Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
OldManWest410
Sun Wukong
Level 83
God Stats
29W - 37L
1,392 SR
Queue Stats
385W - 483L
1,350 Elo+
Party 1
Izanami
Izanami
PizzaBabe94
Izanami
Level 75
God Stats
78W - 63L
1,494 SR
Queue Stats
272W - 361L
1,346 Elo+
Party 1
Athena
Athena
WinnebagoWreckr
Athena
Level 76
God Stats
79W - 62L
1,497 SR
Queue Stats
321W - 392L
1,335 Elo+
Party 1
Hades
Hades
tayb629
Hades
Level 21
God Stats
5W - 8L
1,376 SR
Queue Stats
23W - 35L
1,292 Elo+
Party 2
Team Averages
Level 64
1,452 SR
1,365 Elo+

VS

Team Averages
Level 88
1,588 SR
1,343 Elo+
Atlas
Atlas
Atara23
Atlas
Level 65
God Stats
1W - 2L
1,698 SR
Queue Stats
44W - 68L
1,325 Elo+
Solo
Medusa
Medusa
GabboxPunK--
Medusa
Level 101
God Stats
18W - 12L
1,533 SR
Queue Stats
91W - 98L
1,368 Elo+
Solo
Sol
Sol
IGT_juice
Sol
Level 104
God Stats
2W - 3L
1,733 SR
Queue Stats
39W - 45L
1,468 Elo+
Solo
Chaac
Chaac
ULTIMATUM-DNICE
Chaac
Level 126
God Stats
1W - 5L
1,428 SR
Queue Stats
39W - 40L
1,297 Elo+
Solo
Cliodhna
Cliodhna
ox-KR0M-xo
Cliodhna
Level 44
God Stats
5W - 4L
1,548 SR
Queue Stats
183W - 239L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 1 / 0
4,708
673
1,966
3,978
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
OldManWest410
Sun Wukong
8
0 / 1 / 1
4,660
666
2,412
5,333
2,131
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
PizzaBabe94
Izanami
9
6 / 1 / 2
5,512
787
4,189
4,321
1,285
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 6
5,319
760
2,522
5,404
2,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
tayb629
Hades
4
0 / 1 / 0
3,343
478
39
1,720
404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Atara23
Atlas
1
0 / 0 / 0
2,940
420
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
6
0 / 4 / 0
3,843
549
1,986
4,258
768
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
2 / 2 / 0
4,909
701
2,925
3,777
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 1 / 0
4,256
608
1,707
4,687
1,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
ox-KR0M-xo
Cliodhna
7
1 / 3 / 0
4,045
578
1,691
4,200
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
4
4
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
0
2
L
Atlas
Atara23
Atlas
0
0
0
0
L
Medusa
0
4
0
0
L
2
2
0
1
W
Sun Wukong
OldManWest410
Sun Wukong
0
1
1
0.5
W
Izanami
PizzaBabe94
Izanami
6
1
2
7
L
1
1
0
1
W
2
0
6
5
L
Cliodhna
ox-KR0M-xo
Cliodhna
1
3
0
0.33
W
Hades
tayb629
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,128
Damage
8,309
20,756
Taken
16,922
7,256
Mitigated
4,375
5,625
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,966
407
0
100
3,978
1,192
98
1,048
2,930
0
19,053
L
Atlas
Atara23
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
1,986
935
0
625
4,258
768
0
1,203
3,055
0
11,935
L
2,925
825
0
1,673
3,777
979
1,065
283
3,494
15,933
2,474
W
Sun Wukong
OldManWest410
Sun Wukong
2,412
162
0
2,157
5,333
2,131
0
0
5,333
0
22,084
W
Izanami
PizzaBabe94
Izanami
4,189
3,137
90
404
4,321
1,285
1,692
564
3,757
0
31,543
L
1,707
337
0
1,883
4,687
1,751
0
0
4,687
0
14,336
W
2,522
821
915
1,852
5,404
2,244
21
636
4,768
7,899
0
L
Cliodhna
ox-KR0M-xo
Cliodhna
1,691
528
0
973
4,200
877
0
1,075
3,125
0
14,917
W
Hades
tayb629
Hades
39
39
0
107
1,720
404
450
389
1,331
2,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
19,993
174
Minions Killed
131
0
Camps Cleared
0
610,802
Distance Traveled
544,174
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,708
673
41
6
0
144,838
1
L
Atlas
2,940
420
0
0
0
0
0
L
Medusa
3,843
549
30
4
0
146,014
2
L
Sol
4,909
701
35
5
0
137,138
2
W
Sun Wukong
4,660
666
38
5
0
143,508
2
W
Izanami
5,512
787
75
11
0
111,425
0
L
Chaac
4,256
608
32
5
0
119,832
2
W
Athena
5,319
760
18
3
0
134,982
0
L
Cliodhna
4,045
578
34
5
0
141,190
0
W
Hades
3,343
478
2
0
0
76,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role