Player Matchup

Artemis
Artemis
MorgulDad
Artemis
Level 107
God Stats
76W - 52L
1,605 SR
Queue Stats
297W - 362L
1,373 Elo+
Party 2
Fenrir
Fenrir
TheFabianC96
Fenrir
Level 54
God Stats
5W - 0L
1,827 SR
Queue Stats
12W - 7L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Thranduil86
Nu Wa
Level 58
God Stats
53W - 47L
1,481 SR
Queue Stats
130W - 183L
1,295 Elo+
Party 2
Team Averages
Level 73
1,638 SR
1,375 Elo+

VS

Team Averages
Level 116
1,455 SR
1,380 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Captin187-
Bacchus
Level 89
God Stats
1W - 2L
1,109 SR
Queue Stats
81W - 140L
1,267 Elo+
Party 1
Bastet
Bastet
xBaker187
Bastet
Level 100
God Stats
0W - 1L
1,755 SR
Queue Stats
77W - 92L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MorgulDad
Artemis
11
5 / 0 / 5
7,212
801
8,416
3,246
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
10
3 / 0 / 5
6,535
726
2,840
6,141
3,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 0 / 8
6,623
736
5,152
4,049
1,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 0 / 0
5,013
557
1,644
1,931
426
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Captin187-
Bacchus
10
0 / 2 / 0
5,807
645
3,446
10,592
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
xBaker187
Bastet
7
0 / 8 / 0
4,994
555
1,801
7,278
1,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
Bacchus
Captin187-
Bacchus
0
2
0
0
W
Artemis
MorgulDad
Artemis
5
0
5
7.5
W
Fenrir
3
0
5
5.5
W
2
0
8
6
L
Bastet
xBaker187
Bastet
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,408
Damage
6,891
13,436
Taken
19,801
5,813
Mitigated
9,509
4,400
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,644
0
174
406
1,931
426
0
955
976
11,670
0
L
Bacchus
Captin187-
Bacchus
3,446
65
213
2,218
10,592
7,309
0
2,874
7,718
12,981
0
W
Artemis
MorgulDad
Artemis
8,416
4,350
0
1,146
3,246
1,319
1,578
1,574
1,672
0
26,051
W
Fenrir
2,840
482
0
594
6,141
3,118
115
2,095
4,046
0
15,826
W
5,152
1,573
345
2,315
4,049
1,376
292
1,778
2,271
19,434
0
L
Bastet
xBaker187
Bastet
1,801
329
0
471
7,278
1,774
0
1,530
5,748
0
7,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,370
Gold Earned
15,814
92
Minions Killed
55
6
Camps Cleared
1
484,928
Distance Traveled
396,642
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,013
557
24
3
1
98,523
0
L
Bacchus
5,807
645
13
1
0
173,028
0
W
Artemis
7,212
801
36
4
0
153,477
2
W
Fenrir
6,535
726
27
3
5
171,291
1
W
Nu Wa
6,623
736
29
3
1
160,160
0
L
Bastet
4,994
555
18
2
0
125,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role