Player Matchup

Atlas
Atlas
Im_a_Savage4335
Atlas
Level 127
God Stats
0W - 2L
1,462 SR
Queue Stats
25W - 42L
1,443 Elo+
Party 1
Hercules
Hercules
UncleNico
Hercules
Level 15
God Stats
1W - 2L
1,708 SR
Queue Stats
5W - 7L
1,635 Elo+
Party 1
Heimdallr
Heimdallr
XenDaReaper
Heimdallr
Level 110
God Stats
1W - 2L
1,264 SR
Queue Stats
44W - 54L
1,273 Elo+
Solo
Thor
Thor
plurrt
Thor
Level 34
God Stats
2W - 3L
1,630 SR
Queue Stats
35W - 53L
1,431 Elo+
Party 1
Agni
Agni
tannerp7
Agni
Level 47
God Stats
4W - 12L
1,528 SR
Queue Stats
25W - 38L
1,457 Elo+
Party 1
Team Averages
Level 67
1,518 SR
1,448 Elo+

VS

Team Averages
Level 111
1,622 SR
1,558 Elo+
Raijin
Raijin
AutoRimyn
Raijin
Level 142
God Stats
2W - 0L
1,981 SR
Queue Stats
71W - 49L
1,640 Elo+
Party 2
Eset
Eset
EvaRimyn
Eset
Level 32
God Stats
1W - 0L
1,507 SR
Queue Stats
72W - 51L
1,644 Elo+
Party 2
Gilgamesh
Gilgamesh
Unequaaled
Gilgamesh
Level 127
God Stats
107W - 72L
1,581 SR
Queue Stats
326W - 325L
1,457 Elo+
Solo
Persephone
Persephone
dari_ninja
Persephone
Level 158
God Stats
4W - 3L
1,437 SR
Queue Stats
204W - 255L
1,408 Elo+
Solo
Mulan
Mulan
dasgodlike
Mulan
Level 98
God Stats
6W - 5L
1,606 SR
Queue Stats
53W - 40L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,267
636
7,090
14,001
15,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
UncleNico
Hercules
13
0 / 6 / 1
7,536
580
6,658
18,010
11,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
XenDaReaper
Heimdallr
14
0 / 9 / 0
7,623
586
8,286
13,692
5,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
plurrt
Thor
15
1 / 6 / 0
8,485
653
3,583
11,979
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
15
1 / 1 / 0
8,013
616
8,537
6,900
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AutoRimyn
Raijin
17
7 / 0 / 7
11,170
859
16,176
8,729
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
16
0 / 0 / 14
9,553
735
6,609
8,233
2,921
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Unequaaled
Gilgamesh
16
8 / 0 / 12
11,916
917
13,442
9,358
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
dari_ninja
Persephone
16
4 / 1 / 12
10,914
840
10,119
6,126
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
17
6 / 1 / 11
10,962
843
9,038
12,372
12,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
81
2
Kills
25
25
Deaths
2
1
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Raijin
AutoRimyn
Raijin
7
0
7
10.5
W
Eset
0
0
14
7
L
0
3
0
0
L
Hercules
UncleNico
Hercules
0
6
1
0.08
W
Gilgamesh
Unequaaled
Gilgamesh
8
0
12
14
L
Heimdallr
XenDaReaper
Heimdallr
0
9
0
0
W
Persephone
dari_ninja
Persephone
4
1
12
10
W
Mulan
6
1
11
11.5
L
Thor
plurrt
Thor
1
6
0
0.17
L
Agni
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,154
Damage
55,384
64,582
Taken
44,818
39,756
Mitigated
27,999
6,809
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AutoRimyn
Raijin
16,176
1,324
150
1,950
8,729
2,958
1,784
3,347
5,157
46,046
0
W
Eset
6,609
228
1,531
952
8,233
2,921
2,978
2,426
5,765
28,189
0
L
7,090
2,450
0
1,373
14,001
15,252
2
5,499
7,745
27,463
0
L
Hercules
UncleNico
Hercules
6,658
1,285
0
3,277
18,010
11,379
1
10,419
7,072
1,352
13,425
W
Gilgamesh
Unequaaled
Gilgamesh
13,442
3,606
0
1,076
9,358
7,434
376
2,920
6,244
0
28,712
L
Heimdallr
XenDaReaper
Heimdallr
8,286
2,385
0
744
13,692
5,196
162
7,770
5,365
0
35,692
W
Persephone
dari_ninja
Persephone
10,119
892
107
1,800
6,126
2,105
786
1,596
4,243
38,450
0
W
Mulan
9,038
418
0
2,997
12,372
12,581
394
6,189
5,708
0
28,188
L
Thor
plurrt
Thor
3,583
74
0
1,165
11,979
5,533
0
5,248
6,406
0
27,878
L
Agni
8,537
42
0
250
6,900
2,396
0
3,126
3,469
32,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,924
Gold Earned
54,515
262
Minions Killed
318
5
Camps Cleared
9
1,134,176
Distance Traveled
1,350,579
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,170
859
96
7
1
250,236
0
W
Eset
9,553
735
65
5
1
300,693
1
L
Atlas
8,267
636
51
4
0
239,993
2
L
Hercules
7,536
580
23
2
0
229,591
5
W
Gilgamesh
11,916
917
43
3
1
300,621
4
L
Heimdallr
7,623
586
58
4
0
210,148
2
W
Persephone
10,914
840
72
6
2
239,947
0
W
Mulan
10,962
843
42
3
4
259,082
0
L
Thor
8,485
653
64
5
5
190,591
2
L
Agni
8,013
616
66
5
0
263,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role