Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AFKLinked
Hel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,466 Elo+
Party 1
Olorun
Olorun
BombadiI
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,341 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,436 Elo+

VS

Team Averages
Level 82
1,395 SR
1,453 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ANNEHKORINGA98
Nu Wa
Level 92
God Stats
3W - 9L
1,408 SR
Queue Stats
25W - 49L
1,373 Elo+
Solo
Thor
Thor
M4T1AS18
Thor
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
143W - 183L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
12 / 2 / 5
12,576
740
24,618
20,562
7,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 10
11,166
657
11,328
15,095
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Olorun
BombadiI
Olorun
15
2 / 2 / 11
10,846
638
10,300
15,108
6,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 2 / 2
10,904
641
21,283
24,522
30,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 7 / 2
9,673
569
11,986
14,554
3,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
12
0 / 8 / 2
8,889
523
3,990
13,510
4,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
6
6
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
2
5
7.25
L
Sobek
 
Sobek
4
2
2
2.5
W
3
2
10
4
L
2
7
2
0.43
W
Olorun
BombadiI
Olorun
2
2
11
3.75
L
Thor
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,246
Damage
37,259
50,765
Taken
52,586
19,907
Mitigated
37,746
30,724
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
24,618
6,237
0
5,073
20,562
7,550
686
11,534
8,208
0
57,272
L
Sobek
 
Sobek
21,283
1,611
0
6,842
24,522
30,055
0
13,298
11,224
45,323
0
W
11,328
1,860
10,328
8,134
15,095
6,271
516
11,508
3,371
42,308
0
L
11,986
1,768
138
2,297
14,554
3,618
0
3,225
11,329
34,423
0
W
Olorun
BombadiI
Olorun
10,300
3,893
1,752
5,437
15,108
6,086
1,573
11,080
4,028
39,303
0
L
Thor
3,990
266
0
250
13,510
4,073
0
5,156
8,354
0
21,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,588
Gold Earned
29,466
197
Minions Killed
149
5
Camps Cleared
8
953,135
Distance Traveled
779,447
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,576
740
49
3
4
366,007
4
L
Sobek
10,904
641
54
3
0
298,963
1
W
Hel
11,166
657
73
4
0
308,368
5
L
Nu Wa
9,673
569
51
3
6
253,219
5
W
Olorun
10,846
638
75
4
1
278,760
4
L
Thor
8,889
523
44
3
2
227,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role