Player Matchup

Cabrakan
Cabrakan
ChaosControl45
Cabrakan
Level 160
God Stats
6W - 12L
1,420 SR
Queue Stats
782W - 827L
1,462 Elo+
Solo
Ra
Ra
KomodoDragon12
Ra
Level 126
God Stats
1W - 7L
1,532 SR
Queue Stats
78W - 70L
1,607 Elo+
Solo
Achilles
Achilles
Neffers
Achilles
Level 92
God Stats
8W - 10L
1,551 SR
Queue Stats
124W - 119L
1,540 Elo+
Solo
Thanatos
Thanatos
SonOfBrainPain
Thanatos
Level 125
God Stats
1W - 1L
1,585 SR
Queue Stats
31W - 38L
1,502 Elo+
Solo
Anhur
Anhur
xIntensification
Anhur
Level 118
God Stats
2W - 9L
1,451 SR
Queue Stats
186W - 184L
1,576 Elo+
Solo
Team Averages
Level 124
1,508 SR
1,538 Elo+

VS

Team Averages
Level 127
1,505 SR
1,538 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BeefLðMein
Artemis
Level 141
God Stats
32W - 26L
1,565 SR
Queue Stats
38W - 27L
1,586 Elo+
Party 1
Loki
Loki
IFxAxTxE
Loki
Level 145
God Stats
3W - 1L
1,388 SR
Queue Stats
64W - 54L
1,571 Elo+
Party 1
Scylla
Scylla
TribalLoner
Scylla
Level 132
God Stats
3W - 6L
1,571 SR
Queue Stats
142W - 141L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
1 / 1 / 3
6,595
660
5,009
8,741
7,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 6 / 2
7,303
730
5,594
8,447
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Neffers
Achilles
14
2 / 4 / 5
7,710
771
9,914
12,070
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
13
1 / 5 / 5
7,032
703
3,942
8,349
3,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 1
7,677
768
4,167
6,883
2,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 1 / 11
8,906
891
12,203
9,311
8,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
 
Bacchus
14
3 / 0 / 12
8,660
866
5,914
8,762
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
BeefLðMein
Artemis
15
4 / 3 / 9
8,118
812
7,095
6,392
2,771
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Loki
13
2 / 3 / 5
7,116
712
4,971
7,179
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
16
6 / 2 / 8
9,184
918
7,271
4,696
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
9
Kills
20
20
Deaths
9
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
11
10.5
W
Bacchus
 
Bacchus
3
0
12
9
W
Artemis
BeefLðMein
Artemis
4
3
9
2.83
L
Cabrakan
1
1
3
2.5
W
Loki
2
3
5
1.5
L
2
6
2
0.5
L
Achilles
Neffers
Achilles
2
4
5
1.13
L
Thanatos
1
5
5
0.7
W
Scylla
6
2
8
5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,626
Damage
37,454
44,490
Taken
36,340
27,360
Mitigated
26,687
10,037
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,203
1,590
0
3,980
9,311
8,714
29
2,455
6,479
4,832
22,683
W
Bacchus
 
Bacchus
5,914
559
0
3,706
8,762
10,478
0
4,154
4,199
17,602
0
W
Artemis
BeefLðMein
Artemis
7,095
2,048
0
1,106
6,392
2,771
0
1,806
4,363
0
28,999
L
Cabrakan
5,009
571
0
1,640
8,741
7,831
1
4,349
4,275
16,745
0
W
Loki
4,971
1,261
0
1,122
7,179
3,200
0
1,926
4,973
0
20,458
L
5,594
659
1,092
1,843
8,447
3,294
0
4,930
3,517
24,962
0
L
Achilles
Neffers
Achilles
9,914
2,942
0
1,552
12,070
10,235
0
1,859
9,939
444
22,917
L
Thanatos
3,942
818
0
3,227
8,349
3,171
0
1,693
6,520
0
13,640
W
Scylla
7,271
629
0
473
4,696
1,524
0
276
4,275
28,991
0
L
4,167
1,840
0
683
6,883
2,829
0
2,682
4,119
0
22,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
41,984
203
Minions Killed
224
7
Camps Cleared
8
884,684
Distance Traveled
949,398
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,906
891
39
4
2
196,818
1
W
Bacchus
8,660
866
27
3
1
201,388
3
W
Artemis
8,118
812
56
6
1
174,005
4
L
Cabrakan
6,595
660
26
3
2
178,520
1
W
Loki
7,116
712
42
4
3
195,343
0
L
Ra
7,303
730
58
6
0
165,025
0
L
Achilles
7,710
771
40
4
4
185,448
1
L
Thanatos
7,032
703
30
3
0
175,650
1
W
Scylla
9,184
918
60
6
1
181,844
1
L
Anhur
7,677
768
49
5
1
180,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role