Player Matchup

Bastet
Bastet
DarkTouf
Bastet
Level 68
God Stats
27W - 17L
1,738 SR
Queue Stats
76W - 66L
1,627 Elo+
Party 1
Khepri
Khepri
Guepara
Khepri
Level 160
God Stats
20W - 7L
1,736 SR
Queue Stats
315W - 224L
1,631 Elo+
Party 1
Agni
Agni
tavolermavape
Agni
Level 12
God Stats
4W - 0L
2,001 SR
Queue Stats
12W - 3L
1,815 Elo+
Party 1
Team Averages
Level 80
1,825 SR
1,691 Elo+

VS

Team Averages
Level 60
1,459 SR
1,615 Elo+
Danzaburou
Danzaburou
JustUnlucky05
Danzaburou
Level 126
God Stats
11W - 19L
1,363 SR
Queue Stats
39W - 49L
1,423 Elo+
Solo
Bacchus
Bacchus
Snorlaxin94
Bacchus
Level 10
God Stats
2W - 2L
1,716 SR
Queue Stats
8W - 5L
1,774 Elo+
Party 2
Gilgamesh
Gilgamesh
ezzzzclap
Gilgamesh
Level 45
God Stats
2W - 2L
1,296 SR
Queue Stats
73W - 66L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DarkTouf
Bastet
15
8 / 2 / 8
10,902
727
14,731
10,069
4,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Guepara
Khepri
15
4 / 0 / 13
11,357
757
5,219
13,616
24,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
5 / 2 / 11
10,728
715
21,568
8,716
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustUnlucky05
Danzaburou
12
0 / 8 / 2
8,590
573
3,862
11,426
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Snorlaxin94
Bacchus
12
2 / 5 / 2
9,585
639
7,841
18,162
24,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
ezzzzclap
Gilgamesh
13
2 / 4 / 2
9,024
602
10,914
17,893
15,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
17
Kills
4
4
Deaths
17
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
DarkTouf
Bastet
8
2
8
6
W
Khepri
Guepara
Khepri
4
0
13
10.5
L
Danzaburou
JustUnlucky05
Danzaburou
0
8
2
0.13
L
Bacchus
Snorlaxin94
Bacchus
2
5
2
0.6
L
Gilgamesh
ezzzzclap
Gilgamesh
2
4
2
0.75
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,518
Damage
22,617
32,401
Taken
47,481
32,936
Mitigated
44,126
4,699
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DarkTouf
Bastet
14,731
3,532
0
1,062
10,069
4,847
1,247
3,779
6,290
0
28,479
W
Khepri
Guepara
Khepri
5,219
488
0
1,666
13,616
24,217
396
1,877
11,739
21,072
0
L
Danzaburou
JustUnlucky05
Danzaburou
3,862
1,824
0
1,000
11,426
4,441
0
4,876
6,550
0
24,778
L
Bacchus
Snorlaxin94
Bacchus
7,841
168
0
1,074
18,162
24,682
0
12,419
5,743
20,029
0
L
Gilgamesh
ezzzzclap
Gilgamesh
10,914
3,244
0
757
17,893
15,003
0
9,901
7,992
0
36,414
W
21,568
2,216
0
1,971
8,716
3,872
602
2,939
5,777
65,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
27,199
147
Minions Killed
154
6
Camps Cleared
6
895,392
Distance Traveled
793,785
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,902
727
25
2
1
305,476
1
W
Khepri
11,357
757
17
1
2
299,413
8
L
Danzaburou
8,590
573
61
4
2
248,346
5
L
Bacchus
9,585
639
37
2
2
266,298
6
L
Gilgamesh
9,024
602
56
4
2
279,141
5
W
Agni
10,728
715
105
7
3
290,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role