Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Benihimeh
Kukulkan
Level 160
God Stats
9W - 10L
1,486 SR
Queue Stats
732W - 537L
1,744 Elo+
Solo
Cerberus
Cerberus
CapIván
Cerberus
Level 129
God Stats
4W - 1L
1,736 SR
Queue Stats
30W - 14L
1,712 Elo+
Party 1
Team Averages
Level 148
1,574 SR
1,652 Elo+

VS

Team Averages
Level 91
1,717 SR
1,733 Elo+
Chaac
Chaac
ItsYahBoiReek
Chaac
Level 64
God Stats
1W - 1L
1,761 SR
Queue Stats
44W - 28L
1,706 Elo+
Solo
Jing Wei
Jing Wei
RudeBar
Jing Wei
Level 84
God Stats
3W - 5L
1,675 SR
Queue Stats
119W - 91L
1,733 Elo+
Solo
Zhong Kui
Zhong Kui
Thundarus
Zhong Kui
Level 124
God Stats
76W - 56L
1,714 SR
Queue Stats
454W - 391L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 2 / 8
8,523
852
8,692
8,760
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Benihimeh
Kukulkan
13
6 / 1 / 7
8,022
802
7,662
5,468
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
CapIván
Cerberus
12
2 / 0 / 10
7,378
738
7,755
10,368
9,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,229
623
7,168
10,934
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
RudeBar
Jing Wei
9
1 / 5 / 1
6,139
614
4,189
8,689
2,519
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Thundarus
Zhong Kui
9
2 / 4 / 1
6,541
654
7,818
7,540
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
8
4.5
W
Kukulkan
Benihimeh
Kukulkan
6
1
7
9.5
W
Cerberus
CapIván
Cerberus
2
0
10
7
L
0
4
3
0.38
L
Jing Wei
RudeBar
Jing Wei
1
5
1
0.3
L
Zhong Kui
Thundarus
Zhong Kui
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,109
Damage
19,175
24,596
Taken
27,163
19,500
Mitigated
11,537
11,615
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,692
2,363
0
4,925
8,760
8,498
644
2,910
5,576
0
25,251
W
Kukulkan
Benihimeh
Kukulkan
7,662
1,236
0
1,505
5,468
1,988
390
2,514
2,816
30,946
0
W
Cerberus
CapIván
Cerberus
7,755
248
210
4,975
10,368
9,014
14
2,575
7,541
20,478
0
L
7,168
734
0
2,819
10,934
5,274
0
7,467
3,467
0
18,426
L
Jing Wei
RudeBar
Jing Wei
4,189
3,115
0
533
8,689
2,519
0
4,877
3,812
0
16,148
L
Zhong Kui
Thundarus
Zhong Kui
7,818
208
0
1,330
7,540
3,744
0
3,456
4,084
20,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,923
Gold Earned
18,909
130
Minions Killed
99
6
Camps Cleared
3
578,998
Distance Traveled
566,035
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,523
852
24
2
1
190,945
3
W
Kukulkan
8,022
802
60
6
3
186,864
2
W
Cerberus
7,378
738
46
5
2
201,189
3
L
Chaac
6,229
623
27
3
2
187,714
2
L
Jing Wei
6,139
614
32
3
1
199,840
2
L
Zhong Kui
6,541
654
40
4
0
178,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role