Player Matchup

Bellona
Bellona
Guni_500
Bellona
Level 18
God Stats
5W - 10L
1,448 SR
Queue Stats
6W - 14L
1,364 Elo+
Party 2
Poseidon
Poseidon
jaslimashli
Poseidon
Level 18
God Stats
2W - 6L
1,439 SR
Queue Stats
6W - 18L
1,325 Elo+
Party 2
Fenrir
Fenrir
xXBali_31Xx
Fenrir
Level 82
God Stats
53W - 63L
1,505 SR
Queue Stats
165W - 191L
1,441 Elo+
Party 2
Anhur
Anhur
xXCHEZZZ69Xx
Anhur
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,088 Elo+
Party 2
Ymir
Ymir
xXDhi110n77xX
Ymir
Level 26
God Stats
0W - 7L
1,188 SR
Queue Stats
8W - 21L
1,351 Elo+
Party 2
Team Averages
Level 30
1,416 SR
1,314 Elo+

VS

Team Averages
Level 78
1,516 SR
1,440 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DIORIVE10
Mulan
Level 88
God Stats
7W - 12L
1,398 SR
Queue Stats
243W - 294L
1,420 Elo+
Solo
Atlas
Atlas
LORHANCHO
Atlas
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,282 Elo+
Party 1
Ao Kuang
Ao Kuang
NOLAKKIN KJ
Ao Kuang
Level 66
God Stats
12W - 10L
1,578 SR
Queue Stats
317W - 343L
1,457 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PoisonVenom22
Ah Muzen Cab
Level 110
God Stats
8W - 5L
1,604 SR
Queue Stats
620W - 625L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Guni_500
Bellona
14
1 / 6 / 3
8,728
416
8,471
15,967
8,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
jaslimashli
Poseidon
18
5 / 5 / 1
10,808
515
6,108
8,459
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
6 / 4 / 6
10,905
519
8,290
18,767
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 7 / 3
7,657
365
6,315
12,929
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 4
8,699
414
5,051
19,400
16,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 3 / 8
10,644
507
13,112
22,237
16,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
DIORIVE10
Mulan
15
3 / 2 / 11
9,742
464
12,905
12,001
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
LORHANCHO
Atlas
13
0 / 6 / 8
8,257
393
3,202
10,794
9,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
NOLAKKIN KJ
Ao Kuang
17
13 / 0 / 6
11,523
549
11,671
10,768
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
PoisonVenom22
Ah Muzen Cab
19
6 / 3 / 7
12,085
575
12,884
10,286
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
14
Kills
27
27
Deaths
14
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
8
3
W
Mulan
DIORIVE10
Mulan
3
2
11
4.25
L
Bellona
Guni_500
Bellona
1
6
3
0.42
W
Atlas
LORHANCHO
Atlas
0
6
8
0.67
W
Ao Kuang
NOLAKKIN KJ
Ao Kuang
13
0
6
16
W
Ah Muzen Cab
PoisonVenom22
Ah Muzen Cab
6
3
7
3.17
L
Poseidon
jaslimashli
Poseidon
5
5
1
1.1
L
Fenrir
6
4
6
2.25
L
1
7
3
0.36
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,235
Damage
53,774
75,522
Taken
66,086
38,402
Mitigated
40,566
12,795
Healing
25,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,112
3,373
0
9,345
22,237
16,144
523
1,535
20,702
1,470
50,053
W
Mulan
DIORIVE10
Mulan
12,905
1,604
0
5,235
12,001
7,234
328
2,616
9,385
2,332
53,367
L
Bellona
Guni_500
Bellona
8,471
1,827
0
2,236
15,967
8,822
0
2,893
12,171
1,976
31,996
W
Atlas
LORHANCHO
Atlas
3,202
1,166
0
0
10,794
9,440
341
4,251
6,543
18,212
0
W
Ao Kuang
NOLAKKIN KJ
Ao Kuang
11,671
3,678
0
7,627
10,768
3,607
1,170
1,152
9,616
55,965
0
W
Ah Muzen Cab
PoisonVenom22
Ah Muzen Cab
12,884
4,508
0
3,535
10,286
4,141
2,594
2,294
7,992
0
109,684
L
Poseidon
jaslimashli
Poseidon
6,108
854
0
781
8,459
2,198
0
241
8,170
71,524
0
L
Fenrir
8,290
2,164
0
5,484
18,767
6,857
0
2,880
15,679
0
65,447
L
6,315
3,392
0
1,897
12,929
4,284
635
5,794
7,135
0
46,347
L
5,051
778
0
2,397
19,400
16,241
377
4,264
14,942
38,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,797
Gold Earned
52,251
439
Minions Killed
477
0
Camps Cleared
0
1,799,866
Distance Traveled
2,089,845
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,644
507
84
4
0
398,538
3
W
Mulan
9,742
464
96
5
0
400,648
3
L
Bellona
8,728
416
62
3
0
390,162
7
W
Atlas
8,257
393
38
2
0
369,278
4
W
Ao Kuang
11,523
549
92
4
0
486,189
1
W
Ah Muzen Cab
12,085
575
167
8
0
435,192
3
L
Poseidon
10,808
515
139
7
0
350,720
5
L
Fenrir
10,905
519
120
6
0
439,629
1
L
Anhur
7,657
365
64
3
0
303,835
0
L
Ymir
8,699
414
54
3
0
315,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role