Player Matchup

Horus
Horus
Cleutim
Horus
Level 125
God Stats
7W - 3L
1,588 SR
Queue Stats
70W - 98L
1,428 Elo+
Party 1
Aphrodite
Aphrodite
Joebestt
Aphrodite
Level 105
God Stats
31W - 28L
1,515 SR
Queue Stats
169W - 184L
1,509 Elo+
Party 1
Medusa
Medusa
MenforGod
Medusa
Level 106
God Stats
6W - 4L
1,645 SR
Queue Stats
695W - 737L
1,504 Elo+
Party 1
Thor
Thor
Rysium
Thor
Level 153
God Stats
2W - 2L
1,772 SR
Queue Stats
312W - 286L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
WyLL0601
Baron Samedi
Level 105
God Stats
8W - 4L
1,663 SR
Queue Stats
702W - 722L
1,508 Elo+
Party 1
Team Averages
Level 119
1,637 SR
1,495 Elo+

VS

Team Averages
Level 137
1,545 SR
1,541 Elo+
Ne Zha
Ne Zha
I JAJANKEN I
Ne Zha
Level 128
God Stats
10W - 4L
1,726 SR
Queue Stats
270W - 218L
1,567 Elo+
Party 2
Atlas
Atlas
TTVMims
Atlas
Level 123
God Stats
11W - 13L
1,426 SR
Queue Stats
356W - 355L
1,511 Elo+
Solo
Charybdis
Charybdis
TrueNorm98
Charybdis
Level 152
God Stats
6W - 10L
1,351 SR
Queue Stats
512W - 508L
1,527 Elo+
Party 3
Anubis
Anubis
Tuckerland
Anubis
Level 122
God Stats
11W - 4L
1,765 SR
Queue Stats
160W - 146L
1,579 Elo+
Party 2
Zhong Kui
Zhong Kui
eL CHaPos DANK
Zhong Kui
Level 160
God Stats
6W - 6L
1,458 SR
Queue Stats
507W - 511L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cleutim
Horus
6
0 / 5 / 2
4,339
434
1,103
8,115
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Joebestt
Aphrodite
7
0 / 5 / 1
4,301
430
1,998
6,890
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
MenforGod
Medusa
7
0 / 4 / 2
4,239
424
1,942
7,470
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
Rysium
Thor
8
2 / 4 / 1
5,048
505
2,245
7,213
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
WyLL0601
Baron Samedi
9
2 / 2 / 2
5,861
586
4,022
4,769
1,787
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
5 / 1 / 8
6,555
656
6,535
5,941
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
TTVMims
Atlas
9
2 / 0 / 8
5,602
560
2,467
5,084
3,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
TrueNorm98
Charybdis
10
5 / 1 / 6
6,072
607
7,353
5,948
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Tuckerland
Anubis
10
4 / 2 / 6
6,367
637
4,668
4,398
2,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
eL CHaPos DANK
Zhong Kui
12
4 / 0 / 5
6,754
675
4,489
5,567
3,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
4
Kills
20
20
Deaths
4
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
Cleutim
Horus
0
5
2
0.2
W
Ne Zha
5
1
8
9
L
Aphrodite
Joebestt
Aphrodite
0
5
1
0.1
L
Medusa
MenforGod
Medusa
0
4
2
0.25
L
Thor
Rysium
Thor
2
4
1
0.63
W
Atlas
TTVMims
Atlas
2
0
8
6
W
Charybdis
TrueNorm98
Charybdis
5
1
6
8
W
Anubis
Tuckerland
Anubis
4
2
6
3.5
L
Baron Samedi
WyLL0601
Baron Samedi
2
2
2
1.5
W
Zhong Kui
eL CHaPos DANK
Zhong Kui
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,310
Damage
25,512
34,457
Taken
26,938
10,405
Mitigated
12,442
10,596
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cleutim
Horus
1,103
483
532
1,251
8,115
3,493
0
2,091
5,900
0
5,681
W
Ne Zha
6,535
1,536
0
658
5,941
1,696
34
1,851
3,972
0
38,105
L
Aphrodite
Joebestt
Aphrodite
1,998
391
912
2,899
6,890
2,310
0
3,716
3,174
15,029
0
L
Medusa
MenforGod
Medusa
1,942
1,107
0
1,710
7,470
1,420
0
1,932
5,344
0
15,226
L
Thor
Rysium
Thor
2,245
490
0
1,750
7,213
1,395
0
1,640
5,536
0
16,023
W
Atlas
TTVMims
Atlas
2,467
674
0
1,453
5,084
3,450
144
794
4,248
15,572
0
W
Charybdis
TrueNorm98
Charybdis
7,353
4,420
0
2,496
5,948
1,556
1,295
507
5,441
0
33,067
W
Anubis
Tuckerland
Anubis
4,668
38
0
1,818
4,398
2,065
775
2,027
2,371
34,665
0
L
Baron Samedi
WyLL0601
Baron Samedi
4,022
212
16
1,526
4,769
1,787
0
1,890
2,879
21,420
0
W
Zhong Kui
eL CHaPos DANK
Zhong Kui
4,489
728
0
4,424
5,567
3,675
563
607
4,886
39,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,788
Gold Earned
31,350
134
Minions Killed
334
0
Camps Cleared
0
893,661
Distance Traveled
907,513
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,339
434
4
0
0
174,946
8
W
Ne Zha
6,555
656
80
8
0
213,669
0
L
Aphrodite
4,301
430
34
3
0
171,266
3
L
Medusa
4,239
424
26
3
0
172,962
0
L
Thor
5,048
505
33
3
0
190,446
3
W
Atlas
5,602
560
27
3
0
162,499
4
W
Charybdis
6,072
607
59
6
0
168,527
3
W
Anubis
6,367
637
82
8
0
182,223
4
L
Baron Samedi
5,861
586
37
4
0
184,041
3
W
Zhong Kui
6,754
675
86
9
0
180,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role