Player Matchup

Zeus
Zeus
MustGuard
Zeus
Level 53
God Stats
29W - 18L
1,561 SR
Queue Stats
55W - 53L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
eYilk
Gilgamesh
Level 46
God Stats
30W - 8L
1,726 SR
Queue Stats
160W - 141L
1,558 Elo+
Party 2
Izanami
Izanami
xX-ExPerT_LiFe
Izanami
Level 68
God Stats
76W - 51L
1,672 SR
Queue Stats
140W - 123L
1,548 Elo+
Party 2
Team Averages
Level 56
1,653 SR
1,547 Elo+

VS

Team Averages
Level 85
1,529 SR
1,411 Elo+
Agni
Agni
YuLa xKayy
Agni
Level 75
God Stats
3W - 4L
1,710 SR
Queue Stats
95W - 116L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
YuLa xRondo
Cthulhu
Level 63
God Stats
0W - 1L
1,531 SR
Queue Stats
14W - 19L
1,370 Elo+
Party 1
Loki
Loki
whizquito
Loki
Level 118
God Stats
1W - 4L
1,347 SR
Queue Stats
61W - 69L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
7 / 3 / 11
10,629
759
15,824
9,806
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
eYilk
Gilgamesh
15
12 / 1 / 8
11,531
824
18,099
19,055
11,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 13
9,748
696
11,788
10,274
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 4
8,984
642
7,560
12,165
3,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
YuLa xRondo
Cthulhu
13
4 / 4 / 2
9,317
666
11,888
26,385
19,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Loki
12
1 / 5 / 5
8,892
635
7,722
11,582
3,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
20
Kills
7
7
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
3
11
4.17
L
2
11
4
0.36
L
Cthulhu
YuLa xRondo
Cthulhu
4
4
2
1.25
W
Gilgamesh
eYilk
Gilgamesh
12
1
8
16
L
Loki
1
5
5
0.7
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,711
Damage
27,170
39,135
Taken
50,132
18,350
Mitigated
26,564
12,748
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,824
1,127
56
2,381
9,806
3,171
617
4,738
4,820
38,839
0
L
7,560
260
0
240
12,165
3,510
0
5,334
6,831
23,690
0
L
Cthulhu
YuLa xRondo
Cthulhu
11,888
1,040
343
8,186
26,385
19,363
0
5,474
20,911
28,698
0
W
Gilgamesh
eYilk
Gilgamesh
18,099
5,299
573
7,128
19,055
11,712
604
8,451
9,866
0
42,167
L
Loki
7,722
623
0
330
11,582
3,691
0
5,414
6,168
0
26,246
W
11,788
6,793
1,237
1,373
10,274
3,467
488
5,436
4,532
0
42,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
27,193
178
Minions Killed
147
7
Camps Cleared
6
805,624
Distance Traveled
742,629
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,629
759
59
4
1
257,099
1
L
Agni
8,984
642
45
3
3
227,189
0
L
Cthulhu
9,317
666
60
4
1
270,734
5
W
Gilgamesh
11,531
824
46
3
3
294,908
3
L
Loki
8,892
635
42
3
2
244,706
4
W
Izanami
9,748
696
73
5
3
253,617
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role