Player Matchup

Odin
Odin
Platinum III
 
Odin
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
KindaKoala
Izanami
Silver I
Level 80
God Stats
0W - 1L
1,648 SR
Queue Stats
8W - 10L
1,499 MMR
Solo
Nu Wa
Nu Wa
Bronze III
MaliciousBagel
Nu Wa
Bronze III
Level 48
God Stats
1W - 1L
1,850 SR
Queue Stats
11W - 13L
1,500 MMR
Solo
Geb
Geb
Gold III
MenasiteNA
Geb
Gold III
Level 125
God Stats
0W - 1L
1,571 SR
Queue Stats
41W - 48L
1,559 MMR
Solo
Mercury
Mercury
Gold III
RealRedR
Mercury
Gold III
Level 148
God Stats
40W - 21L
1,646 SR
Queue Stats
316W - 312L
1,599 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,643 SR
1,531 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,628 SR
1,565 MMR
Hou Yi
Hou Yi
Gold I
Gonzaled
Hou Yi
Gold I
Level 160
God Stats
6W - 3L
1,772 SR
Queue Stats
434W - 422L
1,488 MMR
Solo
Loki
Loki
Bronze III
NinoGwap0
Loki
Bronze III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,554 MMR
Solo
Sol
Sol
Platinum II
RavenNiels
Sol
Platinum II
Level 158
God Stats
83W - 76L
1,586 SR
Queue Stats
742W - 758L
1,644 MMR
Party 1
Ares
Ares
Gold IV
VladTepes667
Ares
Gold IV
Level 128
God Stats
8W - 5L
1,617 SR
Queue Stats
779W - 796L
1,481 MMR
Party 1
Guan Yu
Guan Yu
Gold II
elbills
Guan Yu
Gold II
Level 127
God Stats
16W - 5L
1,664 SR
Queue Stats
143W - 138L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
6 / 2 / 8
11,264
512
13,736
15,329
15,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
KindaKoala
Izanami
18
4 / 6 / 3
11,632
529
18,377
21,697
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 9 / 11
10,474
476
17,366
14,754
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 6 / 10
9,592
436
7,150
19,103
17,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
RealRedR
Mercury
17
3 / 4 / 9
10,731
488
10,601
15,631
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GilgameshCliodhnaCamazotzNemesis

VS

Bans
BastetAthenaZeusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gonzaled
Hou Yi
20
9 / 3 / 6
13,348
607
17,000
19,368
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
17
7 / 8 / 8
11,949
543
8,366
19,451
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 11
12,032
547
20,016
13,943
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 13
11,036
502
6,230
22,727
22,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
elbills
Guan Yu
20
6 / 1 / 8
13,094
595
17,679
20,865
25,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
73
18
Kills
27
27
Deaths
19
41
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
6
2
8
5
W
Hou Yi
Gonzaled
Hou Yi
9
3
6
4
L
Izanami
KindaKoala
Izanami
4
6
3
0.92
L
4
9
11
1.06
L
1
6
10
1
W
Loki
7
8
8
1.38
W
4
3
11
3.17
L
Mercury
RealRedR
Mercury
3
4
9
1.88
W
1
4
13
1.88
W
Guan Yu
elbills
Guan Yu
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,230
Damage
69,291
86,514
Taken
96,354
48,396
Mitigated
68,658
17,477
Healing
42,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
13,736
1,793
0
4,228
15,329
15,112
0
4,410
10,262
11,025
52,779
W
Hou Yi
Gonzaled
Hou Yi
17,000
9,783
0
9,259
19,368
7,580
2,218
3,494
15,638
0
106,485
L
Izanami
KindaKoala
Izanami
18,377
14,917
0
8,877
21,697
5,908
0
3,764
17,784
0
114,294
L
17,366
3,239
208
1,508
14,754
4,363
0
4,506
9,962
64,526
0
L
7,150
497
0
1,457
19,103
17,820
0
7,735
11,130
28,493
0
W
Loki
8,366
2,124
0
5,191
19,451
6,835
0
4,476
14,749
0
65,423
W
20,016
5,919
0
5,522
13,943
6,390
1,744
4,232
9,415
111,563
10,497
L
Mercury
RealRedR
Mercury
10,601
4,573
0
1,199
15,631
5,193
0
4,788
10,800
0
87,961
W
6,230
140
2,890
3,825
22,727
22,446
176
7,891
14,454
24,933
0
W
Guan Yu
elbills
Guan Yu
17,679
2,998
3,601
12,073
20,865
25,407
307
6,786
13,761
0
82,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,693
Gold Earned
61,459
579
Minions Killed
623
0
Camps Cleared
0
2,128,310
Distance Traveled
2,131,593
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,264
512
111
5
0
457,086
5
W
Hou Yi
13,348
607
158
7
0
390,735
6
L
Izanami
11,632
529
191
9
0
363,144
2
L
Nu Wa
10,474
476
116
5
0
377,774
2
L
Geb
9,592
436
34
2
0
438,921
7
W
Loki
11,949
543
97
4
0
418,820
1
W
Sol
12,032
547
174
8
0
394,879
5
L
Mercury
10,731
488
127
6
0
491,385
6
W
Ares
11,036
502
39
2
0
443,806
7
W
Guan Yu
13,094
595
155
7
0
483,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role