Player Matchup

Fenrir
Fenrir
Dradegon
Fenrir
Level 45
God Stats
0W - 1L
1,487 SR
Queue Stats
11W - 9L
1,537 Elo+
Party 1
Camazotz
Camazotz
Seadius
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,660 Elo+
Party 1
Susano
Susano
candanius
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,673 Elo+
Party 2
Sol
Sol
tortugaletal
Sol
Level 44
God Stats
0W - 1L
1,749 SR
Queue Stats
20W - 25L
1,423 Elo+
Party 1
Bacchus
Bacchus
xXxLeftToDiexXx
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 207L
1,467 Elo+
Party 2
Team Averages
Level 51
1,547 SR
1,552 Elo+

VS

Team Averages
Level 98
1,488 SR
1,534 Elo+
Anubis
Anubis
ChadwickZ
Anubis
Level 157
God Stats
10W - 2L
1,676 SR
Queue Stats
393W - 379L
1,682 Elo+
Solo
Artemis
Artemis
MsMiles
Artemis
Level 38
God Stats
21W - 11L
1,577 SR
Queue Stats
21W - 15L
1,482 Elo+
Solo
Thor
Thor
NominoSakune
Thor
Level 40
God Stats
3W - 5L
1,249 SR
Queue Stats
106W - 116L
1,461 Elo+
Solo
Cthulhu
Cthulhu
kazerolon
Cthulhu
Level 134
God Stats
23W - 20L
1,616 SR
Queue Stats
198W - 227L
1,465 Elo+
Solo
Tyr
Tyr
xxai3saxx
Tyr
Level 123
God Stats
4W - 7L
1,322 SR
Queue Stats
123W - 113L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dradegon
Fenrir
18
3 / 9 / 12
11,394
950
15,009
23,460
8,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Seadius
Camazotz
18
4 / 10 / 12
12,060
1,005
15,692
26,658
8,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
candanius
Susano
18
2 / 8 / 12
10,661
888
6,570
16,303
6,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 5 / 8
13,292
1,108
21,075
19,204
6,216
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
2 / 4 / 14
12,176
1,015
10,478
19,035
27,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChadwickZ
Anubis
18
7 / 4 / 14
12,225
1,019
27,058
12,933
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MsMiles
Artemis
19
1 / 4 / 19
11,285
940
10,932
11,534
4,241
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 5 / 11
12,479
1,040
12,465
13,201
5,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
kazerolon
Cthulhu
20
6 / 3 / 24
13,635
1,136
21,508
17,537
17,735
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 3 / 17
15,033
1,253
26,260
21,831
25,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
121
19
Kills
36
36
Deaths
19
58
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Anubis
ChadwickZ
Anubis
7
4
14
3.5
L
Fenrir
Dradegon
Fenrir
3
9
12
1
W
Artemis
MsMiles
Artemis
1
4
19
2.63
W
8
5
11
2.7
L
Camazotz
Seadius
Camazotz
4
10
12
1
L
Susano
candanius
Susano
2
8
12
1
W
Cthulhu
kazerolon
Cthulhu
6
3
24
6
L
8
5
8
2.4
L
2
4
14
2.25
W
14
3
17
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,824
Damage
98,223
104,660
Taken
77,036
57,641
Mitigated
58,576
14,804
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ChadwickZ
Anubis
27,058
312
201
3,197
12,933
5,909
0
5,393
7,540
48,736
0
L
Fenrir
Dradegon
Fenrir
15,009
2,550
0
2,282
23,460
8,983
0
9,615
13,845
0
24,513
W
Artemis
MsMiles
Artemis
10,932
5,549
0
1,263
11,534
4,241
0
5,744
5,790
0
19,240
W
12,465
2,856
0
0
13,201
5,153
0
4,659
8,542
0
19,180
L
Camazotz
Seadius
Camazotz
15,692
4,406
0
4,130
26,658
8,455
0
14,363
12,295
0
28,800
L
Susano
candanius
Susano
6,570
1,279
0
0
16,303
6,915
0
8,022
8,281
0
16,476
W
Cthulhu
kazerolon
Cthulhu
21,508
1,230
1,345
2,443
17,537
17,735
0
7,336
10,201
60,585
0
L
21,075
9,526
0
7,480
19,204
6,216
0
8,189
11,015
50,901
0
L
10,478
587
0
912
19,035
27,072
0
8,377
10,658
27,664
0
W
26,260
3,986
684
2,475
21,831
25,538
0
8,421
13,410
0
41,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,583
Gold Earned
64,657
182
Minions Killed
214
6
Camps Cleared
4
1,075,240
Distance Traveled
1,120,311
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,225
1,019
40
3
1
216,359
1
L
Fenrir
11,394
950
21
2
2
212,941
1
W
Artemis
11,285
940
36
3
2
186,447
1
W
Thor
12,479
1,040
11
1
0
187,493
0
L
Camazotz
12,060
1,005
27
2
4
244,424
0
L
Susano
10,661
888
24
2
0
181,889
0
W
Cthulhu
13,635
1,136
108
9
0
263,463
0
L
Sol
13,292
1,108
77
6
0
213,656
0
L
Bacchus
12,176
1,015
33
3
0
222,330
0
W
Tyr
15,033
1,253
19
2
1
266,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role