Player Matchup

Chiron
Chiron
Masters
 
Chiron
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
Rapio
Vulcan
Masters
Level 160
God Stats
1W - 1L
1,953 SR
Queue Stats
152W - 94L
3,282 MMR
Solo
Geb
Geb
Diamond II
Rokxtar
Geb
Diamond II
Level 155
God Stats
18W - 17L
1,660 SR
Queue Stats
294W - 287L
2,357 MMR
Solo
Nemesis
Nemesis
Platinum IV
Türkk
Nemesis
Platinum IV
Level 45
God Stats
6W - 2L
1,652 SR
Queue Stats
67W - 61L
1,968 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,653 SR
2,122 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,573 SR
2,148 MMR
Odin
Odin
Masters
 
Odin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Masters
Carway
Zeus
Masters
Level 160
God Stats
6W - 4L
1,682 SR
Queue Stats
397W - 353L
2,726 MMR
Solo
Hou Yi
Hou Yi
Masters
Darkα
Hou Yi
Masters
Level 64
God Stats
9W - 15L
1,540 SR
Queue Stats
121W - 104L
2,700 MMR
Solo
Susano
Susano
Gold III
HindumansLover
Susano
Gold III
Level 160
God Stats
0W - 1L
1,643 SR
Queue Stats
2W - 2L
2,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 0 / 1
4,904
613
2,723
4,043
1,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
 
Sun Wukong
9
0 / 2 / 1
4,815
602
3,193
5,372
2,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Rapio
Vulcan
10
4 / 0 / 2
5,527
691
4,168
2,236
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
8
0 / 0 / 4
4,665
583
2,066
3,517
1,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Türkk
Nemesis
9
5 / 2 / 0
5,292
662
4,233
5,589
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
LokiArtioMulanBastet

VS

Bans
CliodhnaGilgameshCamazotzSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
2 / 1 / 0
5,029
629
4,387
5,667
2,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
 
Ares
7
1 / 2 / 0
4,329
541
2,146
5,663
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Carway
Zeus
9
1 / 3 / 0
4,730
591
2,719
4,361
1,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Darkα
Hou Yi
8
0 / 0 / 0
4,153
519
2,977
3,253
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 3 / 1
4,151
519
1,537
4,592
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
4
4
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
0
1
0.5
W
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
Odin
 
Odin
2
1
0
2
L
Ares
 
Ares
1
2
0
0.5
L
Zeus
Carway
Zeus
1
3
0
0.33
L
Hou Yi
Darkα
Hou Yi
0
0
0
0
L
0
3
1
0.17
W
Vulcan
Rapio
Vulcan
4
0
2
5
W
Geb
0
0
4
2
W
Nemesis
Türkk
Nemesis
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,383
Damage
13,766
20,757
Taken
23,536
7,037
Mitigated
7,502
7,167
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,723
1,742
35
1,936
4,043
1,029
0
1,470
2,573
0
34,797
W
Sun Wukong
 
Sun Wukong
3,193
1,194
0
1,625
5,372
2,348
0
0
4,928
0
23,842
L
Odin
 
Odin
4,387
1,599
0
2,357
5,667
2,162
0
0
5,229
0
21,537
L
Ares
 
Ares
2,146
170
0
1,623
5,663
2,251
0
1,979
3,641
10,100
0
L
Zeus
Carway
Zeus
2,719
522
0
680
4,361
1,228
0
1,489
2,758
27,516
0
L
Hou Yi
Darkα
Hou Yi
2,977
1,395
0
1,565
3,253
778
0
1,199
2,030
0
25,264
L
1,537
565
0
1,558
4,592
1,083
0
1,338
3,206
0
15,576
W
Vulcan
Rapio
Vulcan
4,168
1,129
0
522
2,236
695
0
1,372
741
30,611
0
W
Geb
2,066
355
0
1,245
3,517
1,403
0
539
2,978
11,157
0
W
Nemesis
Türkk
Nemesis
4,233
2,204
0
1,804
5,589
1,562
0
1,297
4,162
0
20,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,203
Gold Earned
22,392
267
Minions Killed
228
0
Camps Cleared
0
875,107
Distance Traveled
737,189
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,904
613
73
9
0
152,988
3
W
Sun Wukong
4,815
602
51
6
0
165,465
5
L
Odin
5,029
629
56
7
0
166,896
3
L
Ares
4,329
541
15
2
0
153,499
3
L
Zeus
4,730
591
56
7
0
141,085
3
L
Hou Yi
4,153
519
64
8
0
137,471
3
L
Susano
4,151
519
37
5
0
138,238
0
W
Vulcan
5,527
691
78
10
0
184,284
2
W
Geb
4,665
583
15
2
0
193,550
5
W
Nemesis
5,292
662
50
6
0
178,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role