Player Matchup

Cthulhu
Cthulhu
Jortza
Cthulhu
Level 117
God Stats
0W - 1L
1,497 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Jos18081
Aphrodite
Level 43
God Stats
10W - 9L
1,457 SR
Queue Stats
31W - 52L
1,389 Elo+
Party 2
Heimdallr
Heimdallr
Scopedude666
Heimdallr
Level 4
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Mercury
Mercury
TMGAngelic
Mercury
Level 108
God Stats
13W - 14L
1,479 SR
Queue Stats
464W - 462L
1,549 Elo+
Party 2
Medusa
Medusa
Vamp Yacht
Medusa
Level 16
God Stats
10W - 7L
1,682 SR
Queue Stats
36W - 27L
1,563 Elo+
Party 2
Team Averages
Level 58
1,523 SR
1,500 Elo+

VS

Team Averages
Level 60
1,472 SR
1,485 Elo+
Ares
Ares
 
Ares
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
IriaZeph
Ullr
Level 155
God Stats
34W - 31L
1,547 SR
Queue Stats
621W - 660L
1,429 Elo+
Solo
Bacchus
Bacchus
LyfePlayer
Bacchus
Level 29
God Stats
10W - 11L
1,314 SR
Queue Stats
96W - 97L
1,497 Elo+
Party 1
Nox
Nox
MrLo3z
Nox
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
PinkusWonkus
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jortza
Cthulhu
15
1 / 4 / 2
9,169
367
10,452
25,247
30,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Jos18081
Aphrodite
16
0 / 4 / 8
11,081
443
5,530
15,704
15,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Scopedude666
Heimdallr
14
1 / 12 / 2
9,403
376
5,189
18,728
7,576
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
TMGAngelic
Mercury
18
8 / 5 / 2
11,363
455
14,053
17,379
7,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Vamp Yacht
Medusa
16
2 / 3 / 5
10,579
423
10,997
13,435
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
5 / 2 / 12
13,804
552
17,837
22,371
27,026
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
9 / 3 / 9
15,113
605
13,870
17,346
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LyfePlayer
Bacchus
18
8 / 1 / 14
13,883
555
15,225
18,540
29,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nox
MrLo3z
Nox
18
3 / 1 / 14
12,409
496
12,680
8,555
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PinkusWonkus
Jing Wei
18
3 / 5 / 8
11,862
474
8,038
15,200
4,877
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
12
Kills
28
28
Deaths
12
19
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
12
5.5
W
Ullr
9
3
9
4.5
L
Cthulhu
Jortza
Cthulhu
1
4
2
0.5
L
Aphrodite
Jos18081
Aphrodite
0
4
8
1
W
Bacchus
LyfePlayer
Bacchus
8
1
14
15
W
Nox
MrLo3z
Nox
3
1
14
10
W
Jing Wei
PinkusWonkus
Jing Wei
3
5
8
1.4
L
Heimdallr
Scopedude666
Heimdallr
1
12
2
0.17
L
Mercury
TMGAngelic
Mercury
8
5
2
1.8
L
Medusa
Vamp Yacht
Medusa
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,221
Damage
67,650
90,493
Taken
82,012
66,626
Mitigated
73,390
23,072
Healing
24,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
17,837
1,451
0
4,739
22,371
27,026
1,314
5,622
16,210
85,509
0
W
Ullr
13,870
5,772
317
7,896
17,346
7,677
5,722
2,585
14,716
0
135,427
L
Cthulhu
Jortza
Cthulhu
10,452
999
422
1,767
25,247
30,599
0
13,009
11,184
44,504
0
L
Aphrodite
Jos18081
Aphrodite
5,530
946
5,289
5,946
15,704
15,697
745
9,068
6,384
48,274
0
W
Bacchus
LyfePlayer
Bacchus
15,225
1,422
3,182
3,223
18,540
29,962
871
3,430
14,656
51,204
0
W
Nox
MrLo3z
Nox
12,680
1,880
362
2,562
8,555
3,848
2,511
1,855
6,536
65,047
0
W
Jing Wei
PinkusWonkus
Jing Wei
8,038
7,535
80
2,059
15,200
4,877
6,371
1,250
13,911
0
59,633
L
Heimdallr
Scopedude666
Heimdallr
5,189
2,913
0
541
18,728
7,576
703
9,062
9,373
0
38,150
L
Mercury
TMGAngelic
Mercury
14,053
6,784
0
5,678
17,379
7,691
0
7,784
9,168
0
83,734
L
Medusa
Vamp Yacht
Medusa
10,997
3,878
0
3,429
13,435
5,063
480
4,695
8,642
0
73,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,595
Gold Earned
67,071
479
Minions Killed
596
0
Camps Cleared
0
1,966,212
Distance Traveled
2,523,573
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,804
552
122
5
0
522,349
0
W
Ullr
15,113
605
172
7
0
524,500
2
L
Cthulhu
9,169
367
45
2
0
417,418
0
L
Aphrodite
11,081
443
119
5
0
381,405
6
W
Bacchus
13,883
555
77
3
0
488,179
3
W
Nox
12,409
496
131
5
0
512,724
0
W
Jing Wei
11,862
474
94
4
0
475,821
0
L
Heimdallr
9,403
376
63
3
0
366,360
2
L
Mercury
11,363
455
131
5
0
389,883
0
L
Medusa
10,579
423
121
5
0
411,146
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role