Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
YoyoTripp
Neith
Level 113
God Stats
11W - 4L
1,689 SR
Queue Stats
278W - 266L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
ZeChurro
Sylvanus
Level 128
God Stats
1W - 2L
1,845 SR
Queue Stats
22W - 16L
1,503 Elo+
Party 2
Mercury
Mercury
mosbysjedi
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 278L
1,514 Elo+
Party 1
Loki
Loki
navysealteam90
Loki
Level 118
God Stats
0W - 1L
1,277 SR
Queue Stats
13W - 12L
1,438 Elo+
Party 2
Team Averages
Level 110
1,562 SR
1,494 Elo+

VS

Team Averages
Level 128
1,457 SR
1,482 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Blasted19
Ah Muzen Cab
Level 149
God Stats
3W - 1L
1,453 SR
Queue Stats
220W - 229L
1,479 Elo+
Solo
Bacchus
Bacchus
THEFLYINGPIG54
Bacchus
Level 107
God Stats
1W - 0L
1,297 SR
Queue Stats
16W - 21L
1,479 Elo+
Solo
Nike
Nike
makkay-
Nike
Level 100
God Stats
3W - 2L
1,536 SR
Queue Stats
105W - 111L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 3 / 10
7,261
660
7,947
14,348
18,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
YoyoTripp
Neith
14
2 / 4 / 7
7,477
680
10,901
11,686
5,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ZeChurro
Sylvanus
16
4 / 2 / 6
8,767
797
7,675
15,439
17,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
mosbysjedi
Mercury
11
0 / 6 / 7
6,637
603
4,323
9,873
4,210
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 3 / 3
7,999
727
6,812
9,511
4,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 1 / 9
10,042
913
6,836
5,050
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
15
3 / 2 / 9
8,771
797
10,141
6,106
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Blasted19
Ah Muzen Cab
16
4 / 2 / 10
9,407
855
18,169
9,502
4,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 10
9,671
879
9,930
17,883
24,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Nike
makkay-
Nike
14
3 / 4 / 12
8,934
812
10,607
12,472
8,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
68
11
Kills
18
18
Deaths
11
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
10
1.67
W
Ra
 
Ra
5
1
9
9.5
W
Nu Wa
 
Nu Wa
3
2
9
3.75
W
Ah Muzen Cab
Blasted19
Ah Muzen Cab
4
2
10
4.5
W
3
2
10
4
L
Neith
YoyoTripp
Neith
2
4
7
1.38
L
Sylvanus
ZeChurro
Sylvanus
4
2
6
3.5
W
Nike
makkay-
Nike
3
4
12
2.25
L
Mercury
mosbysjedi
Mercury
0
6
7
0.58
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,658
Damage
55,683
60,857
Taken
51,013
49,252
Mitigated
42,525
26,213
Healing
18,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,947
3,486
1,706
2,957
14,348
18,060
0
5,071
9,277
15,426
0
W
Ra
 
Ra
6,836
168
5,097
2,114
5,050
2,694
1,137
2,086
2,964
31,836
0
W
Nu Wa
 
Nu Wa
10,141
2,244
24
186
6,106
2,836
825
2,080
4,026
16,781
0
W
Ah Muzen Cab
Blasted19
Ah Muzen Cab
18,169
4,452
423
2,443
9,502
4,455
2,059
3,100
6,402
0
31,083
W
9,930
758
1,349
6,073
17,883
24,115
471
4,882
13,001
16,725
0
L
Neith
YoyoTripp
Neith
10,901
4,671
2,254
3,211
11,686
5,686
0
5,688
5,998
0
30,488
L
Sylvanus
ZeChurro
Sylvanus
7,675
1,697
8,199
5,256
15,439
17,122
0
6,922
8,517
16,202
0
W
Nike
makkay-
Nike
10,607
1,382
383
298
12,472
8,425
0
3,474
8,998
634
15,139
L
Mercury
mosbysjedi
Mercury
4,323
2,154
1,145
706
9,873
4,210
0
5,334
4,539
0
6,423
L
6,812
493
35
744
9,511
4,174
0
4,109
5,402
0
22,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,141
Gold Earned
46,825
110
Minions Killed
144
0
Camps Cleared
0
1,036,454
Distance Traveled
1,096,448
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,261
660
16
1
0
237,477
0
W
Ra
10,042
913
76
7
0
236,930
0
W
Nu Wa
8,771
797
11
1
0
206,530
0
W
Ah Muzen Cab
9,407
855
33
3
0
194,897
0
W
Bacchus
9,671
879
10
1
0
222,208
3
L
Neith
7,477
680
60
5
0
169,529
0
L
Sylvanus
8,767
797
12
1
0
182,359
0
W
Nike
8,934
812
14
1
0
235,883
1
L
Mercury
6,637
603
3
0
0
210,444
0
L
Loki
7,999
727
19
2
0
236,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role