Player Matchup

Sol
Sol
BlitzGD
Sol
Level 87
God Stats
7W - 4L
1,131 SR
Queue Stats
266W - 297L
1,378 Elo+
Solo
Danzaburou
Danzaburou
MunchiMaiden
Danzaburou
Level 127
God Stats
10W - 5L
1,582 SR
Queue Stats
122W - 114L
1,452 Elo+
Party 2
Thanatos
Thanatos
lts Metro
Thanatos
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,281 Elo+
Party 3
Atlas
Atlas
xCapnKiddx
Atlas
Level 68
God Stats
8W - 3L
1,437 SR
Queue Stats
12W - 5L
1,450 Elo+
Party 3
Persephone
Persephone
xXOmnusXx
Persephone
Level 124
God Stats
26W - 21L
1,583 SR
Queue Stats
83W - 82L
1,431 Elo+
Party 2
Team Averages
Level 93
1,447 SR
1,398 Elo+

VS

Team Averages
Level 82
1,336 SR
1,284 Elo+
Hades
Hades
AngelGloria15
Hades
Level 88
God Stats
6W - 9L
1,395 SR
Queue Stats
371W - 418L
1,347 Elo+
Solo
Yemoja
Yemoja
BlueDynamite524
Yemoja
Level 79
God Stats
69W - 131L
1,386 SR
Queue Stats
390W - 646L
1,297 Elo+
Party 1
Kali
Kali
JustBanzo
Kali
Level 156
God Stats
26W - 27L
1,435 SR
Queue Stats
322W - 350L
1,336 Elo+
Solo
Izanami
Izanami
TheJanitor9420
Izanami
Level 29
God Stats
4W - 18L
1,235 SR
Queue Stats
78W - 170L
1,126 Elo+
Party 1
Erlang Shen
Erlang Shen
mad-dog24
Erlang Shen
Level 60
God Stats
0W - 4L
1,230 SR
Queue Stats
183W - 233L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
2 / 0 / 0
11,272
593
11,612
11,753
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
MunchiMaiden
Danzaburou
16
11 / 1 / 3
10,891
573
19,104
11,473
4,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
lts Metro
Thanatos
18
5 / 3 / 6
11,013
580
9,304
15,142
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
15
2 / 2 / 10
9,602
505
5,265
14,523
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
xXOmnusXx
Persephone
14
2 / 2 / 3
9,756
513
11,444
8,446
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 0
9,743
513
12,753
16,313
6,684
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 2
8,235
433
4,080
14,409
8,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
13
0 / 5 / 3
7,850
413
4,548
15,039
4,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 2
7,071
372
5,174
15,377
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
mad-dog24
Erlang Shen
17
0 / 2 / 0
9,877
520
8,061
16,144
11,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
22
Kills
8
8
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
W
Sol
2
0
0
2
L
2
4
2
0.75
L
Kali
0
5
3
0.3
W
Danzaburou
MunchiMaiden
Danzaburou
11
1
3
12.5
L
0
8
2
0.13
W
Thanatos
lts Metro
Thanatos
5
3
6
2.67
L
Erlang Shen
mad-dog24
Erlang Shen
0
2
0
0
W
Atlas
2
2
10
3.5
W
Persephone
xXOmnusXx
Persephone
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,729
Damage
34,616
61,337
Taken
77,282
35,412
Mitigated
34,300
34,598
Healing
23,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,753
1,500
777
7,841
16,313
6,684
102
6,512
9,397
61,810
0
W
Sol
11,612
6,605
0
8,940
11,753
5,880
2,747
0
11,753
72,898
8,552
L
4,080
786
3,318
3,373
14,409
8,551
326
4,560
9,611
19,093
0
L
Kali
4,548
2,786
0
2,121
15,039
4,723
0
2,726
12,257
0
44,140
W
Danzaburou
MunchiMaiden
Danzaburou
19,104
8,187
0
4,380
11,473
4,419
2,648
4,214
7,259
0
65,883
L
5,174
3,838
0
1,577
15,377
3,166
1,058
2,688
12,623
0
37,436
W
Thanatos
lts Metro
Thanatos
9,304
4,235
212
12,979
15,142
6,161
693
3,985
11,157
0
75,866
L
Erlang Shen
mad-dog24
Erlang Shen
8,061
4,101
506
3,603
16,144
11,176
0
9,698
6,446
0
71,875
W
Atlas
5,265
2,163
0
3,686
14,523
16,108
124
3,681
10,842
29,217
0
W
Persephone
xXOmnusXx
Persephone
11,444
711
712
3,689
8,446
2,844
1,465
4,951
3,493
51,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,534
Gold Earned
42,776
543
Minions Killed
457
0
Camps Cleared
0
1,698,843
Distance Traveled
1,661,088
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,743
513
104
5
0
319,979
4
W
Sol
11,272
593
145
8
0
297,488
2
L
Yemoja
8,235
433
33
2
0
309,780
2
L
Kali
7,850
413
85
4
0
389,017
7
W
Danzaburou
10,891
573
118
6
0
344,124
3
L
Izanami
7,071
372
71
4
0
292,683
1
W
Thanatos
11,013
580
134
7
0
353,687
0
L
Erlang Shen
9,877
520
164
9
0
349,629
1
W
Atlas
9,602
505
39
2
0
346,602
0
W
Persephone
9,756
513
107
6
0
356,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role