Player Matchup

Izanami
Izanami
Cieriah
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 97L
1,300 Elo+
Party 1
Sobek
Sobek
ReaperInYellow
Sobek
Level 17
God Stats
4W - 7L
1,180 SR
Queue Stats
14W - 54L
1,117 Elo+
Party 1
Nox
Nox
xPsychKineticx
Nox
Level 103
God Stats
1W - 2L
1,208 SR
Queue Stats
45W - 98L
1,309 Elo+
Party 1
Team Averages
Level 63
1,296 SR
1,242 Elo+

VS

Team Averages
Level 52
1,528 SR
1,445 Elo+
Bacchus
Bacchus
 
Bacchus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jostopaphat
Neith
Level 13
God Stats
7W - 8L
1,383 SR
Queue Stats
7W - 8L
1,388 Elo+
Party 2
Awilix
Awilix
Xoriatus
Awilix
Level 84
God Stats
4W - 3L
1,701 SR
Queue Stats
38W - 39L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cieriah
Izanami
12
5 / 0 / 7
8,735
728
12,251
8,799
3,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 8
8,105
675
2,561
9,699
9,151
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 1 / 8
8,516
710
6,892
5,604
2,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 3 / 1
7,367
614
6,696
10,531
12,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 4 / 1
7,090
591
7,403
7,090
2,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Xoriatus
Awilix
10
1 / 5 / 0
6,991
583
6,043
9,781
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
W
Izanami
Cieriah
Izanami
5
0
7
8.5
L
0
4
1
0.13
W
3
0
8
7
L
Awilix
Xoriatus
Awilix
1
5
0
0.2
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,704
Damage
20,142
24,102
Taken
27,402
14,422
Mitigated
17,952
3,318
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,696
931
207
1,448
10,531
12,445
0
3,111
7,420
13,773
0
W
Izanami
Cieriah
Izanami
12,251
6,245
0
1,281
8,799
3,153
745
2,811
5,988
0
36,738
L
7,403
1,496
0
1,550
7,090
2,191
195
3,764
3,326
0
26,979
W
2,561
341
0
346
9,699
9,151
150
3,192
6,507
4,763
0
L
Awilix
Xoriatus
Awilix
6,043
1,855
0
724
9,781
3,316
0
2,946
6,835
0
19,947
W
6,892
696
1,275
416
5,604
2,118
417
973
4,631
23,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
21,448
116
Minions Killed
100
4
Camps Cleared
5
643,138
Distance Traveled
691,208
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,367
614
11
1
0
228,186
1
W
Izanami
8,735
728
65
5
2
210,969
0
L
Neith
7,090
591
59
5
0
220,999
1
W
Sobek
8,105
675
3
0
0
211,483
4
L
Awilix
6,991
583
30
3
5
242,023
0
W
Nox
8,516
710
48
4
2
220,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role