Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DDxThakoor
Ymir
Level 148
God Stats
17W - 19L
1,529 SR
Queue Stats
203W - 228L
1,535 Elo+
Party 3
Scylla
Scylla
GurrenFanton
Scylla
Level 148
God Stats
31W - 21L
1,662 SR
Queue Stats
113W - 98L
1,596 Elo+
Solo
Kukulkan
Kukulkan
Pheromxne
Kukulkan
Level 133
God Stats
2W - 3L
1,482 SR
Queue Stats
98W - 103L
1,532 Elo+
Solo
Vamana
Vamana
PsychoArbiter
Vamana
Level 127
God Stats
0W - 6L
1,747 SR
Queue Stats
96W - 104L
1,522 Elo+
Party 3
Team Averages
Level 131
1,584 SR
1,537 Elo+

VS

Team Averages
Level 117
1,648 SR
1,615 Elo+
Aphrodite
Aphrodite
Flutrain
Aphrodite
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Gammazilla
Fenrir
Level 157
God Stats
4W - 3L
1,496 SR
Queue Stats
140W - 140L
1,626 Elo+
Party 1
Horus
Horus
MyKiiSea
Horus
Level 113
God Stats
3W - 1L
1,680 SR
Queue Stats
18W - 8L
1,703 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RazzyR
Ah Muzen Cab
Level 126
God Stats
2W - 0L
1,706 SR
Queue Stats
12W - 5L
1,713 Elo+
Party 2
Freya
Freya
THExxBIGxxONE
Freya
Level 85
God Stats
2W - 0L
1,856 SR
Queue Stats
37W - 43L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
6 / 7 / 18
15,786
987
33,759
25,532
8,775
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 26
16,179
1,011
13,731
25,184
27,960
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
20
10 / 6 / 18
16,665
1,042
38,446
19,121
5,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Pheromxne
Kukulkan
20
3 / 11 / 17
15,306
957
20,262
27,275
10,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 8 / 20
16,577
1,036
31,394
39,514
40,257
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Flutrain
Aphrodite
20
5 / 9 / 18
16,140
1,009
22,075
27,893
15,612
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Gammazilla
Fenrir
20
13 / 5 / 12
17,716
1,107
28,667
31,284
16,285
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
MyKiiSea
Horus
20
5 / 7 / 21
16,505
1,032
24,028
37,867
46,087
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
RazzyR
Ah Muzen Cab
20
8 / 4 / 17
16,853
1,053
41,133
22,562
9,167
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 9 / 16
14,990
937
16,642
26,928
13,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
118
33
Kills
34
34
Deaths
34
99
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
6
7
18
2.14
L
6
2
26
9.5
W
Aphrodite
Flutrain
Aphrodite
5
9
18
1.56
W
Fenrir
Gammazilla
Fenrir
13
5
12
3.8
L
Scylla
10
6
18
3.17
W
Horus
MyKiiSea
Horus
5
7
21
2.21
L
Kukulkan
Pheromxne
Kukulkan
3
11
17
1.05
L
8
8
20
2.25
W
Ah Muzen Cab
RazzyR
Ah Muzen Cab
8
4
17
4.13
W
3
9
16
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,592
Damage
132,545
136,626
Taken
146,534
92,948
Mitigated
100,845
7,795
Healing
49,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
33,759
23,493
36
94
25,532
8,775
0
6,688
18,463
0
66,836
L
13,731
1,504
0
0
25,184
27,960
0
13,003
11,764
26,879
0
W
Aphrodite
Flutrain
Aphrodite
22,075
2,340
12,613
10,163
27,893
15,612
0
13,083
14,609
48,807
0
W
Fenrir
Gammazilla
Fenrir
28,667
5,705
0
4,258
31,284
16,285
0
14,588
16,427
0
48,728
L
Scylla
38,446
4,945
0
854
19,121
5,946
0
5,589
13,136
71,811
0
W
Horus
MyKiiSea
Horus
24,028
8,752
6,236
7,197
37,867
46,087
0
20,851
16,506
8,170
31,227
L
Kukulkan
Pheromxne
Kukulkan
20,262
377
0
5
27,275
10,010
0
3,932
22,874
66,531
0
L
31,394
17,648
0
6,806
39,514
40,257
0
12,346
26,031
0
53,070
W
Ah Muzen Cab
RazzyR
Ah Muzen Cab
41,133
13,103
0
2,162
22,562
9,167
0
9,758
12,698
0
104,145
W
16,642
5,348
0
6,646
26,928
13,694
0
12,905
13,855
46,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,513
Gold Earned
82,204
374
Minions Killed
343
8
Camps Cleared
15
1,646,699
Distance Traveled
1,627,300
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
15,786
987
81
5
0
316,714
0
L
Ymir
16,179
1,011
28
2
0
334,194
1
W
Aphrodite
16,140
1,009
87
5
1
316,421
1
W
Fenrir
17,716
1,107
39
2
7
355,530
0
L
Scylla
16,665
1,042
103
6
0
327,143
2
W
Horus
16,505
1,032
30
2
0
317,324
3
L
Kukulkan
15,306
957
123
8
4
323,948
0
L
Vamana
16,577
1,036
39
2
4
344,700
2
W
Ah Muzen Cab
16,853
1,053
118
7
4
338,021
0
W
Freya
14,990
937
69
4
3
300,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role