Player Matchup

Loki
Loki
Chalupaal3atman
Loki
Level 160
God Stats
10W - 1L
1,751 SR
Queue Stats
212W - 248L
1,549 Elo+
Party 2
Chang'e
Chang'e
JessieNicolee
Chang'e
Level 154
God Stats
11W - 11L
1,461 SR
Queue Stats
124W - 149L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
RETURN Akeno
Cernunnos
Level 148
God Stats
1W - 1L
1,334 SR
Queue Stats
110W - 91L
1,597 Elo+
Party 1
Bacchus
Bacchus
RETURN Rias
Bacchus
Level 103
God Stats
18W - 10L
1,584 SR
Queue Stats
153W - 131L
1,490 Elo+
Party 1
Chaac
Chaac
SLA FissuR
Chaac
Level 160
God Stats
4W - 1L
1,817 SR
Queue Stats
233W - 211L
1,600 Elo+
Party 1
Team Averages
Level 145
1,590 SR
1,548 Elo+

VS

Team Averages
Level 117
1,526 SR
1,488 Elo+
Fafnir
Fafnir
ChronicAJ
Fafnir
Level 108
God Stats
76W - 75L
1,562 SR
Queue Stats
317W - 374L
1,463 Elo+
Party 3
Sol
Sol
DavZ33
Sol
Level 99
God Stats
9W - 10L
1,646 SR
Queue Stats
224W - 246L
1,518 Elo+
Party 3
Thanatos
Thanatos
Orochis_Paragon
Thanatos
Level 124
God Stats
1W - 4L
1,410 SR
Queue Stats
19W - 29L
1,408 Elo+
Solo
Chang'e
Chang'e
XOceanSpiritX
Chang'e
Level 145
God Stats
1W - 1L
1,536 SR
Queue Stats
133W - 114L
1,516 Elo+
Solo
Bellona
Bellona
joaquin247
Bellona
Level 108
God Stats
12W - 16L
1,478 SR
Queue Stats
399W - 418L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 11
14,545
582
18,737
20,275
7,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
18
3 / 5 / 9
12,230
489
9,601
18,460
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
RETURN Akeno
Cernunnos
20
7 / 3 / 5
14,121
565
20,011
18,866
7,539
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
RETURN Rias
Bacchus
16
1 / 5 / 11
11,526
461
6,392
20,562
27,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
20
8 / 1 / 3
16,649
666
29,865
22,681
28,559
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ChronicAJ
Fafnir
19
0 / 4 / 4
11,750
470
11,116
21,437
22,913
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
DavZ33
Sol
18
2 / 6 / 3
11,822
473
11,268
18,100
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
18
6 / 6 / 5
11,970
479
14,388
23,352
9,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
17
5 / 9 / 4
11,448
458
14,183
25,063
8,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
joaquin247
Bellona
18
4 / 1 / 8
11,110
444
14,927
27,941
25,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
26
Kills
17
17
Deaths
26
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
L
Fafnir
ChronicAJ
Fafnir
0
4
4
0.5
L
Sol
DavZ33
Sol
2
6
3
0.58
W
Chang'e
3
5
9
1.5
L
Thanatos
6
6
5
1.42
W
Cernunnos
RETURN Akeno
Cernunnos
7
3
5
3.17
W
Bacchus
RETURN Rias
Bacchus
1
5
11
1.3
W
Chaac
8
1
3
9.5
L
Chang'e
5
9
4
0.78
L
Bellona
joaquin247
Bellona
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,606
Damage
65,882
100,844
Taken
115,893
78,112
Mitigated
72,656
42,418
Healing
49,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,737
3,568
0
7,323
20,275
7,965
2,806
6,003
14,067
0
122,914
L
Fafnir
ChronicAJ
Fafnir
11,116
1,949
116
5,219
21,437
22,913
1,001
1,737
18,695
78,333
0
L
Sol
DavZ33
Sol
11,268
3,345
0
6,600
18,100
6,508
864
2,345
15,667
85,550
9,545
W
Chang'e
9,601
819
3,301
8,019
18,460
6,128
0
10,454
7,832
62,349
0
L
Thanatos
14,388
3,812
0
13,958
23,352
9,061
0
2,582
20,568
0
70,369
W
Cernunnos
RETURN Akeno
Cernunnos
20,011
12,182
0
8,358
18,866
7,539
1,444
6,309
12,342
0
143,591
W
Bacchus
RETURN Rias
Bacchus
6,392
602
0
3,274
20,562
27,921
0
8,728
11,374
17,135
0
W
Chaac
29,865
6,570
0
12,143
22,681
28,559
58
7,720
14,288
9,421
150,998
L
Chang'e
14,183
752
2,931
9,856
25,063
8,550
457
6,955
17,920
73,493
0
L
Bellona
joaquin247
Bellona
14,927
3,203
859
10,040
27,941
25,624
336
6,438
20,947
0
63,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,071
Gold Earned
58,100
740
Minions Killed
619
0
Camps Cleared
0
2,319,426
Distance Traveled
2,209,401
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,545
582
161
6
0
520,805
3
L
Fafnir
11,750
470
142
6
0
411,413
2
L
Sol
11,822
473
154
6
0
406,540
9
W
Chang'e
12,230
489
110
4
0
463,097
9
L
Thanatos
11,970
479
107
4
0
462,748
2
W
Cernunnos
14,121
565
171
7
0
457,128
9
W
Bacchus
11,526
461
9
0
0
396,851
4
W
Chaac
16,649
666
289
12
0
481,545
3
L
Chang'e
11,448
458
114
5
0
412,745
12
L
Bellona
11,110
444
102
4
0
515,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role