Player Matchup

Anubis
Anubis
BUCKRING
Anubis
Level 64
God Stats
4W - 1L
1,882 SR
Queue Stats
285W - 323L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
LanaXrhoades935
Ratatoskr
Level 69
God Stats
18W - 18L
1,493 SR
Queue Stats
62W - 58L
1,470 Elo+
Party 1
Achilles
Achilles
LelaXstar2923
Achilles
Level 69
God Stats
3W - 2L
1,381 SR
Queue Stats
103W - 96L
1,473 Elo+
Party 1
Ares
Ares
Ys1u
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,419 Elo+
Party 1
Izanami
Izanami
sheedK
Izanami
Level 42
God Stats
3W - 2L
1,463 SR
Queue Stats
102W - 90L
1,475 Elo+
Party 1
Team Averages
Level 52
1,544 SR
1,465 Elo+

VS

Team Averages
Level 57
1,547 SR
1,453 Elo+
Cthulhu
Cthulhu
DarkBlizzard724
Cthulhu
Level 45
God Stats
7W - 6L
1,742 SR
Queue Stats
151W - 156L
1,458 Elo+
Party 3
Sylvanus
Sylvanus
Ikzen
Sylvanus
Level 147
God Stats
3W - 6L
1,162 SR
Queue Stats
227W - 242L
1,428 Elo+
Solo
Chronos
Chronos
elertvert
Chronos
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 101L
1,528 Elo+
Party 2
Artemis
Artemis
jaygoner
Artemis
Level 24
God Stats
8W - 6L
1,607 SR
Queue Stats
37W - 48L
1,405 Elo+
Party 2
Serqet
Serqet
xSirc1
Serqet
Level 40
God Stats
1W - 1L
1,722 SR
Queue Stats
81W - 91L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BUCKRING
Anubis
17
5 / 1 / 2
9,878
581
12,646
13,915
7,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
LanaXrhoades935
Ratatoskr
16
4 / 1 / 6
9,504
559
8,376
10,923
3,648
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
LelaXstar2923
Achilles
15
3 / 1 / 0
8,738
514
5,242
12,418
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
Ys1u
Ares
10
0 / 1 / 3
6,824
401
1,872
5,627
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
sheedK
Izanami
16
4 / 2 / 3
9,062
533
7,548
8,383
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
8,303
488
4,657
14,184
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Ikzen
Sylvanus
16
2 / 3 / 0
9,781
575
12,145
11,290
11,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
elertvert
Chronos
14
1 / 4 / 0
8,621
507
8,762
12,290
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
jaygoner
Artemis
11
1 / 4 / 2
7,499
441
5,361
9,353
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
xSirc1
Serqet
10
0 / 2 / 0
6,644
391
1,660
8,109
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
6
6
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
BUCKRING
Anubis
5
1
2
6
L
2
3
2
1
L
Sylvanus
Ikzen
Sylvanus
2
3
0
0.67
W
Ratatoskr
LanaXrhoades935
Ratatoskr
4
1
6
7
W
Achilles
LelaXstar2923
Achilles
3
1
0
3
W
Ares
Ys1u
Ares
0
1
3
1.5
L
Chronos
elertvert
Chronos
1
4
0
0.25
L
Artemis
jaygoner
Artemis
1
4
2
0.5
W
Izanami
sheedK
Izanami
4
2
3
2.75
L
Serqet
xSirc1
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,684
Damage
32,585
51,266
Taken
55,226
25,513
Mitigated
33,764
19,078
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BUCKRING
Anubis
12,646
730
0
10,746
13,915
7,027
0
8,356
4,554
75,391
0
L
4,657
721
0
2,439
14,184
14,814
466
2,578
11,606
41,072
0
L
Sylvanus
Ikzen
Sylvanus
12,145
2,974
0
3,774
11,290
11,209
68
661
10,096
55,102
11,257
W
Ratatoskr
LanaXrhoades935
Ratatoskr
8,376
3,514
0
1,712
10,923
3,648
0
5,985
4,844
0
71,111
W
Achilles
LelaXstar2923
Achilles
5,242
1,541
0
3,448
12,418
9,236
0
6,429
5,989
5,614
39,956
W
Ares
Ys1u
Ares
1,872
246
0
804
5,627
2,965
0
1,833
3,794
12,633
0
L
Chronos
elertvert
Chronos
8,762
1,862
0
2,946
12,290
3,184
0
7,941
4,349
56,292
0
L
Artemis
jaygoner
Artemis
5,361
4,609
0
2,006
9,353
2,303
642
1,531
7,822
0
29,098
W
Izanami
sheedK
Izanami
7,548
6,391
0
2,368
8,383
2,637
0
1,330
7,053
0
64,348
L
Serqet
xSirc1
Serqet
1,660
109
0
3,483
8,109
2,254
0
2,354
5,755
0
30,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,006
Gold Earned
40,848
500
Minions Killed
426
0
Camps Cleared
0
1,465,873
Distance Traveled
1,281,916
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,878
581
141
8
0
279,055
4
L
Cthulhu
8,303
488
47
3
0
312,680
2
L
Sylvanus
9,781
575
126
7
0
219,325
0
W
Ratatoskr
9,504
559
130
8
0
398,046
1
W
Achilles
8,738
514
89
5
0
310,489
1
W
Ares
6,824
401
18
1
0
206,758
0
L
Chronos
8,621
507
121
7
0
307,187
4
L
Artemis
7,499
441
71
4
0
223,145
0
W
Izanami
9,062
533
122
7
0
271,525
2
L
Serqet
6,644
391
61
4
0
219,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role