Player Matchup

Hel
Hel
CherubTrap
Hel
Level 41
God Stats
7W - 15L
1,355 SR
Queue Stats
78W - 120L
1,292 Elo+
Party 3
Osiris
Osiris
EDW_09-HOT
Osiris
Level 29
God Stats
1W - 3L
1,662 SR
Queue Stats
110W - 120L
1,460 Elo+
Party 2
Chaac
Chaac
HoriBle_gEnji_69
Chaac
Level 58
God Stats
6W - 9L
1,463 SR
Queue Stats
234W - 255L
1,399 Elo+
Party 2
Zhong Kui
Zhong Kui
Voltaire_indeed
Zhong Kui
Level 114
God Stats
9W - 10L
1,553 SR
Queue Stats
243W - 245L
1,460 Elo+
Party 2
Persephone
Persephone
imbadplzheIp
Persephone
Level 8
God Stats
2W - 3L
1,857 SR
Queue Stats
6W - 12L
1,549 Elo+
Party 3
Team Averages
Level 50
1,578 SR
1,432 Elo+

VS

Team Averages
Level 69
1,671 SR
1,519 Elo+
Sol
Sol
AnastasiaJZU
Sol
Level 18
God Stats
13W - 2L
1,687 SR
Queue Stats
35W - 27L
1,519 Elo+
Party 1
Loki
Loki
Hoosiercolt
Loki
Level 106
God Stats
6W - 6L
1,505 SR
Queue Stats
172W - 126L
1,554 Elo+
Party 1
Bellona
Bellona
MrJU1CY
Bellona
Level 98
God Stats
4W - 0L
1,669 SR
Queue Stats
92W - 68L
1,556 Elo+
Party 1
Poseidon
Poseidon
RobX11
Poseidon
Level 32
God Stats
2W - 1L
1,498 SR
Queue Stats
115W - 129L
1,423 Elo+
Solo
Fenrir
Fenrir
TillerGames
Fenrir
Level 89
God Stats
8W - 2L
1,994 SR
Queue Stats
245W - 216L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 2
5,138
367
2,014
7,467
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
EDW_09-HOT
Osiris
12
6 / 3 / 3
7,574
541
6,242
9,739
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 1
7,171
512
6,919
11,390
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Voltaire_indeed
Zhong Kui
13
3 / 1 / 1
7,757
554
3,419
6,319
4,102
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
imbadplzheIp
Persephone
12
0 / 5 / 3
7,546
539
5,724
8,736
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
8,268
591
6,806
8,346
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 2
8,055
575
5,051
8,523
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MrJU1CY
Bellona
15
6 / 1 / 5
8,865
633
8,222
9,258
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
RobX11
Poseidon
12
2 / 3 / 3
7,197
514
4,177
7,727
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
7 / 2 / 4
8,422
602
4,362
11,013
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
19
19
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
0
8
2
0.13
L
Osiris
EDW_09-HOT
Osiris
6
3
3
2.5
W
1
1
2
2
L
2
2
1
1.25
W
Bellona
MrJU1CY
Bellona
6
1
5
8.5
W
Poseidon
RobX11
Poseidon
2
3
3
1.17
W
Fenrir
7
2
4
4.5
L
Zhong Kui
Voltaire_indeed
Zhong Kui
3
1
1
3.5
L
Persephone
imbadplzheIp
Persephone
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,318
Damage
28,618
43,651
Taken
44,867
20,706
Mitigated
21,406
10,545
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,806
3,125
0
2,478
8,346
2,183
932
2,610
5,650
61,137
0
L
2,014
471
181
439
7,467
1,787
0
3,364
4,103
10,558
0
L
Osiris
EDW_09-HOT
Osiris
6,242
2,567
0
823
9,739
4,835
0
2,720
7,019
0
39,992
W
5,051
1,650
0
2,810
8,523
4,974
390
284
7,634
0
46,885
L
6,919
1,346
0
4,577
11,390
7,188
396
964
10,426
1,603
36,654
W
Bellona
MrJU1CY
Bellona
8,222
2,734
0
5,746
9,258
6,911
0
1,493
7,492
0
60,596
W
Poseidon
RobX11
Poseidon
4,177
676
0
2,828
7,727
2,320
531
3,201
4,246
36,272
0
W
Fenrir
4,362
477
82
3,069
11,013
5,018
157
3,410
7,357
0
26,962
L
Zhong Kui
Voltaire_indeed
Zhong Kui
3,419
508
0
2,826
6,319
4,102
781
1,617
4,702
48,809
0
L
Persephone
imbadplzheIp
Persephone
5,724
148
0
1,699
8,736
2,794
126
2,318
6,413
45,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,186
Gold Earned
40,807
374
Minions Killed
441
0
Camps Cleared
0
1,296,751
Distance Traveled
1,379,371
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,268
591
104
7
0
240,081
4
L
Hel
5,138
367
17
1
0
233,486
1
L
Osiris
7,574
541
73
5
0
295,229
1
W
Loki
8,055
575
104
7
0
274,537
2
L
Chaac
7,171
512
72
5
0
253,096
1
W
Bellona
8,865
633
111
8
0
321,779
2
W
Poseidon
7,197
514
74
5
0
275,134
0
W
Fenrir
8,422
602
48
3
0
267,840
3
L
Zhong Kui
7,757
554
108
8
0
261,712
3
L
Persephone
7,546
539
104
7
0
253,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role