Player Matchup

Nemesis
Nemesis
Ashbro332
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SheWantsRevnge
Cthulhu
Level 24
God Stats
0W - 1L
1,223 SR
Queue Stats
2W - 5L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
SparkleKiddo
Nu Wa
Level 66
God Stats
10W - 4L
1,669 SR
Queue Stats
57W - 58L
1,469 Elo+
Solo
Sol
Sol
SplattrQueen13
Sol
Level 56
God Stats
0W - 1L
1,472 SR
Queue Stats
18W - 34L
1,377 Elo+
Party 2
Mulan
Mulan
tonydavila
Mulan
Level 158
God Stats
1W - 3L
1,339 SR
Queue Stats
61W - 55L
1,585 Elo+
Party 1
Team Averages
Level 61
1,441 SR
1,484 Elo+

VS

Team Averages
Level 78
1,411 SR
1,505 Elo+
Charybdis
Charybdis
MURPHYSxLAWYER
Charybdis
Level 138
God Stats
2W - 1L
1,173 SR
Queue Stats
45W - 61L
1,489 Elo+
Solo
Merlin
Merlin
Pozol
Merlin
Level 108
God Stats
2W - 0L
1,198 SR
Queue Stats
80W - 72L
1,486 Elo+
Solo
Guan Yu
Guan Yu
Razphel
Guan Yu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,518 Elo+
Party 3
Nike
Nike
Toriwest
Nike
Level 38
God Stats
2W - 0L
1,715 SR
Queue Stats
64W - 49L
1,544 Elo+
Party 3
Nox
Nox
Tygrend
Nox
Level 60
God Stats
5W - 8L
1,469 SR
Queue Stats
133W - 144L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ashbro332
Nemesis
15
0 / 14 / 2
8,424
842
1,196
18,823
5,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 4 / 2
9,233
923
9,411
15,224
10,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 1
9,067
907
14,877
7,753
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 2
8,689
869
7,076
9,860
3,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
15
2 / 3 / 1
9,228
923
9,421
16,042
9,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

144

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MURPHYSxLAWYER
Charybdis
18
15 / 0 / 12
12,053
1,205
23,171
10,050
4,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Pozol
Merlin
17
7 / 2 / 13
10,443
1,044
14,631
6,740
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Razphel
Guan Yu
17
3 / 0 / 17
9,830
983
10,073
11,863
10,720
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
17
1 / 0 / 19
9,758
976
6,454
9,128
9,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
17
2 / 2 / 19
9,704
970
8,836
7,227
3,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
108
4
Kills
28
28
Deaths
4
8
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ashbro332
Nemesis
0
14
2
0.07
W
Charybdis
MURPHYSxLAWYER
Charybdis
15
0
12
21
W
Merlin
Pozol
Merlin
7
2
13
6.75
W
Guan Yu
Razphel
Guan Yu
3
0
17
11.5
L
1
4
2
0.5
L
1
3
1
0.5
L
0
4
2
0.25
W
Nike
1
0
19
10.5
W
Nox
2
2
19
5.75
L
Mulan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,981
Damage
63,165
67,702
Taken
45,008
30,526
Mitigated
31,067
6,916
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ashbro332
Nemesis
1,196
424
0
582
18,823
5,123
0
6,764
11,928
0
10,417
W
Charybdis
MURPHYSxLAWYER
Charybdis
23,171
15,095
0
3,226
10,050
4,247
0
5,820
4,044
0
35,391
W
Merlin
Pozol
Merlin
14,631
593
0
0
6,740
2,845
0
5,165
1,429
45,992
0
W
Guan Yu
Razphel
Guan Yu
10,073
729
2,892
4,196
11,863
10,720
0
7,646
3,829
0
24,395
L
9,411
58
172
295
15,224
10,350
0
3,753
11,249
31,226
0
L
14,877
2,815
435
734
7,753
2,327
0
3,539
4,027
38,755
0
L
7,076
1,958
21
1,264
9,860
3,044
0
4,284
5,488
20,041
0
W
Nike
6,454
714
0
620
9,128
9,875
0
6,864
1,824
0
24,692
W
Nox
8,836
806
497
1,091
7,227
3,380
0
4,539
2,518
28,921
0
L
Mulan
9,421
1,913
0
3,413
16,042
9,682
0
5,127
10,748
0
23,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
51,788
191
Minions Killed
227
4
Camps Cleared
7
829,149
Distance Traveled
961,048
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,424
842
14
1
0
133,984
0
W
Charybdis
12,053
1,205
33
3
2
191,935
0
W
Merlin
10,443
1,044
61
6
2
188,071
2
W
Guan Yu
9,830
983
39
4
0
202,346
1
L
Cthulhu
9,233
923
54
5
1
207,125
0
L
Nu Wa
9,067
907
61
6
0
172,057
0
L
Sol
8,689
869
32
3
0
141,012
0
W
Nike
9,758
976
49
5
0
205,416
0
W
Nox
9,704
970
45
5
3
173,280
0
L
Mulan
9,228
923
30
3
3
174,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role