Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CONTRAx360
Kukulkan
Level 126
God Stats
4W - 3L
1,520 SR
Queue Stats
177W - 182L
1,422 Elo+
Solo
Izanami
Izanami
DiddyDoDatt
Izanami
Level 90
God Stats
5W - 7L
1,442 SR
Queue Stats
340W - 364L
1,426 Elo+
Party 1
Terra
Terra
KageYami
Terra
Level 149
God Stats
4W - 4L
1,421 SR
Queue Stats
167W - 178L
1,392 Elo+
Party 1
Bacchus
Bacchus
SkreenLooker
Bacchus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,722 Elo+
Party 1
Team Averages
Level 119
1,477 SR
1,493 Elo+

VS

Team Averages
Level 88
1,503 SR
1,450 Elo+
Chaac
Chaac
DanzNextLife
Chaac
Level 150
God Stats
1W - 1L
1,493 SR
Queue Stats
41W - 49L
1,440 Elo+
Solo
Horus
Horus
Ghostgate18
Horus
Level 103
God Stats
0W - 1L
1,520 SR
Queue Stats
3W - 8L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JETSAndretti571
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
MtnDewPirate
Kuzenbo
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 143L
1,472 Elo+
Solo
Thanatos
Thanatos
xXOnceCrimsonXx
Thanatos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 93L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 2 / 14
9,401
723
13,715
12,093
5,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
CONTRAx360
Kukulkan
16
3 / 3 / 14
9,602
739
19,145
11,687
4,669
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DiddyDoDatt
Izanami
17
6 / 3 / 8
10,044
773
16,793
11,794
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
KageYami
Terra
16
2 / 1 / 15
10,041
772
6,613
10,831
12,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
SkreenLooker
Bacchus
18
7 / 1 / 13
10,351
796
7,266
11,780
18,936
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,623
663
12,035
16,586
14,205
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 3 / 5
9,639
741
10,985
14,620
11,008
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
JETSAndretti571
Morgan Le Fay
16
2 / 4 / 6
9,119
701
11,950
11,880
4,871
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MtnDewPirate
Kuzenbo
16
1 / 3 / 5
8,584
660
6,280
17,102
24,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
11
1 / 7 / 1
7,225
556
8,239
10,968
4,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
21
Kills
8
10
Deaths
21
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
14
5
W
Kukulkan
CONTRAx360
Kukulkan
3
3
14
3.33
L
1
4
1
0.38
W
Izanami
DiddyDoDatt
Izanami
6
3
8
3.33
L
3
3
5
1.83
L
Morgan Le Fay
JETSAndretti571
Morgan Le Fay
2
4
6
1.25
W
Terra
KageYami
Terra
2
1
15
9.5
L
Kuzenbo
MtnDewPirate
Kuzenbo
1
3
5
1.17
W
Bacchus
SkreenLooker
Bacchus
7
1
13
13.5
L
Thanatos
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,532
Damage
49,489
58,185
Taken
71,156
47,807
Mitigated
58,717
32,499
Healing
29,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,715
7,088
1,676
1,485
12,093
5,485
1,461
4,301
7,792
0
26,846
W
Kukulkan
CONTRAx360
Kukulkan
19,145
1,550
2,356
2,177
11,687
4,669
422
3,438
8,249
38,322
0
L
12,035
752
1,135
6,129
16,586
14,205
270
7,548
9,038
1,361
28,927
W
Izanami
DiddyDoDatt
Izanami
16,793
7,067
991
641
11,794
6,226
1,122
3,828
7,966
0
36,479
L
10,985
5,327
6,363
5,170
14,620
11,008
315
5,520
9,100
48
18,167
L
Morgan Le Fay
JETSAndretti571
Morgan Le Fay
11,950
1,714
1,471
2,151
11,880
4,871
313
7,266
4,614
25,353
0
W
Terra
KageYami
Terra
6,613
715
15,814
6,090
10,831
12,491
192
3,306
7,525
10,748
0
L
Kuzenbo
MtnDewPirate
Kuzenbo
6,280
2,299
1,893
1,588
17,102
24,633
11
7,292
9,810
14,431
0
W
Bacchus
SkreenLooker
Bacchus
7,266
1,213
707
562
11,780
18,936
310
3,892
7,888
10,682
0
L
Thanatos
8,239
2,252
588
3,321
10,968
4,000
0
5,398
5,570
0
10,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,439
Gold Earned
43,190
142
Minions Killed
114
0
Camps Cleared
0
1,218,477
Distance Traveled
1,169,681
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,401
723
34
3
0
218,691
0
W
Kukulkan
9,602
739
47
4
0
237,852
0
L
Chaac
8,623
663
39
3
0
244,737
1
W
Izanami
10,044
773
49
4
0
208,627
0
L
Horus
9,639
741
24
2
0
257,115
0
L
Morgan Le Fay
9,119
701
28
2
0
208,737
2
W
Terra
10,041
772
5
0
0
289,630
0
L
Kuzenbo
8,584
660
17
1
0
248,273
0
W
Bacchus
10,351
796
7
1
0
263,677
0
L
Thanatos
7,225
556
6
0
0
210,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role