Player Matchup

Loki
Loki
BooUS
Loki
Level 69
God Stats
4W - 3L
1,699 SR
Queue Stats
7W - 5L
1,705 Elo+
Party 1
Izanami
Izanami
FrogGuy33
Izanami
Level 105
God Stats
1W - 2L
1,547 SR
Queue Stats
3W - 7L
1,423 Elo+
Party 1
Xing Tian
Xing Tian
N0RAGAMl
Xing Tian
Level 129
God Stats
3W - 3L
1,639 SR
Queue Stats
22W - 33L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
TricupidBrute27
Kukulkan
Level 100
God Stats
0W - 2L
1,677 SR
Queue Stats
8W - 12L
1,482 Elo+
Party 1
Arachne
Arachne
ÏceÅge
Arachne
Level 159
God Stats
0W - 2L
1,704 SR
Queue Stats
3W - 8L
1,521 Elo+
Party 1
Team Averages
Level 112
1,653 SR
1,531 Elo+

VS

Team Averages
Level 109
1,629 SR
1,588 Elo+
Sun Wukong
Sun Wukong
DÖÑG
Sun Wukong
Level 120
God Stats
11W - 12L
1,581 SR
Queue Stats
264W - 225L
1,580 Elo+
Party 2
Hou Yi
Hou Yi
LÏGMÃ
Hou Yi
Level 83
God Stats
3W - 0L
1,845 SR
Queue Stats
94W - 71L
1,654 Elo+
Party 2
Khepri
Khepri
gaykinator
Khepri
Level 107
God Stats
4W - 4L
1,619 SR
Queue Stats
120W - 112L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
mynutsareyummy
Ne Zha
Level 114
God Stats
10W - 15L
1,506 SR
Queue Stats
220W - 198L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
ŠÜGMÃ
Baron Samedi
Level 123
God Stats
9W - 11L
1,592 SR
Queue Stats
326W - 266L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BooUS
Loki
10
3 / 6 / 1
6,752
482
3,182
8,702
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
FrogGuy33
Izanami
12
1 / 5 / 2
7,048
503
4,348
7,562
1,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
N0RAGAMl
Xing Tian
9
0 / 3 / 2
6,097
436
4,561
10,066
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
10
1 / 8 / 1
6,528
466
4,433
8,572
4,242
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
ÏceÅge
Arachne
11
1 / 7 / 0
6,550
468
4,891
14,000
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DÖÑG
Sun Wukong
13
4 / 0 / 9
8,282
592
9,522
9,005
7,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
LÏGMÃ
Hou Yi
14
8 / 1 / 2
8,397
600
8,875
6,086
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
gaykinator
Khepri
12
1 / 2 / 15
7,962
569
4,056
9,381
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
9 / 3 / 3
9,262
662
7,875
13,192
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ŠÜGMÃ
Baron Samedi
15
7 / 0 / 3
9,108
651
7,805
7,181
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
29
29
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
BooUS
Loki
3
6
1
0.58
W
Sun Wukong
DÖÑG
Sun Wukong
4
0
9
8.5
L
Izanami
FrogGuy33
Izanami
1
5
2
0.4
W
Hou Yi
LÏGMÃ
Hou Yi
8
1
2
9
L
Xing Tian
N0RAGAMl
Xing Tian
0
3
2
0.33
L
Kukulkan
1
8
1
0.19
W
Khepri
gaykinator
Khepri
1
2
15
4.25
W
9
3
3
3.5
L
Arachne
ÏceÅge
Arachne
1
7
0
0.14
W
Baron Samedi
ŠÜGMÃ
Baron Samedi
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,415
Damage
38,133
48,902
Taken
44,845
21,958
Mitigated
28,763
8,122
Healing
19,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BooUS
Loki
3,182
874
0
815
8,702
3,520
0
1,808
6,638
0
27,749
W
Sun Wukong
DÖÑG
Sun Wukong
9,522
1,498
0
2,163
9,005
7,813
917
1,821
7,184
6,683
40,787
L
Izanami
FrogGuy33
Izanami
4,348
3,033
0
1,414
7,562
1,419
534
1,056
6,506
0
42,864
W
Hou Yi
LÏGMÃ
Hou Yi
8,875
5,539
0
3,358
6,086
1,999
972
1,062
5,024
0
51,609
L
Xing Tian
N0RAGAMl
Xing Tian
4,561
320
0
1,089
10,066
7,593
0
4,508
5,317
15,550
0
L
Kukulkan
4,433
331
0
207
8,572
4,242
351
4,777
3,472
32,904
0
W
Khepri
gaykinator
Khepri
4,056
524
526
2,632
9,381
9,965
0
2,049
7,332
13,824
0
W
7,875
3,246
0
6,060
13,192
5,517
0
1,963
11,229
0
60,601
L
Arachne
ÏceÅge
Arachne
4,891
2,757
0
4,597
14,000
5,184
560
1,010
12,402
0
30,083
W
Baron Samedi
ŠÜGMÃ
Baron Samedi
7,805
686
1,212
3,491
7,181
3,469
758
2,166
5,015
63,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
43,011
285
Minions Killed
467
0
Camps Cleared
0
1,319,547
Distance Traveled
1,440,163
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,752
482
49
4
0
276,394
0
W
Sun Wukong
8,282
592
82
6
0
293,649
5
L
Izanami
7,048
503
90
6
0
245,412
1
W
Hou Yi
8,397
600
95
7
0
237,131
1
L
Xing Tian
6,097
436
22
2
0
276,808
4
L
Kukulkan
6,528
466
70
5
0
242,026
2
W
Khepri
7,962
569
23
2
0
300,548
5
W
Ne Zha
9,262
662
129
9
0
305,288
3
L
Arachne
6,550
468
54
4
0
278,907
4
W
Baron Samedi
9,108
651
138
10
0
303,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role