Player Matchup

Neith
Neith
PasThatPurp
Neith
Level 45
God Stats
25W - 34L
1,421 SR
Queue Stats
92W - 108L
1,354 Elo+
Party 2
Atlas
Atlas
PouponMiChes
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 113L
1,440 Elo+
Party 2
Ra
Ra
Wreckitnizer
Ra
Level 126
God Stats
1W - 1L
1,633 SR
Queue Stats
123W - 146L
1,411 Elo+
Solo
Team Averages
Level 100
1,518 SR
1,402 Elo+

VS

Team Averages
Level 108
1,546 SR
1,487 Elo+
Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
J-Guardian-J
Geb
Level 90
God Stats
14W - 7L
1,565 SR
Queue Stats
89W - 75L
1,478 Elo+
Party 1
Zeus
Zeus
Officialsj3x
Zeus
Level 128
God Stats
29W - 17L
1,573 SR
Queue Stats
414W - 384L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,823
603
1,715
3,586
1,117
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
5,230
654
2,381
8,657
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 4 / 0
5,619
702
3,781
4,752
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 0 / 3
6,845
856
4,827
6,041
2,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 6
7,088
886
2,337
8,691
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 1 / 5
5,819
727
6,035
3,840
1,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
3
6.5
W
3
0
6
6
W
1
1
5
3.5
L
0
2
0
0
L
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,877
Damage
13,199
16,995
Taken
18,572
6,638
Mitigated
10,277
5,971
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,827
1,307
0
1,845
6,041
2,358
1,195
1,839
3,972
0
17,059
W
2,337
267
278
1,646
8,691
6,772
0
2,991
5,394
17,359
0
W
6,035
866
0
522
3,840
1,147
693
1,331
2,393
15,694
0
L
1,715
714
343
1,376
3,586
1,117
308
2,406
1,180
0
8,429
L
2,381
969
0
2,844
8,657
4,082
0
3,222
5,435
6,305
0
L
3,781
349
674
734
4,752
1,439
90
2,744
2,008
15,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,672
Gold Earned
19,752
58
Minions Killed
86
0
Camps Cleared
7
338,768
Distance Traveled
418,634
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,845
856
24
3
6
176,304
2
W
Geb
7,088
886
35
4
1
146,771
1
W
Zeus
5,819
727
27
3
0
95,559
2
L
Neith
4,823
603
12
2
0
95,640
1
L
Atlas
5,230
654
7
1
0
103,637
2
L
Ra
5,619
702
39
5
0
139,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role