Player Matchup

Apollo
Apollo
Ark_Nether
Apollo
Level 133
God Stats
26W - 23L
1,569 SR
Queue Stats
339W - 327L
1,543 Elo+
Party 1
Cliodhna
Cliodhna
DarkFenrir14
Cliodhna
Level 87
God Stats
6W - 4L
1,550 SR
Queue Stats
64W - 77L
1,490 Elo+
Party 1
Janus
Janus
Mattdbom
Janus
Level 86
God Stats
3W - 5L
1,415 SR
Queue Stats
178W - 171L
1,509 Elo+
Party 1
Khepri
Khepri
SIL3NTREBEL18
Khepri
Level 126
God Stats
59W - 44L
1,701 SR
Queue Stats
81W - 81L
1,597 Elo+
Party 1
Chaac
Chaac
Zantymills
Chaac
Level 148
God Stats
11W - 5L
1,738 SR
Queue Stats
545W - 514L
1,578 Elo+
Party 1
Team Averages
Level 116
1,595 SR
1,543 Elo+

VS

Team Averages
Level 107
1,538 SR
1,537 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Kennsowavey
Hachiman
Level 127
God Stats
0W - 1L
1,102 SR
Queue Stats
215W - 179L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
NazBollah Gang
Baron Samedi
Level 129
God Stats
9W - 10L
1,590 SR
Queue Stats
618W - 566L
1,554 Elo+
Solo
Da Ji
Da Ji
rashador1
Da Ji
Level 83
God Stats
9W - 7L
1,749 SR
Queue Stats
145W - 135L
1,557 Elo+
Party 2
Baba Yaga
Baba Yaga
sullyUwU
Baba Yaga
Level 68
God Stats
7W - 5L
1,748 SR
Queue Stats
89W - 93L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ark_Nether
Apollo
10
1 / 0 / 1
5,711
571
2,274
2,129
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
DarkFenrir14
Cliodhna
8
0 / 1 / 1
4,956
496
825
4,415
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Mattdbom
Janus
9
1 / 0 / 1
5,395
540
3,869
3,959
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 2
5,260
526
1,935
5,003
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
10
0 / 2 / 0
5,562
556
5,501
7,870
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 0 / 2
5,230
523
3,453
7,511
3,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Kennsowavey
Hachiman
8
0 / 0 / 0
4,248
425
903
2,219
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
NazBollah Gang
Baron Samedi
8
0 / 2 / 0
4,916
492
1,142
5,916
1,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
rashador1
Da Ji
9
2 / 1 / 1
5,497
550
4,313
6,265
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
sullyUwU
Baba Yaga
10
1 / 0 / 1
5,402
540
2,985
3,206
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
3
Kills
3
3
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
2
1
W
Apollo
Ark_Nether
Apollo
1
0
1
1.5
W
Cliodhna
DarkFenrir14
Cliodhna
0
1
1
0.5
L
Hachiman
Kennsowavey
Hachiman
0
0
0
0
W
Janus
Mattdbom
Janus
1
0
1
1.5
L
Baron Samedi
NazBollah Gang
Baron Samedi
0
2
0
0
W
1
0
2
2
W
Chaac
0
2
0
0
L
Da Ji
rashador1
Da Ji
2
1
1
2.5
L
Baba Yaga
sullyUwU
Baba Yaga
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,404
Damage
12,796
23,376
Taken
25,117
9,770
Mitigated
8,000
10,736
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,453
576
0
3,168
7,511
3,090
0
1,243
5,702
0
23,501
W
Apollo
Ark_Nether
Apollo
2,274
1,770
0
1,193
2,129
642
153
226
1,903
0
38,329
W
Cliodhna
DarkFenrir14
Cliodhna
825
60
0
2,447
4,415
1,106
0
20
4,395
0
24,663
L
Hachiman
Kennsowavey
Hachiman
903
423
0
808
2,219
403
0
80
2,139
0
16,611
W
Janus
Mattdbom
Janus
3,869
161
0
1,799
3,959
944
0
1,423
2,387
29,993
0
L
Baron Samedi
NazBollah Gang
Baron Samedi
1,142
223
751
2,532
5,916
1,629
0
1,517
4,313
17,921
0
W
1,935
133
0
1,514
5,003
2,976
0
1,990
2,899
11,714
0
W
Chaac
5,501
1,754
0
3,783
7,870
4,102
0
181
7,082
0
36,211
L
Da Ji
rashador1
Da Ji
4,313
1,291
0
2,702
6,265
1,913
0
1,457
4,659
0
24,163
L
Baba Yaga
sullyUwU
Baba Yaga
2,985
0
0
1,478
3,206
965
0
1,151
1,925
26,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,884
Gold Earned
25,293
318
Minions Killed
240
0
Camps Cleared
0
963,020
Distance Traveled
862,521
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,230
523
59
6
0
191,325
2
W
Apollo
5,711
571
94
9
0
188,782
3
W
Cliodhna
4,956
496
62
6
0
204,231
2
L
Hachiman
4,248
425
33
3
0
153,596
2
W
Janus
5,395
540
70
7
0
187,621
2
L
Baron Samedi
4,916
492
46
5
0
137,576
0
W
Khepri
5,260
526
16
2
0
191,442
3
W
Chaac
5,562
556
76
8
0
190,944
2
L
Da Ji
5,497
550
52
5
0
187,234
3
L
Baba Yaga
5,402
540
50
5
0
192,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role