Player Matchup

Hachiman
Hachiman
AngelicMess-_-
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
DimeBagDarrel332
Cthulhu
Level 139
God Stats
4W - 9L
1,499 SR
Queue Stats
297W - 281L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Susano_carry
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,542 Elo+
Party 1
Ganesha
Ganesha
creamator__3
Ganesha
Level 148
God Stats
4W - 1L
1,695 SR
Queue Stats
178W - 169L
1,556 Elo+
Party 1
Da Ji
Da Ji
iamkibblez1997
Da Ji
Level 67
God Stats
28W - 18L
1,574 SR
Queue Stats
222W - 234L
1,473 Elo+
Party 1
Team Averages
Level 97
1,554 SR
1,526 Elo+

VS

Team Averages
Level 85
1,574 SR
1,539 Elo+
Sobek
Sobek
BoodyBandit1219
Sobek
Level 86
God Stats
13W - 8L
1,585 SR
Queue Stats
361W - 380L
1,502 Elo+
Party 2
Thoth
Thoth
FakeRedPanda
Thoth
Level 48
God Stats
3W - 6L
1,333 SR
Queue Stats
147W - 137L
1,545 Elo+
Party 3
Mulan
Mulan
MIKExLITERUS681
Mulan
Level 123
God Stats
4W - 2L
1,768 SR
Queue Stats
286W - 245L
1,523 Elo+
Party 3
Neith
Neith
PointedCracker4
Neith
Level 141
God Stats
0W - 3L
1,682 SR
Queue Stats
208W - 162L
1,570 Elo+
Party 3
Cliodhna
Cliodhna
dbrycen
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
4 / 2 / 0
6,138
614
5,674
4,450
775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 0
5,841
584
3,934
5,103
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Susano_carry
Danzaburou
11
3 / 1 / 0
6,425
643
2,531
4,724
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
creamator__3
Ganesha
9
0 / 0 / 3
5,763
576
1,469
5,154
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 1 / 1
5,068
507
2,972
5,922
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,617
462
1,552
7,760
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 1
5,210
521
701
2,759
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 0
5,810
581
3,672
6,409
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 3 / 0
5,572
557
4,543
5,643
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
dbrycen
Cliodhna
11
1 / 0 / 0
5,872
587
3,094
5,504
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
9
Kills
5
5
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
4
2
0
2
L
0
2
1
0.25
W
2
1
0
2
L
0
2
1
0.25
L
2
2
0
1
L
2
3
0
0.67
W
Danzaburou
Susano_carry
Danzaburou
3
1
0
3
W
Ganesha
creamator__3
Ganesha
0
0
3
1.5
L
Cliodhna
dbrycen
Cliodhna
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,580
Damage
13,562
25,353
Taken
28,075
10,452
Mitigated
10,504
9,771
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
5,674
2,186
0
1,291
4,450
775
0
182
4,268
0
33,061
L
1,552
202
90
3,232
7,760
3,572
0
1,302
6,384
7,526
0
W
3,934
473
40
2,456
5,103
3,434
0
400
4,703
28,770
0
L
701
0
0
275
2,759
560
0
0
2,759
24,805
0
L
3,672
1,101
0
1,911
6,409
3,032
0
2,295
3,687
0
32,796
L
4,543
1,870
0
1,298
5,643
1,910
0
822
4,821
0
34,586
W
Danzaburou
Susano_carry
Danzaburou
2,531
1,214
0
1,542
4,724
1,846
0
873
3,789
0
36,573
W
Ganesha
creamator__3
Ganesha
1,469
365
0
2,191
5,154
2,826
0
672
4,482
20,671
0
L
Cliodhna
dbrycen
Cliodhna
3,094
233
0
2,753
5,504
1,430
0
449
5,021
0
35,648
W
2,972
361
0
2,251
5,922
1,571
0
64
5,858
0
24,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,235
Gold Earned
27,081
300
Minions Killed
318
0
Camps Cleared
0
1,013,437
Distance Traveled
988,563
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,138
614
83
8
0
189,660
1
L
Sobek
4,617
462
14
1
0
214,316
1
W
Cthulhu
5,841
584
75
8
0
209,290
2
L
Thoth
5,210
521
69
7
0
143,345
0
L
Mulan
5,810
581
78
8
0
207,675
0
L
Neith
5,572
557
85
9
0
165,181
2
W
Danzaburou
6,425
643
74
7
0
186,706
3
W
Ganesha
5,763
576
17
2
0
207,660
5
L
Cliodhna
5,872
587
72
7
0
258,046
0
W
Da Ji
5,068
507
51
5
0
220,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role