Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
gmedeiros13
Chronos
Level 133
God Stats
3W - 5L
1,391 SR
Queue Stats
338W - 343L
1,456 Elo+
Solo
Tyr
Tyr
lSeiya
Tyr
Level 65
God Stats
3W - 3L
1,509 SR
Queue Stats
46W - 56L
1,500 Elo+
Solo
Heimdallr
Heimdallr
pipoucabr
Heimdallr
Level 86
God Stats
1W - 1L
1,508 SR
Queue Stats
49W - 48L
1,541 Elo+
Solo
Team Averages
Level 114
1,482 SR
1,499 Elo+

VS

Team Averages
Level 130
1,555 SR
1,569 Elo+
Mercury
Mercury
Aleeexxis
Mercury
Level 148
God Stats
1W - 1L
1,405 SR
Queue Stats
577W - 519L
1,507 Elo+
Party 1
Mulan
Mulan
Paraguayo567
Mulan
Level 113
God Stats
7W - 3L
1,722 SR
Queue Stats
146W - 88L
1,628 Elo+
Party 1
Heimdallr
Heimdallr
SuperKirito
Heimdallr
Level 159
God Stats
8W - 10L
1,579 SR
Queue Stats
549W - 475L
1,582 Elo+
Party 1
Khepri
Khepri
Tal_DoMula-404
Khepri
Level 112
God Stats
19W - 22L
1,576 SR
Queue Stats
310W - 341L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bielfelipe
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,494 SR
Queue Stats
18W - 14L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 2 / 2
8,734
514
6,061
11,524
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
 
Athena
14
2 / 1 / 2
8,203
483
6,676
11,858
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
gmedeiros13
Chronos
16
0 / 0 / 1
9,369
551
5,266
10,628
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
lSeiya
Tyr
16
3 / 1 / 1
9,605
565
15,350
18,647
18,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
pipoucabr
Heimdallr
16
2 / 0 / 2
9,106
536
6,234
11,060
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aleeexxis
Mercury
13
0 / 4 / 0
7,471
439
4,548
13,184
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 0
8,507
500
14,844
20,147
15,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SuperKirito
Heimdallr
15
0 / 3 / 2
8,549
503
8,678
8,623
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 1
7,580
446
2,805
6,432
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
bielfelipe
Morgan Le Fay
14
1 / 1 / 1
8,186
482
9,571
7,973
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
4
4
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
2
2.5
W
Athena
 
Athena
2
1
2
3
L
Mercury
Aleeexxis
Mercury
0
4
0
0
L
2
3
0
0.67
L
Heimdallr
SuperKirito
Heimdallr
0
3
2
0.33
L
1
0
1
1.5
L
Morgan Le Fay
bielfelipe
Morgan Le Fay
1
1
1
1.5
W
Chronos
gmedeiros13
Chronos
0
0
1
0.5
W
Tyr
lSeiya
Tyr
3
1
1
3.5
W
Heimdallr
pipoucabr
Heimdallr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,587
Damage
40,446
63,717
Taken
56,359
40,455
Mitigated
32,606
26,615
Healing
19,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,061
1,882
0
2,185
11,524
5,261
0
2,465
8,986
0
61,650
W
Athena
 
Athena
6,676
1,330
397
2,953
11,858
8,656
0
3,750
7,973
30,802
0
L
Mercury
Aleeexxis
Mercury
4,548
2,469
0
4,476
13,184
4,256
0
2,053
11,131
0
56,858
L
14,844
3,010
0
9,633
20,147
15,324
0
1,478
18,669
5,716
56,233
L
Heimdallr
SuperKirito
Heimdallr
8,678
4,507
0
1,775
8,623
3,904
0
1,101
7,522
0
73,893
L
2,805
179
0
2,160
6,432
5,766
0
3,375
3,057
23,924
0
L
Morgan Le Fay
bielfelipe
Morgan Le Fay
9,571
1,111
0
1,787
7,973
3,356
0
3,935
4,038
66,176
0
W
Chronos
gmedeiros13
Chronos
5,266
2,448
0
3,766
10,628
4,026
818
6,003
4,625
70,178
0
W
Tyr
lSeiya
Tyr
15,350
2,056
0
11,732
18,647
18,185
0
1,157
16,201
0
65,106
W
Heimdallr
pipoucabr
Heimdallr
6,234
3,738
0
5,582
11,060
4,327
734
619
10,441
0
75,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,017
Gold Earned
40,293
555
Minions Killed
534
0
Camps Cleared
0
1,735,362
Distance Traveled
1,714,516
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,734
514
99
6
0
344,924
4
W
Athena
8,203
483
46
3
0
348,879
6
L
Mercury
7,471
439
100
6
0
374,227
3
L
Mulan
8,507
500
126
7
0
339,853
0
L
Heimdallr
8,549
503
141
8
0
327,644
6
L
Khepri
7,580
446
33
2
0
345,077
6
L
Morgan Le Fay
8,186
482
134
8
0
327,715
7
W
Chronos
9,369
551
141
8
0
333,442
5
W
Tyr
9,605
565
126
7
0
380,357
3
W
Heimdallr
9,106
536
143
8
0
327,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role