Player Matchup

Atlas
Atlas
AziresBrother
Atlas
Level 16
God Stats
4W - 4L
1,460 SR
Queue Stats
52W - 56L
1,408 Elo+
Party 2
Hachiman
Hachiman
Ice General444
Hachiman
Level 68
God Stats
8W - 11L
1,501 SR
Queue Stats
401W - 383L
1,421 Elo+
Party 2
Nike
Nike
Im TruuMoo
Nike
Level 27
God Stats
12W - 6L
1,594 SR
Queue Stats
62W - 75L
1,359 Elo+
Party 2
Nox
Nox
LuckiRECRUIT
Nox
Level 20
God Stats
1W - 10L
1,214 SR
Queue Stats
43W - 40L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
NoisyNinja0413
Gilgamesh
Level 82
God Stats
21W - 12L
1,608 SR
Queue Stats
306W - 292L
1,513 Elo+
Party 2
Team Averages
Level 43
1,475 SR
1,434 Elo+

VS

Team Averages
Level 55
1,584 SR
1,468 Elo+
Bastet
Bastet
ApocaIsBlack
Bastet
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 123L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RawrDaddyuwu
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 164L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
WhiteKing40
Jormungandr
Level 25
God Stats
27W - 25L
1,562 SR
Queue Stats
59W - 65L
1,445 Elo+
Party 3
Izanami
Izanami
hammdiggity
Izanami
Level 88
God Stats
30W - 14L
1,575 SR
Queue Stats
249W - 253L
1,399 Elo+
Solo
Chaac
Chaac
ninjaking820
Chaac
Level 63
God Stats
4W - 1L
1,783 SR
Queue Stats
107W - 104L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
8,765
417
5,152
19,643
18,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
15
1 / 5 / 1
9,251
441
5,061
16,332
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 1
9,175
437
7,679
19,361
11,323
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 5 / 4
10,885
518
14,966
15,560
5,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NoisyNinja0413
Gilgamesh
18
8 / 1 / 1
11,160
531
17,126
16,610
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 3 / 4
10,165
484
9,364
15,274
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RawrDaddyuwu
Morgan Le Fay
15
1 / 4 / 3
9,762
465
10,910
16,990
6,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
WhiteKing40
Jormungandr
15
0 / 1 / 7
10,324
492
7,129
18,687
22,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
hammdiggity
Izanami
20
10 / 1 / 1
12,524
596
18,907
12,206
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 2 / 0
12,004
572
17,361
16,328
12,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
11
Kills
18
18
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
3
4
1.67
L
0
3
5
0.83
L
Hachiman
1
5
1
0.3
L
0
4
1
0.13
L
2
5
4
0.8
L
Gilgamesh
NoisyNinja0413
Gilgamesh
8
1
1
8.5
W
Morgan Le Fay
RawrDaddyuwu
Morgan Le Fay
1
4
3
0.63
W
Jormungandr
WhiteKing40
Jormungandr
0
1
7
3.5
W
Izanami
hammdiggity
Izanami
10
1
1
10.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,984
Damage
63,671
87,506
Taken
79,485
46,005
Mitigated
53,634
22,342
Healing
30,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,364
3,346
0
6,588
15,274
5,738
0
5,016
10,040
0
51,467
L
5,152
2,177
201
3,196
19,643
18,181
185
6,525
12,763
22,964
0
L
Hachiman
5,061
3,171
0
5,176
16,332
3,557
1,178
1,480
14,761
0
72,218
L
7,679
996
0
5,019
19,361
11,323
734
1,136
17,105
4,651
48,512
L
14,966
757
141
3,311
15,560
5,994
393
5,220
9,923
85,665
0
L
Gilgamesh
NoisyNinja0413
Gilgamesh
17,126
5,394
0
5,298
16,610
6,950
0
3,024
13,325
0
82,051
W
Morgan Le Fay
RawrDaddyuwu
Morgan Le Fay
10,910
1,061
421
6,745
16,990
6,582
1,250
6,154
10,499
57,852
0
W
Jormungandr
WhiteKing40
Jormungandr
7,129
2,679
0
3,168
18,687
22,976
780
3,500
15,017
44,490
0
W
Izanami
hammdiggity
Izanami
18,907
12,939
0
4,353
12,206
5,942
3,532
2,533
9,663
0
103,037
W
17,361
3,912
0
9,424
16,328
12,396
4,971
3,166
12,244
0
96,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,236
Gold Earned
54,779
553
Minions Killed
608
0
Camps Cleared
0
1,980,827
Distance Traveled
1,974,312
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,165
484
92
4
0
442,834
2
L
Atlas
8,765
417
29
1
0
395,301
1
L
Hachiman
9,251
441
117
6
0
329,569
8
L
Nike
9,175
437
111
5
0
409,971
4
L
Nox
10,885
518
164
8
0
405,246
4
L
Gilgamesh
11,160
531
132
6
0
440,740
8
W
Morgan Le Fay
9,762
465
99
5
0
362,291
0
W
Jormungandr
10,324
492
67
3
0
407,998
5
W
Izanami
12,524
596
174
8
0
374,142
3
W
Chaac
12,004
572
176
8
0
387,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role