Player Matchup

Izanami
Izanami
CaptainCubano
Izanami
Level 89
God Stats
6W - 4L
1,657 SR
Queue Stats
332W - 254L
1,596 Elo+
Party 1
Cabrakan
Cabrakan
imgBanned
Cabrakan
Level 12
God Stats
3W - 1L
1,754 SR
Queue Stats
10W - 2L
1,830 Elo+
Party 1
Sol
Sol
killerGAPMAN
Sol
Level 100
God Stats
15W - 5L
1,589 SR
Queue Stats
241W - 153L
1,683 Elo+
Party 1
Team Averages
Level 67
1,667 SR
1,703 Elo+

VS

Team Averages
Level 135
1,463 SR
1,451 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
MrFrenesick
Atlas
Level 127
God Stats
4W - 4L
1,308 SR
Queue Stats
250W - 278L
1,371 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Scrap_420
Ah Muzen Cab
Level 158
God Stats
19W - 16L
1,581 SR
Queue Stats
368W - 350L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
2 / 2 / 7
7,111
711
5,614
4,861
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
imgBanned
Cabrakan
11
3 / 0 / 6
7,303
730
4,886
6,338
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 1 / 3
7,935
794
10,633
5,069
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 2
6,101
610
4,023
4,310
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 1
5,868
587
3,055
12,143
6,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Scrap_420
Ah Muzen Cab
10
3 / 6 / 0
6,831
683
4,132
7,686
2,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
2
1
W
Izanami
2
2
7
2.75
L
0
4
1
0.13
L
Ah Muzen Cab
Scrap_420
Ah Muzen Cab
3
6
0
0.5
W
Cabrakan
imgBanned
Cabrakan
3
0
6
6
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,133
Damage
11,210
16,268
Taken
24,139
10,689
Mitigated
10,163
4,471
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,023
107
0
791
4,310
1,408
0
3,198
1,034
22,057
0
W
Izanami
5,614
2,895
159
1,323
4,861
1,919
103
1,857
2,824
0
23,857
L
3,055
1,382
59
3,131
12,143
6,230
0
6,549
5,318
13,723
0
L
Ah Muzen Cab
Scrap_420
Ah Muzen Cab
4,132
1,956
0
1,194
7,686
2,525
0
4,631
2,947
0
15,079
W
Cabrakan
imgBanned
Cabrakan
4,886
479
0
1,194
6,338
6,842
0
2,470
3,682
16,100
0
W
10,633
3,855
0
1,795
5,069
1,928
1,559
2,531
2,397
33,091
2,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,349
Gold Earned
18,800
160
Minions Killed
100
6
Camps Cleared
3
507,239
Distance Traveled
529,863
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,101
610
44
4
0
196,887
3
W
Izanami
7,111
711
58
6
0
175,538
4
L
Atlas
5,868
587
14
1
0
174,280
1
L
Ah Muzen Cab
6,831
683
42
4
3
158,696
3
W
Cabrakan
7,303
730
25
3
2
154,792
2
W
Sol
7,935
794
77
8
4
176,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role