Player Matchup

Hou Yi
Hou Yi
BruhClient
Hou Yi
Level 105
God Stats
8W - 4L
1,659 SR
Queue Stats
342W - 321L
1,504 Elo+
Party 2
Atlas
Atlas
HAPPYMAN24
Atlas
Level 83
God Stats
5W - 5L
1,354 SR
Queue Stats
329W - 306L
1,562 Elo+
Party 2
Aphrodite
Aphrodite
SYST3M9
Aphrodite
Level 67
God Stats
11W - 16L
1,455 SR
Queue Stats
279W - 293L
1,485 Elo+
Party 2
Arachne
Arachne
SuperIceJiren
Arachne
Level 49
God Stats
3W - 0L
1,729 SR
Queue Stats
103W - 125L
1,471 Elo+
Party 2
Ymir
Ymir
bookdog564
Ymir
Level 33
God Stats
6W - 6L
1,475 SR
Queue Stats
110W - 102L
1,494 Elo+
Party 2
Team Averages
Level 67
1,535 SR
1,503 Elo+

VS

Team Averages
Level 48
1,559 SR
1,418 Elo+
Anhur
Anhur
FlaW Turtle
Anhur
Level 105
God Stats
0W - 1L
1,799 SR
Queue Stats
54W - 82L
1,381 Elo+
Party 1
Jing Wei
Jing Wei
SilenceXV
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 188L
1,368 Elo+
Party 1
Heimdallr
Heimdallr
Tuskuba
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 99L
1,372 Elo+
Party 1
Neith
Neith
deadMasonalive
Neith
Level 26
God Stats
0W - 1L
1,496 SR
Queue Stats
9W - 12L
1,481 Elo+
Party 1
Izanami
Izanami
randomrebe1
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BruhClient
Hou Yi
17
5 / 0 / 3
11,192
622
11,398
7,967
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
15
7 / 0 / 19
10,555
586
14,031
16,149
22,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
SYST3M9
Aphrodite
17
11 / 0 / 13
10,868
604
13,906
11,883
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
15
7 / 3 / 6
9,830
546
5,600
11,580
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
9 / 1 / 8
10,887
605
12,527
10,905
11,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
7,413
412
6,517
16,050
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
SilenceXV
Jing Wei
12
2 / 10 / 0
7,656
425
4,088
15,010
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Tuskuba
Heimdallr
10
1 / 9 / 1
6,718
373
8,967
16,278
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 0
6,808
378
5,129
12,549
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
randomrebe1
Izanami
12
0 / 6 / 0
7,625
424
7,547
13,076
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
7
39
Kills
4
4
Deaths
39
49
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BruhClient
Hou Yi
5
0
3
6.5
L
1
10
2
0.2
W
Atlas
7
0
19
16.5
W
Aphrodite
SYST3M9
Aphrodite
11
0
13
17.5
L
Jing Wei
SilenceXV
Jing Wei
2
10
0
0.2
W
Arachne
7
3
6
3.33
L
Heimdallr
Tuskuba
Heimdallr
1
9
1
0.17
W
9
1
8
13
L
0
4
0
0
L
Izanami
randomrebe1
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,462
Damage
32,248
58,484
Taken
72,963
45,021
Mitigated
21,186
26,195
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BruhClient
Hou Yi
11,398
6,385
0
5,349
7,967
2,735
6,699
0
7,967
0
92,401
L
6,517
2,698
204
1,756
16,050
5,080
932
11,006
4,792
0
40,802
W
Atlas
14,031
6,108
0
4,662
16,149
22,413
231
0
16,149
37,139
0
W
Aphrodite
SYST3M9
Aphrodite
13,906
3,913
2,434
8,546
11,883
4,554
758
0
11,883
66,776
0
L
Jing Wei
SilenceXV
Jing Wei
4,088
2,107
0
3,254
15,010
4,491
152
8,553
6,239
0
36,241
W
Arachne
5,600
4,670
0
1,660
11,580
3,617
2,154
0
10,896
0
56,322
L
Heimdallr
Tuskuba
Heimdallr
8,967
2,950
0
3,490
16,278
5,276
0
9,037
7,064
0
35,644
W
12,527
3,302
0
3,544
10,905
11,702
277
174
10,731
61,094
3,848
L
5,129
1,985
0
3,412
12,549
1,807
0
2,351
10,153
0
35,876
L
Izanami
randomrebe1
Izanami
7,547
4,805
0
3,402
13,076
4,532
140
8,528
4,503
0
52,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,332
Gold Earned
36,220
565
Minions Killed
343
0
Camps Cleared
0
1,885,695
Distance Traveled
1,341,437
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,192
622
163
9
0
302,481
6
L
Anhur
7,413
412
75
4
0
265,045
0
W
Atlas
10,555
586
36
2
0
379,286
4
W
Aphrodite
10,868
604
137
8
0
365,242
4
L
Jing Wei
7,656
425
61
3
0
269,978
0
W
Arachne
9,830
546
103
6
0
505,054
0
L
Heimdallr
6,718
373
48
3
0
301,069
0
W
Ymir
10,887
605
126
7
0
333,632
1
L
Neith
6,808
378
62
3
0
256,216
4
L
Izanami
7,625
424
97
5
0
249,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role