Traveled
1,316,625
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,836
631
108
8
0
301,199
4
W
Fenrir
8,326
595
102
7
0
336,573
4
L
Susano
6,133
438
66
5
0
303,823
0
W
Hercules
7,280
520
34
2
0
299,133
0
L
Danzaburou
7,793
557
79
6
0
241,644
0
W
Charybdis
7,819
559
88
6
0
271,536
7
L
Ah Puch
7,045
503
79
6
0
221,107
7
L
Gilgamesh
6,624
473
57
4
0
253,802
3
L
Khepri
5,770
412
26
2
0
296,249
2
W
Nu Wa
7,389
528
89
6
0
270,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role