Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AlexoThor
Loki
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Solo
Agni
Agni
Korneback
Agni
Level 85
God Stats
7W - 2L
1,500 SR
Queue Stats
58W - 44L
1,492 Elo+
Solo
Pele
Pele
corpralhicks45
Pele
Level 105
God Stats
6W - 3L
1,444 SR
Queue Stats
246W - 280L
1,465 Elo+
Solo
Team Averages
Level 87
1,489 SR
1,439 Elo+

VS

Team Averages
Level 67
1,390 SR
1,365 Elo+
Ullr
Ullr
Bambiiiiiiiiiii
Ullr
Level 34
God Stats
1W - 3L
1,209 SR
Queue Stats
45W - 59L
1,293 Elo+
Solo
Kukulkan
Kukulkan
DeltaPhazon
Kukulkan
Level 108
God Stats
0W - 2L
1,198 SR
Queue Stats
21W - 30L
1,366 Elo+
Solo
Thanatos
Thanatos
Leclochard
Thanatos
Level 29
God Stats
10W - 12L
1,558 SR
Queue Stats
53W - 74L
1,298 Elo+
Party 1
Sun Wukong
Sun Wukong
MrVаnilla
Sun Wukong
Level 125
God Stats
3W - 1L
1,586 SR
Queue Stats
176W - 199L
1,586 Elo+
Solo
Anubis
Anubis
mous-h
Anubis
Level 37
God Stats
41W - 49L
1,399 SR
Queue Stats
95W - 119L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 4
3,549
710
1,920
3,333
1,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
 
Ullr
5
1 / 0 / 2
3,396
679
1,597
1,202
249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
5
0 / 0 / 0
3,417
683
171
292
88
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
6
1 / 0 / 0
3,616
723
1,151
1,046
178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
2 / 0 / 0
3,927
785
1,777
3,688
835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,867
573
1,278
2,636
604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DeltaPhazon
Kukulkan
1
0 / 0 / 0
2,460
492
0
0
0
Thanatos
Leclochard
Thanatos
5
0 / 0 / 0
3,183
637
250
2,703
532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
MrVаnilla
Sun Wukong
4
0 / 3 / 0
3,016
603
2,698
4,577
1,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
mous-h
Anubis
3
0 / 0 / 0
2,933
587
97
1,749
536

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
4
2
W
Ullr
 
Ullr
1
0
2
2
W
Loki
0
0
0
0
L
0
1
0
0
L
Kukulkan
DeltaPhazon
Kukulkan
0
0
0
0
W
Agni
1
0
0
1
L
Thanatos
Leclochard
Thanatos
0
0
0
0
L
Sun Wukong
MrVаnilla
Sun Wukong
0
3
0
0
W
2
0
0
2
L
Anubis
mous-h
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,616
Damage
4,323
9,561
Taken
11,665
2,913
Mitigated
3,570
4,962
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,920
613
0
1,274
3,333
1,563
0
0
3,333
5,282
0
W
Ullr
 
Ullr
1,597
938
404
658
1,202
249
72
0
1,202
0
9,594
W
Loki
171
0
0
50
292
88
0
0
292
0
9,428
L
1,278
245
0
540
2,636
604
0
818
1,818
0
6,922
L
Kukulkan
DeltaPhazon
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Agni
1,151
123
0
578
1,046
178
397
0
1,046
11,359
0
L
Thanatos
Leclochard
Thanatos
250
0
0
1,945
2,703
532
0
0
2,703
0
11,596
L
Sun Wukong
MrVаnilla
Sun Wukong
2,698
671
288
1,448
4,577
1,898
0
1,217
3,334
0
8,158
W
1,777
893
0
1,998
3,688
835
0
97
3,591
0
14,399
L
Anubis
mous-h
Anubis
97
0
0
750
1,749
536
0
862
739
4,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,905
Gold Earned
14,459
129
Minions Killed
74
0
Camps Cleared
0
509,726
Distance Traveled
358,474
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,549
710
8
2
0
100,170
2
W
Ullr
3,396
679
25
5
0
78,204
1
W
Loki
3,417
683
31
6
0
120,650
1
L
Ullr
2,867
573
15
3
0
94,363
0
L
Kukulkan
2,460
492
0
0
0
0
0
W
Agni
3,616
723
26
5
0
104,500
1
L
Thanatos
3,183
637
32
6
0
98,286
0
L
Sun Wukong
3,016
603
11
2
0
107,205
0
W
Pele
3,927
785
39
8
0
106,202
2
L
Anubis
2,933
587
16
3
0
58,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role