Player Matchup

Baron Samedi
Baron Samedi
DaintyKitten950
Baron Samedi
Level 104
God Stats
7W - 7L
1,582 SR
Queue Stats
187W - 167L
1,537 Elo+
Party 1
Izanami
Izanami
Doressu
Izanami
Level 109
God Stats
3W - 1L
1,242 SR
Queue Stats
455W - 435L
1,596 Elo+
Party 1
Arachne
Arachne
KumBucha
Arachne
Level 110
God Stats
11W - 5L
1,682 SR
Queue Stats
463W - 449L
1,558 Elo+
Party 1
Mulan
Mulan
SuckingTiddies
Mulan
Level 104
God Stats
10W - 6L
1,522 SR
Queue Stats
142W - 150L
1,544 Elo+
Party 1
Bacchus
Bacchus
olegarino
Bacchus
Level 47
God Stats
4W - 3L
1,494 SR
Queue Stats
112W - 115L
1,493 Elo+
Solo
Team Averages
Level 95
1,504 SR
1,546 Elo+

VS

Team Averages
Level 80
1,507 SR
1,556 Elo+
Athena
Athena
Batdon
Athena
Level 68
God Stats
4W - 4L
1,606 SR
Queue Stats
92W - 89L
1,596 Elo+
Party 3
Chiron
Chiron
Matchbox2O
Chiron
Level 84
God Stats
3W - 4L
1,735 SR
Queue Stats
190W - 183L
1,583 Elo+
Party 3
Agni
Agni
NictusWolf
Agni
Level 84
God Stats
0W - 2L
1,311 SR
Queue Stats
311W - 283L
1,542 Elo+
Solo
Hou Yi
Hou Yi
TheRealFuture
Hou Yi
Level 96
God Stats
4W - 11L
1,279 SR
Queue Stats
373W - 358L
1,518 Elo+
Party 2
Osiris
Osiris
rasberrypie
Osiris
Level 69
God Stats
8W - 9L
1,606 SR
Queue Stats
350W - 329L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaintyKitten950
Baron Samedi
10
5 / 1 / 2
6,196
563
4,544
4,709
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Doressu
Izanami
10
3 / 2 / 2
6,588
599
4,971
5,498
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
KumBucha
Arachne
12
5 / 1 / 4
6,976
634
5,243
9,945
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 4
6,275
570
4,203
9,809
4,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
olegarino
Bacchus
9
1 / 1 / 8
6,035
549
4,107
7,257
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Batdon
Athena
8
1 / 3 / 2
5,248
477
2,984
7,663
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Matchbox2O
Chiron
10
3 / 4 / 0
6,134
558
4,870
7,927
2,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 1
5,332
485
2,882
4,855
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 5 / 2
6,323
575
4,328
9,432
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
11
3 / 2 / 2
6,784
617
7,569
6,547
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
9
9
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
Batdon
Athena
1
3
2
0.67
W
Baron Samedi
DaintyKitten950
Baron Samedi
5
1
2
6
W
Izanami
Doressu
Izanami
3
2
2
2
W
Arachne
KumBucha
Arachne
5
1
4
7
L
Chiron
Matchbox2O
Chiron
3
4
0
0.75
L
0
3
1
0.17
W
2
4
4
1
L
2
5
2
0.6
W
Bacchus
olegarino
Bacchus
1
1
8
5
L
Osiris
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,068
Damage
22,633
37,218
Taken
36,424
16,587
Mitigated
14,202
13,006
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Batdon
Athena
2,984
839
0
1,400
7,663
3,986
0
2,176
5,447
9,968
0
W
Baron Samedi
DaintyKitten950
Baron Samedi
4,544
515
591
1,434
4,709
1,550
498
1,265
3,276
25,223
0
W
Izanami
Doressu
Izanami
4,971
3,808
0
1,001
5,498
1,263
508
950
4,548
0
38,903
W
Arachne
KumBucha
Arachne
5,243
3,140
0
2,564
9,945
3,400
28
1,272
8,585
0
41,157
L
Chiron
Matchbox2O
Chiron
4,870
1,204
243
2,212
7,927
2,067
515
1,650
6,215
0
32,341
L
2,882
122
0
605
4,855
1,250
0
1,688
3,167
23,320
0
W
4,203
567
0
4,084
9,809
4,710
508
942
8,803
0
24,746
L
4,328
1,329
0
3,390
9,432
2,658
0
2,148
7,211
0
36,610
W
Bacchus
olegarino
Bacchus
4,107
235
650
2,682
7,257
5,664
114
1,104
6,140
13,113
0
L
Osiris
7,569
3,378
204
2,424
6,547
4,241
0
989
5,299
0
35,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,070
Gold Earned
29,821
300
Minions Killed
295
0
Camps Cleared
0
1,042,781
Distance Traveled
1,008,282
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,248
477
13
1
0
210,673
1
W
Baron Samedi
6,196
563
55
5
0
202,094
4
W
Izanami
6,588
599
97
9
0
188,136
3
W
Arachne
6,976
634
66
6
0
234,119
0
L
Chiron
6,134
558
80
7
0
204,487
1
L
Agni
5,332
485
58
5
0
198,433
2
W
Mulan
6,275
570
63
6
0
205,081
1
L
Hou Yi
6,323
575
66
6
0
187,571
0
W
Bacchus
6,035
549
19
2
0
213,351
3
L
Osiris
6,784
617
78
7
0
207,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role