Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
BillyDaFilthy-
Olorun
Level 105
God Stats
1W - 4L
1,066 SR
Queue Stats
306W - 355L
1,403 Elo+
Solo
Aphrodite
Aphrodite
Shockwave26319
Aphrodite
Level 69
God Stats
1W - 1L
1,574 SR
Queue Stats
47W - 47L
1,428 Elo+
Party 3
Cliodhna
Cliodhna
Tabris Sav
Cliodhna
Level 59
God Stats
1W - 0L
1,607 SR
Queue Stats
141W - 128L
1,392 Elo+
Party 4
Odin
Odin
burnt ostrich
Odin
Level 83
God Stats
2W - 1L
1,612 SR
Queue Stats
307W - 324L
1,456 Elo+
Party 4
Team Averages
Level 78
1,472 SR
1,436 Elo+

VS

Team Averages
Level 67
1,466 SR
1,388 Elo+
Achilles
Achilles
BrawlMight
Achilles
Level 49
God Stats
11W - 9L
1,662 SR
Queue Stats
146W - 150L
1,474 Elo+
Party 1
Zeus
Zeus
CriticalCross
Zeus
Level 124
God Stats
7W - 8L
1,501 SR
Queue Stats
581W - 571L
1,538 Elo+
Party 2
Izanami
Izanami
EZclapzz_3
Izanami
Level 14
God Stats
4W - 7L
1,338 SR
Queue Stats
7W - 13L
1,239 Elo+
Party 1
Neith
Neith
Wicked_Rose16
Neith
Level 43
God Stats
17W - 30L
1,328 SR
Queue Stats
58W - 87L
1,292 Elo+
Party 2
Atlas
Atlas
oreo351
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 348L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
13 / 2 / 2
10,381
519
17,961
15,019
6,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 1 / 3
10,728
536
7,396
15,215
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Shockwave26319
Aphrodite
15
1 / 1 / 13
9,870
494
9,173
8,574
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Tabris Sav
Cliodhna
17
5 / 1 / 3
10,377
519
6,686
14,106
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 4 / 3
11,264
563
14,932
16,075
8,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrawlMight
Achilles
14
4 / 5 / 2
8,861
443
13,891
20,244
19,233
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 7 / 2
9,894
495
19,713
12,276
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
EZclapzz_3
Izanami
12
0 / 5 / 4
7,829
391
3,201
12,923
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 7 / 3
8,200
410
4,662
10,664
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
oreo351
Atlas
12
1 / 7 / 2
8,086
404
4,383
19,066
10,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
31
Kills
9
9
Deaths
31
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
13
2
2
7
W
4
1
3
5.5
L
Achilles
BrawlMight
Achilles
4
5
2
1
L
3
7
2
0.57
L
Izanami
EZclapzz_3
Izanami
0
5
4
0.4
W
Aphrodite
Shockwave26319
Aphrodite
1
1
13
7.5
W
Cliodhna
Tabris Sav
Cliodhna
5
1
3
6.5
L
1
7
3
0.36
W
8
4
3
2.38
L
Atlas
oreo351
Atlas
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,148
Damage
45,850
68,989
Taken
75,173
34,912
Mitigated
40,764
34,908
Healing
19,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
17,961
10,929
0
4,511
15,019
6,228
2,618
3,493
11,442
0
74,656
W
7,396
2,308
832
9,254
15,215
5,628
0
12,009
2,532
68,485
0
L
Achilles
BrawlMight
Achilles
13,891
3,110
0
6,079
20,244
19,233
428
3,162
16,051
11,629
35,479
L
19,713
2,072
0
2,485
12,276
4,232
0
5,170
6,687
62,644
0
L
Izanami
EZclapzz_3
Izanami
3,201
1,677
0
4,347
12,923
3,641
0
1,577
11,149
0
42,000
W
Aphrodite
Shockwave26319
Aphrodite
9,173
1,571
4,207
5,396
8,574
8,454
756
3,758
4,734
39,636
0
W
Cliodhna
Tabris Sav
Cliodhna
6,686
553
0
5,549
14,106
5,905
648
4,368
9,440
0
70,796
L
4,662
1,688
0
862
10,664
3,491
0
1,414
9,152
0
42,607
W
14,932
2,716
0
5,159
16,075
8,697
0
2,385
13,678
0
62,575
L
Atlas
oreo351
Atlas
4,383
771
2,399
2,882
19,066
10,167
0
5,017
13,893
18,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,620
Gold Earned
42,870
565
Minions Killed
381
0
Camps Cleared
0
1,862,805
Distance Traveled
1,688,860
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,381
519
116
6
0
322,148
2
W
Olorun
10,728
536
145
7
0
391,625
4
L
Achilles
8,861
443
69
3
0
355,793
2
L
Zeus
9,894
495
109
5
0
327,563
8
L
Izanami
7,829
391
90
5
0
349,563
0
W
Aphrodite
9,870
494
56
3
0
361,739
0
W
Cliodhna
10,377
519
122
6
0
420,594
0
L
Neith
8,200
410
85
4
0
304,316
2
W
Odin
11,264
563
126
6
0
366,699
1
L
Atlas
8,086
404
28
1
0
351,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role