Player Matchup

Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ItsJustTemperz
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 115L
1,663 Elo+
Solo
Danzaburou
Danzaburou
SUPERROBOT500
Danzaburou
Level 127
God Stats
7W - 8L
1,564 SR
Queue Stats
213W - 229L
1,558 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,574 Elo+

VS

Team Averages
Level 120
1,494 SR
1,648 Elo+
Medusa
Medusa
Chaswank
Medusa
Level 58
God Stats
122W - 91L
1,659 SR
Queue Stats
123W - 101L
1,654 Elo+
Solo
Nox
Nox
Phantom749
Nox
Level 157
God Stats
18W - 11L
1,634 SR
Queue Stats
606W - 441L
1,733 Elo+
Solo
Achilles
Achilles
ummm_YEA
Achilles
Level 146
God Stats
1W - 1L
1,187 SR
Queue Stats
20W - 21L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
0 / 2 / 0
3,970
662
2,014
3,975
1,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 3 / 0
4,375
729
2,910
3,173
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SUPERROBOT500
Danzaburou
8
0 / 3 / 0
4,336
723
2,414
4,382
1,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chaswank
Medusa
10
6 / 0 / 2
5,996
999
4,205
2,726
1,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 6
5,141
857
1,665
3,554
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ummm_YEA
Achilles
8
0 / 1 / 7
4,635
773
3,308
4,149
1,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
8
8
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
W
Medusa
Chaswank
Medusa
6
0
2
7
L
1
3
0
0.33
W
2
0
6
5
L
Danzaburou
SUPERROBOT500
Danzaburou
0
3
0
0
W
Achilles
ummm_YEA
Achilles
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,338
Damage
9,178
11,530
Taken
10,429
3,647
Mitigated
4,016
1,754
Healing
2,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,014
458
0
1,027
3,975
1,663
0
406
3,440
0
5,417
W
Medusa
Chaswank
Medusa
4,205
1,286
0
532
2,726
1,059
128
894
1,661
0
28,010
L
2,910
868
0
75
3,173
732
0
680
2,356
11,153
0
W
1,665
0
0
981
3,554
1,122
66
1,112
2,167
11,130
0
L
Danzaburou
SUPERROBOT500
Danzaburou
2,414
720
0
652
4,382
1,252
0
579
3,740
0
10,525
W
Achilles
ummm_YEA
Achilles
3,308
769
0
1,103
4,149
1,835
30
779
3,107
0
5,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,681
Gold Earned
15,772
58
Minions Killed
90
1
Camps Cleared
5
288,952
Distance Traveled
384,336
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,970
662
7
1
0
76,200
2
W
Medusa
5,996
999
62
10
5
135,374
2
L
Nu Wa
4,375
729
18
3
1
107,137
3
W
Nox
5,141
857
19
3
0
120,468
2
L
Danzaburou
4,336
723
33
6
0
105,615
1
W
Achilles
4,635
773
9
2
0
128,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role