Player Matchup

Hachiman
Hachiman
SoulEater42
Hachiman
Level 69
God Stats
1W - 0L
1,380 SR
Queue Stats
17W - 9L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
TheCutestPumpkin
Kukulkan
Level 28
God Stats
6W - 3L
1,580 SR
Queue Stats
6W - 5L
1,372 Elo+
Party 1
Atlas
Atlas
VengefulTorment
Atlas
Level 69
God Stats
3W - 0L
1,738 SR
Queue Stats
11W - 5L
1,372 Elo+
Party 1
Team Averages
Level 55
1,566 SR
1,432 Elo+

VS

Team Averages
Level 81
1,384 SR
1,399 Elo+
Chaac
Chaac
AndreiDumi
Chaac
Level 71
God Stats
4W - 3L
1,474 SR
Queue Stats
7W - 7L
1,522 Elo+
Solo
Fenrir
Fenrir
Gato322
Fenrir
Level 89
God Stats
4W - 10L
1,272 SR
Queue Stats
65W - 91L
1,311 Elo+
Solo
Charybdis
Charybdis
Life1666
Charybdis
Level 84
God Stats
12W - 20L
1,408 SR
Queue Stats
42W - 72L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SoulEater42
Hachiman
16
13 / 2 / 4
12,098
807
21,239
15,717
6,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 13
10,322
688
12,486
8,904
4,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 2 / 14
10,212
681
10,654
16,116
28,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
5 / 2 / 1
10,598
707
13,318
18,941
15,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Gato322
Fenrir
11
0 / 9 / 4
8,401
560
8,883
16,527
7,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Life1666
Charybdis
13
1 / 6 / 4
9,422
628
7,868
14,095
5,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
17
Kills
6
6
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
5
2
1
2.75
L
Fenrir
Gato322
Fenrir
0
9
4
0.22
L
Charybdis
Life1666
Charybdis
1
6
4
0.5
W
Hachiman
SoulEater42
Hachiman
13
2
4
7.5
W
2
2
13
4.25
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,379
Damage
30,069
40,737
Taken
49,563
39,705
Mitigated
28,241
12,637
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
13,318
1,809
0
7,272
18,941
15,668
0
10,241
8,700
0
43,975
L
Fenrir
Gato322
Fenrir
8,883
1,709
0
2,282
16,527
7,288
0
8,139
8,388
0
17,623
L
Charybdis
Life1666
Charybdis
7,868
3,422
844
3,015
14,095
5,285
0
5,076
9,019
0
27,243
W
Hachiman
SoulEater42
Hachiman
21,239
13,219
0
7,398
15,717
6,845
2,143
428
15,289
0
60,099
W
12,486
1,598
841
2,199
8,904
4,081
674
54
8,850
41,940
0
W
10,654
3,995
0
2,199
16,116
28,779
539
216
15,900
19,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,632
Gold Earned
28,421
159
Minions Killed
146
6
Camps Cleared
5
817,266
Distance Traveled
807,444
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,598
707
75
5
2
301,722
4
L
Fenrir
8,401
560
17
1
3
261,962
5
L
Charybdis
9,422
628
54
4
0
243,760
4
W
Hachiman
12,098
807
76
5
4
265,734
3
W
Kukulkan
10,322
688
66
4
2
263,569
1
W
Atlas
10,212
681
17
1
0
287,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role