Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
JoeyFromFriends
Raijin
Level 65
God Stats
1W - 1L
1,285 SR
Queue Stats
42W - 8L
2,030 Elo+
Party 2
Nemesis
Nemesis
SlateBiscuit
Nemesis
Level 141
God Stats
5W - 5L
1,596 SR
Queue Stats
309W - 243L
1,627 Elo+
Party 2
Anhur
Anhur
ThePvtFuzzy
Anhur
Level 146
God Stats
14W - 8L
1,667 SR
Queue Stats
210W - 159L
1,705 Elo+
Solo
Geb
Geb
TheRealPigletOG
Geb
Level 153
God Stats
7W - 4L
1,745 SR
Queue Stats
567W - 536L
1,653 Elo+
Solo
Team Averages
Level 127
1,559 SR
1,703 Elo+

VS

Team Averages
Level 137
1,591 SR
1,660 Elo+
Erlang Shen
Erlang Shen
Devenson1023
Erlang Shen
Level 118
God Stats
1W - 2L
1,574 SR
Queue Stats
406W - 380L
1,593 Elo+
Party 1
Chiron
Chiron
KactusJoose
Chiron
Level 156
God Stats
14W - 2L
1,876 SR
Queue Stats
64W - 34L
1,779 Elo+
Party 3
Zhong Kui
Zhong Kui
Muhd
Zhong Kui
Level 129
God Stats
6W - 2L
1,716 SR
Queue Stats
46W - 43L
1,664 Elo+
Party 3
Sol
Sol
imallyours
Sol
Level 156
God Stats
1W - 1L
1,289 SR
Queue Stats
80W - 69L
1,639 Elo+
Solo
Bastet
Bastet
winsong25
Bastet
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
438W - 415L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 4 / 2
7,547
503
6,180
13,456
9,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 4 / 0
7,862
524
7,167
8,641
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SlateBiscuit
Nemesis
15
6 / 3 / 0
8,683
579
7,050
13,264
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 4 / 3
7,731
515
7,424
11,275
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 3
6,521
435
4,610
12,343
11,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Devenson1023
Erlang Shen
11
1 / 1 / 5
7,183
479
4,283
10,951
7,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
15
6 / 1 / 4
9,409
627
14,296
10,414
3,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Muhd
Zhong Kui
15
2 / 2 / 2
9,171
611
8,220
9,209
7,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 2 / 1
9,102
607
8,589
8,982
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
winsong25
Bastet
13
3 / 3 / 4
8,189
546
7,424
12,100
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
17
17
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
2
0.25
W
Erlang Shen
Devenson1023
Erlang Shen
1
1
5
3.5
L
2
4
0
0.5
W
Chiron
6
1
4
8
W
Zhong Kui
Muhd
Zhong Kui
2
2
2
1.5
L
Nemesis
SlateBiscuit
Nemesis
6
3
0
2
L
1
4
3
0.63
L
0
2
3
0.75
W
5
2
1
2.75
W
Bastet
winsong25
Bastet
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,431
Damage
42,812
58,979
Taken
51,656
34,028
Mitigated
24,688
16,250
Healing
20,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,180
527
0
4,150
13,456
9,679
0
5,471
6,904
1,598
46,211
W
Erlang Shen
Devenson1023
Erlang Shen
4,283
1,346
389
2,400
10,951
7,635
0
3,150
7,561
0
24,725
L
7,167
514
0
1,037
8,641
2,886
0
1,134
7,507
54,298
0
W
Chiron
14,296
6,936
464
3,514
10,414
3,345
0
5,585
4,322
0
66,440
W
Zhong Kui
Muhd
Zhong Kui
8,220
1,829
0
4,568
9,209
7,822
0
385
8,049
55,917
0
L
Nemesis
SlateBiscuit
Nemesis
7,050
2,057
0
4,658
13,264
5,676
0
1,897
11,333
0
51,925
L
7,424
2,887
0
3,416
11,275
3,794
0
4,558
6,717
0
55,208
L
4,610
392
0
2,989
12,343
11,993
0
1,860
10,435
20,944
0
W
8,589
2,657
0
4,243
8,982
2,410
1,117
823
8,159
56,459
9,397
W
Bastet
winsong25
Bastet
7,424
1,788
0
4,577
12,100
3,476
90
1,713
10,225
0
45,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
43,054
475
Minions Killed
477
0
Camps Cleared
0
1,472,545
Distance Traveled
1,540,164
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,547
503
101
7
0
265,703
5
W
Erlang Shen
7,183
479
46
3
0
313,322
10
L
Raijin
7,862
524
120
8
0
274,041
5
W
Chiron
9,409
627
118
8
0
339,966
8
W
Zhong Kui
9,171
611
131
9
0
275,348
3
L
Nemesis
8,683
579
111
7
0
361,163
3
L
Anhur
7,731
515
110
7
0
258,678
6
L
Geb
6,521
435
33
2
0
312,960
7
W
Sol
9,102
607
99
7
0
284,440
8
W
Bastet
8,189
546
83
6
0
327,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role