Player Matchup

Cerberus
Cerberus
Delta2-5-DOA
Cerberus
Level 156
God Stats
8W - 8L
1,525 SR
Queue Stats
358W - 365L
1,436 Elo+
Party 2
Awilix
Awilix
Loskai-_-UwU
Awilix
Level 159
God Stats
4W - 6L
1,459 SR
Queue Stats
533W - 551L
1,443 Elo+
Party 2
Artemis
Artemis
MLG329
Artemis
Level 113
God Stats
2W - 3L
1,355 SR
Queue Stats
171W - 156L
1,502 Elo+
Party 3
Sol
Sol
TTV RoyalB
Sol
Level 100
God Stats
10W - 8L
1,544 SR
Queue Stats
199W - 181L
1,483 Elo+
Party 3
Horus
Horus
tjizzle97
Horus
Level 138
God Stats
3W - 1L
1,635 SR
Queue Stats
122W - 119L
1,526 Elo+
Solo
Team Averages
Level 133
1,504 SR
1,478 Elo+

VS

Team Averages
Level 109
1,648 SR
1,499 Elo+
Bellona
Bellona
EnviousAngel-
Bellona
Level 127
God Stats
2W - 2L
1,665 SR
Queue Stats
260W - 265L
1,497 Elo+
Party 1
Eset
Eset
IM_GoNna_CrYyYyY
Eset
Level 98
God Stats
3W - 1L
1,902 SR
Queue Stats
140W - 126L
1,505 Elo+
Solo
Sylvanus
Sylvanus
KNIGHTWOLFS14
Sylvanus
Level 144
God Stats
28W - 13L
1,681 SR
Queue Stats
111W - 85L
1,509 Elo+
Solo
Amaterasu
Amaterasu
TTV-Franddly
Amaterasu
Level 87
God Stats
11W - 10L
1,580 SR
Queue Stats
231W - 216L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
auskel
Danzaburou
Level 87
God Stats
1W - 1L
1,411 SR
Queue Stats
196W - 218L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Delta2-5-DOA
Cerberus
17
2 / 3 / 19
12,914
497
11,805
34,368
43,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
20
15 / 3 / 6
16,779
645
21,385
25,504
9,882
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
MLG329
Artemis
20
9 / 6 / 9
14,198
546
28,663
23,674
8,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 4 / 12
14,538
559
21,620
21,368
8,568
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Horus
tjizzle97
Horus
19
3 / 1 / 19
13,453
517
14,643
25,351
33,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
5 / 4 / 0
12,627
486
18,256
24,766
34,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 10 / 5
11,613
447
15,778
20,914
9,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
KNIGHTWOLFS14
Sylvanus
17
3 / 8 / 10
11,902
458
13,712
30,362
40,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
TTV-Franddly
Amaterasu
17
1 / 8 / 3
10,654
410
10,864
31,457
15,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
auskel
Danzaburou
18
6 / 7 / 5
13,040
502
27,690
25,333
10,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
37
Kills
17
17
Deaths
37
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Delta2-5-DOA
Cerberus
2
3
19
3.83
L
Bellona
5
4
0
1.25
L
2
10
5
0.45
L
Sylvanus
KNIGHTWOLFS14
Sylvanus
3
8
10
1
W
Awilix
15
3
6
6
W
Artemis
MLG329
Artemis
9
6
9
2.25
W
8
4
12
3.5
L
Amaterasu
TTV-Franddly
Amaterasu
1
8
3
0.31
L
Danzaburou
auskel
Danzaburou
6
7
5
1.21
W
Horus
tjizzle97
Horus
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,116
Damage
86,300
130,265
Taken
132,832
103,767
Mitigated
110,312
66,310
Healing
43,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Delta2-5-DOA
Cerberus
11,805
241
1,608
13,223
34,368
43,348
349
8,622
25,488
46,695
0
L
Bellona
18,256
1,899
0
5,991
24,766
34,876
710
4,431
19,385
22,022
63,542
L
15,778
1,155
2,570
3,596
20,914
9,379
469
9,093
11,536
80,911
0
L
Sylvanus
KNIGHTWOLFS14
Sylvanus
13,712
3,726
4,631
7,158
30,362
40,818
215
11,314
18,766
36,535
0
W
Awilix
21,385
8,012
0
10,005
25,504
9,882
90
5,448
19,911
0
166,986
W
Artemis
MLG329
Artemis
28,663
16,734
0
9,348
23,674
8,229
4,762
8,126
15,355
0
97,690
W
21,620
5,597
0
10,791
21,368
8,568
8,528
7,817
13,455
94,718
0
L
Amaterasu
TTV-Franddly
Amaterasu
10,864
3,187
0
8,647
31,457
15,198
350
8,333
22,712
0
73,727
L
Danzaburou
auskel
Danzaburou
27,690
15,079
1,049
9,534
25,333
10,041
2,226
5,027
20,253
0
96,961
W
Horus
tjizzle97
Horus
14,643
4,531
6,277
15,058
25,351
33,740
1,303
7,232
17,106
0
56,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,882
Gold Earned
59,836
630
Minions Killed
573
0
Camps Cleared
0
2,432,815
Distance Traveled
2,199,683
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,914
497
73
3
0
449,748
0
L
Bellona
12,627
486
158
6
0
455,185
1
L
Eset
11,613
447
135
5
0
406,749
4
L
Sylvanus
11,902
458
40
2
0
389,075
10
W
Awilix
16,779
645
197
8
0
575,286
0
W
Artemis
14,198
546
127
5
0
440,595
1
W
Sol
14,538
559
138
5
0
452,058
2
L
Amaterasu
10,654
410
104
4
0
527,158
4
L
Danzaburou
13,040
502
136
5
0
421,516
6
W
Horus
13,453
517
95
4
0
515,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role