Player Matchup

Chronos
Chronos
 
Chronos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AlatumCross
Hou Yi
Level 124
God Stats
1W - 3L
1,198 SR
Queue Stats
741W - 712L
1,581 Elo+
Solo
Anhur
Anhur
HULKBOSSTER
Anhur
Level 142
God Stats
9W - 9L
1,459 SR
Queue Stats
304W - 284L
1,584 Elo+
Solo
Cerberus
Cerberus
Wiicked3uphoria
Cerberus
Level 87
God Stats
2W - 0L
1,755 SR
Queue Stats
341W - 322L
1,526 Elo+
Party 2
Tyr
Tyr
iAmThe1ManArmy
Tyr
Level 159
God Stats
6W - 7L
1,498 SR
Queue Stats
362W - 354L
1,544 Elo+
Party 2
Team Averages
Level 124
1,482 SR
1,547 Elo+

VS

Team Averages
Level 111
1,571 SR
1,612 Elo+
Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
JazanReyers
Izanami
Level 89
God Stats
7W - 8L
1,530 SR
Queue Stats
586W - 568L
1,617 Elo+
Solo
Thoth
Thoth
NolanMartel
Thoth
Level 153
God Stats
19W - 14L
1,637 SR
Queue Stats
451W - 389L
1,726 Elo+
Party 1
Merlin
Merlin
camademadera
Merlin
Level 68
God Stats
2W - 7L
1,258 SR
Queue Stats
330W - 324L
1,580 Elo+
Solo
Ne Zha
Ne Zha
terabytegamer
Ne Zha
Level 129
God Stats
10W - 9L
1,928 SR
Queue Stats
50W - 42L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 0 / 1
6,751
614
4,280
5,674
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
11
2 / 1 / 3
6,797
618
4,558
4,433
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 0
6,204
564
947
5,775
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
2 / 0 / 5
6,302
573
2,954
8,143
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 1 / 0
6,630
603
2,544
7,406
3,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 4 / 0
4,509
410
2,336
7,269
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
JazanReyers
Izanami
10
0 / 2 / 0
5,750
523
2,423
5,439
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,270
479
2,216
2,665
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
11
1 / 1 / 0
6,086
553
2,454
3,337
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 1
5,933
539
3,360
6,251
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
1
2.5
L
Atlas
 
Atlas
0
4
0
0
W
Hou Yi
2
1
3
3.5
W
2
0
0
2
L
Izanami
JazanReyers
Izanami
0
2
0
0
L
1
2
0
0.5
W
Cerberus
2
0
5
4.5
L
Merlin
1
1
0
1
W
2
1
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,283
Damage
12,789
31,431
Taken
24,961
14,830
Mitigated
7,185
16,058
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,280
1,775
0
3,854
5,674
1,893
825
1,486
4,188
46,635
0
L
Atlas
 
Atlas
2,336
906
0
564
7,269
2,880
0
3,389
3,880
6,270
0
W
Hou Yi
4,558
2,759
0
1,124
4,433
1,365
171
1,181
3,252
0
39,543
W
947
334
0
2,986
5,775
1,605
14
759
5,016
0
38,818
L
Izanami
JazanReyers
Izanami
2,423
1,887
0
1,581
5,439
992
0
870
4,569
0
43,729
L
2,216
88
0
350
2,665
604
0
0
2,442
25,470
0
W
Cerberus
2,954
329
268
3,204
8,143
6,255
98
2,042
6,101
16,981
0
L
Merlin
2,454
153
0
785
3,337
936
0
1,871
1,466
37,407
0
W
2,544
155
0
4,622
7,406
3,712
0
1,538
5,868
0
37,758
L
3,360
899
0
1,188
6,251
1,773
0
1,262
4,921
0
41,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,684
Gold Earned
27,548
406
Minions Killed
346
0
Camps Cleared
0
1,036,917
Distance Traveled
965,216
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,751
614
110
10
0
210,458
2
L
Atlas
4,509
410
9
1
0
193,335
2
W
Hou Yi
6,797
618
82
7
0
191,089
3
W
Anhur
6,204
564
81
7
0
197,894
7
L
Izanami
5,750
523
102
9
0
201,298
3
L
Thoth
5,270
479
55
5
0
154,401
1
W
Cerberus
6,302
573
43
4
0
211,866
2
L
Merlin
6,086
553
95
9
0
207,433
2
W
Tyr
6,630
603
90
8
0
225,610
6
L
Ne Zha
5,933
539
85
8
0
208,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role