Player Matchup

Zhong Kui
Zhong Kui
Ag3Nt DarKFir3
Zhong Kui
Level 47
God Stats
4W - 5L
1,403 SR
Queue Stats
93W - 93L
1,464 Elo+
Party 1
Hachiman
Hachiman
AgentVulcan
Hachiman
Level 108
God Stats
2W - 2L
1,343 SR
Queue Stats
118W - 97L
1,483 Elo+
Party 1
Achilles
Achilles
GoldnProdigy
Achilles
Level 86
God Stats
2W - 1L
1,494 SR
Queue Stats
366W - 325L
1,586 Elo+
Party 1
Team Averages
Level 80
1,413 SR
1,511 Elo+

VS

Team Averages
Level 126
1,588 SR
1,507 Elo+
Hou Yi
Hou Yi
BakedSpudTTV
Hou Yi
Level 127
God Stats
5W - 8L
1,558 SR
Queue Stats
120W - 132L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FalliblaCape538
Morgan Le Fay
Level 129
God Stats
11W - 5L
1,695 SR
Queue Stats
51W - 61L
1,492 Elo+
Party 2
Atlas
Atlas
SoFarJohn
Atlas
Level 123
God Stats
5W - 7L
1,509 SR
Queue Stats
33W - 33L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ag3Nt DarKFir3
Zhong Kui
12
4 / 0 / 5
7,913
791
7,597
9,020
6,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
AgentVulcan
Hachiman
12
5 / 3 / 5
8,106
811
9,686
6,292
2,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
GoldnProdigy
Achilles
11
2 / 2 / 5
6,890
689
5,745
12,332
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 3 / 3
6,813
681
6,512
8,146
2,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
FalliblaCape538
Morgan Le Fay
9
1 / 5 / 4
6,507
651
7,512
7,313
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
SoFarJohn
Atlas
10
2 / 3 / 1
6,354
635
3,062
9,145
6,838
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
5
5
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ag3Nt DarKFir3
Zhong Kui
4
0
5
6.5
W
Hachiman
AgentVulcan
Hachiman
5
3
5
2.5
L
Hou Yi
2
3
3
1.17
L
Morgan Le Fay
FalliblaCape538
Morgan Le Fay
1
5
4
0.6
W
Achilles
GoldnProdigy
Achilles
2
2
5
2.25
L
Atlas
SoFarJohn
Atlas
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,028
Damage
17,086
27,644
Taken
24,604
20,510
Mitigated
11,213
7,235
Healing
2,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ag3Nt DarKFir3
Zhong Kui
7,597
918
344
3,836
9,020
6,188
20
2,833
5,909
28,502
0
W
Hachiman
AgentVulcan
Hachiman
9,686
3,017
0
0
6,292
2,029
0
2,322
3,806
0
27,183
L
Hou Yi
6,512
3,376
0
891
8,146
2,454
0
2,370
5,521
0
19,850
L
Morgan Le Fay
FalliblaCape538
Morgan Le Fay
7,512
220
0
914
7,313
1,921
0
1,517
5,598
16,610
0
W
Achilles
GoldnProdigy
Achilles
5,745
1,403
82
2,973
12,332
12,293
27
4,827
7,017
0
10,181
L
Atlas
SoFarJohn
Atlas
3,062
1,017
0
250
9,145
6,838
0
3,930
4,980
9,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,909
Gold Earned
19,674
102
Minions Killed
82
8
Camps Cleared
1
588,569
Distance Traveled
541,829
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,913
791
54
5
4
191,482
2
W
Hachiman
8,106
811
36
4
2
183,974
3
L
Hou Yi
6,813
681
46
5
0
178,598
3
L
Morgan Le Fay
6,507
651
24
2
1
185,509
3
W
Achilles
6,890
689
12
1
2
213,113
1
L
Atlas
6,354
635
12
1
0
177,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role