Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Miss Mad Moxxxi
Merlin
Level 149
God Stats
2W - 4L
1,410 SR
Queue Stats
287W - 307L
1,519 Elo+
Solo
Khepri
Khepri
dahiguerag
Khepri
Level 122
God Stats
1W - 0L
1,704 SR
Queue Stats
11W - 8L
1,528 Elo+
Solo
Fenrir
Fenrir
firezombieclown
Fenrir
Level 116
God Stats
1W - 1L
1,314 SR
Queue Stats
194W - 204L
1,523 Elo+
Solo
Ullr
Ullr
slushpupppy
Ullr
Level 73
God Stats
2W - 2L
1,188 SR
Queue Stats
191W - 149L
1,585 Elo+
Party 1
Team Averages
Level 110
1,423 SR
1,531 Elo+

VS

Team Averages
Level 98
1,457 SR
1,564 Elo+
Pele
Pele
Expliclt
Pele
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,709 Elo+
Party 2
Scylla
Scylla
RedPandaMelody
Scylla
Level 109
God Stats
0W - 2L
1,311 SR
Queue Stats
7W - 12L
1,497 Elo+
Party 2
Ganesha
Ganesha
TheParagon
Ganesha
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 2
Cthulhu
Cthulhu
matthewjc7
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 40L
1,422 Elo+
Solo
Thanatos
Thanatos
pawinch
Thanatos
Level 146
God Stats
0W - 1L
1,473 SR
Queue Stats
75W - 90L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
11 / 3 / 8
10,722
894
19,031
10,632
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 2 / 17
10,982
915
13,318
11,483
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
dahiguerag
Khepri
15
1 / 3 / 18
9,786
816
5,982
14,387
17,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 3 / 14
11,189
932
12,533
21,900
16,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 3 / 15
9,307
776
8,501
10,080
3,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 10 / 7
8,957
746
9,338
15,973
5,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
4 / 5 / 3
9,785
815
16,701
12,424
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
TheParagon
Ganesha
17
0 / 3 / 10
9,467
789
8,192
15,332
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
matthewjc7
Cthulhu
15
1 / 3 / 10
8,576
715
8,974
10,210
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
pawinch
Thanatos
16
6 / 6 / 2
9,864
822
9,801
11,735
4,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
27
Kills
13
14
Deaths
27
72
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
11
3
8
5
L
Pele
2
10
7
0.55
W
4
2
17
6.25
L
4
5
3
1.1
L
Ganesha
TheParagon
Ganesha
0
3
10
1.67
W
Khepri
dahiguerag
Khepri
1
3
18
3.33
W
9
3
14
5.33
L
Cthulhu
matthewjc7
Cthulhu
1
3
10
2
L
Thanatos
pawinch
Thanatos
6
6
2
1.17
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,365
Damage
53,006
68,482
Taken
65,674
47,286
Mitigated
43,005
28,108
Healing
21,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
19,031
9,916
2,165
2,506
10,632
5,213
2,993
5,230
5,154
0
39,903
L
Pele
9,338
879
1,035
1,811
15,973
5,349
0
3,350
12,623
0
21,206
W
13,318
1,357
3,448
4,706
11,483
4,356
1,025
5,796
5,482
38,836
0
L
16,701
1,162
1,997
4,582
12,424
4,639
836
4,154
8,270
27,843
0
L
Ganesha
TheParagon
Ganesha
8,192
1,037
541
2,713
15,332
17,610
191
4,313
11,019
14,310
0
W
Khepri
dahiguerag
Khepri
5,982
294
1,057
3,000
14,387
17,317
190
6,838
6,853
11,737
0
W
12,533
3,060
1,479
7,904
21,900
16,697
877
8,560
12,750
322
17,566
L
Cthulhu
matthewjc7
Cthulhu
8,974
298
41
2,173
10,210
10,461
330
3,997
6,213
15,147
0
L
Thanatos
pawinch
Thanatos
9,801
3,717
793
6,095
11,735
4,946
397
3,754
7,981
0
16,788
W
8,501
4,213
1,063
780
10,080
3,703
1,480
5,390
4,376
0
16,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,986
Gold Earned
46,649
133
Minions Killed
107
0
Camps Cleared
0
1,105,445
Distance Traveled
1,044,732
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,722
894
38
3
0
197,793
1
L
Pele
8,957
746
31
3
0
186,549
0
W
Merlin
10,982
915
57
5
0
215,055
1
L
Scylla
9,785
815
32
3
0
218,828
1
L
Ganesha
9,467
789
0
0
0
227,396
3
W
Khepri
9,786
816
12
1
0
238,806
0
W
Fenrir
11,189
932
9
1
0
234,174
1
L
Cthulhu
8,576
715
30
3
0
221,655
0
L
Thanatos
9,864
822
14
1
0
190,304
0
W
Ullr
9,307
776
17
1
0
219,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role